Player Matchup

Anhur
Anhur
 
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Gotcha0929
Camazotz
Level 129
God Stats
3W - 4L
1,536 SR
Queue Stats
143W - 164L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
Kratos_DiosX
Nu Wa
Level 104
God Stats
37W - 26L
1,574 SR
Queue Stats
686W - 639L
1,490 Elo+
Solo
Ares
Ares
Legion1271
Ares
Level 125
God Stats
1W - 6L
1,388 SR
Queue Stats
183W - 211L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
Pelaa8670
Sun Wukong
Level 41
God Stats
7W - 12L
1,489 SR
Queue Stats
26W - 44L
1,441 Elo+
Solo
Team Averages
Level 108
1,497 SR
1,488 Elo+

VS

Team Averages
Level 109
1,522 SR
1,518 Elo+
Athena
Athena
Armin4123
Athena
Level 100
God Stats
10W - 10L
1,538 SR
Queue Stats
376W - 336L
1,513 Elo+
Solo
Janus
Janus
Tututata
Janus
Level 156
God Stats
28W - 34L
1,468 SR
Queue Stats
523W - 499L
1,459 Elo+
Solo
Neith
Neith
Umbrixs
Neith
Level 129
God Stats
6W - 5L
1,563 SR
Queue Stats
398W - 378L
1,562 Elo+
Solo
Set
Set
enticex
Set
Level 95
God Stats
3W - 2L
1,542 SR
Queue Stats
220W - 195L
1,508 Elo+
Party 2
Sobek
Sobek
fumblejc
Sobek
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 40L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 4 / 1
5,810
528
4,362
7,571
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Gotcha0929
Camazotz
11
2 / 1 / 0
6,140
558
5,251
11,495
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 0
5,855
532
3,378
5,209
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 1
5,629
512
3,284
7,068
4,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Pelaa8670
Sun Wukong
11
0 / 1 / 0
6,609
601
5,047
8,768
4,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Armin4123
Athena
12
1 / 0 / 1
6,230
566
4,439
8,936
7,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
Tututata
Janus
13
3 / 0 / 2
7,063
642
5,479
3,217
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Umbrixs
Neith
11
2 / 0 / 2
6,310
574
5,825
5,397
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Set
11
2 / 2 / 2
6,064
551
7,334
10,746
4,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
fumblejc
Sobek
9
2 / 1 / 4
6,243
568
2,530
8,936
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
10
10
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
1
0.13
W
Athena
Armin4123
Athena
1
0
1
1.5
L
Camazotz
Gotcha0929
Camazotz
2
1
0
2
L
0
3
0
0
L
1
1
1
1.5
L
Sun Wukong
Pelaa8670
Sun Wukong
0
1
0
0
W
Janus
Tututata
Janus
3
0
2
4
W
Neith
Umbrixs
Neith
2
0
2
3
W
Set
2
2
2
1.5
W
Sobek
fumblejc
Sobek
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,322
Damage
25,607
40,111
Taken
37,232
17,875
Mitigated
21,074
13,704
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,362
2,620
0
1,725
7,571
2,555
620
300
7,271
0
44,185
W
Athena
Armin4123
Athena
4,439
1,549
0
2,471
8,936
7,124
0
392
8,544
40,372
0
L
Camazotz
Gotcha0929
Camazotz
5,251
1,678
0
6,107
11,495
4,112
0
1,599
9,852
0
44,058
L
3,378
690
0
814
5,209
1,788
179
3,718
1,449
47,511
0
L
3,284
298
0
2,089
7,068
4,550
0
2,769
4,299
12,293
0
L
Sun Wukong
Pelaa8670
Sun Wukong
5,047
737
0
2,969
8,768
4,870
0
3,656
4,792
0
54,675
W
Janus
Tututata
Janus
5,479
407
0
772
3,217
1,013
302
1,179
2,038
67,889
0
W
Neith
Umbrixs
Neith
5,825
2,513
0
1,900
5,397
1,637
0
755
4,642
0
48,155
W
Set
7,334
3,382
0
2,720
10,746
4,656
0
1,296
9,450
0
55,680
W
Sobek
fumblejc
Sobek
2,530
162
0
3,951
8,936
6,644
0
3,040
5,896
11,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,043
Gold Earned
31,910
363
Minions Killed
385
0
Camps Cleared
0
1,044,340
Distance Traveled
1,104,261
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,810
528
85
8
0
178,726
0
W
Athena
6,230
566
84
8
0
210,268
0
L
Camazotz
6,140
558
76
7
0
242,888
0
L
Nu Wa
5,855
532
85
8
0
194,745
0
L
Ares
5,629
512
15
1
0
228,401
5
L
Sun Wukong
6,609
601
102
9
0
199,580
0
W
Janus
7,063
642
135
12
0
228,567
0
W
Neith
6,310
574
85
8
0
196,695
0
W
Set
6,064
551
70
6
0
246,230
0
W
Sobek
6,243
568
11
1
0
222,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role