Player Matchup

Olorun
Olorun
DoctorFlux
Olorun
Level 62
God Stats
26W - 24L
1,458 SR
Queue Stats
307W - 325L
1,453 Elo+
Party 1
Cliodhna
Cliodhna
Syldara2nd
Cliodhna
Level 87
God Stats
6W - 4L
1,554 SR
Queue Stats
518W - 517L
1,478 Elo+
Party 1
Thor
Thor
TurkıshDragonN
Thor
Level 120
God Stats
15W - 7L
1,640 SR
Queue Stats
390W - 392L
1,444 Elo+
Solo
Poseidon
Poseidon
Zellsius
Poseidon
Level 4
God Stats
2W - 6L
1,529 SR
Queue Stats
3W - 10L
1,484 Elo+
Party 1
Aphrodite
Aphrodite
dsbgib1
Aphrodite
Level 59
God Stats
5W - 2L
1,549 SR
Queue Stats
298W - 294L
1,465 Elo+
Party 1
Team Averages
Level 66
1,546 SR
1,465 Elo+

VS

Team Averages
Level 66
1,480 SR
1,502 Elo+
King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
OBOSRISS
Ne Zha
Level 116
God Stats
71W - 46L
1,614 SR
Queue Stats
181W - 172L
1,469 Elo+
Solo
Ullr
Ullr
Purrpzz
Ullr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,477 Elo+
Party 2
Yemoja
Yemoja
UAVINBOUND
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,593 Elo+
Party 2
Nu Wa
Nu Wa
alexis154
Nu Wa
Level 83
God Stats
0W - 1L
1,284 SR
Queue Stats
51W - 55L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DoctorFlux
Olorun
13
4 / 1 / 0
7,933
529
9,639
11,423
4,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
Syldara2nd
Cliodhna
15
2 / 2 / 3
8,407
560
8,866
14,850
5,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 2 / 0
8,901
593
9,457
13,707
13,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Zellsius
Poseidon
13
1 / 3 / 2
7,579
505
5,018
8,666
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
dsbgib1
Aphrodite
12
1 / 1 / 4
7,869
525
5,080
10,535
7,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 2 / 0
7,876
525
8,798
15,902
15,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
OBOSRISS
Ne Zha
15
5 / 1 / 2
8,738
583
9,306
14,913
6,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
Purrpzz
Ullr
11
0 / 4 / 1
6,158
411
4,367
11,812
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
UAVINBOUND
Yemoja
11
1 / 1 / 1
7,158
477
7,293
8,469
5,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
alexis154
Nu Wa
13
1 / 3 / 1
7,884
526
6,693
7,978
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
11
Kills
9
9
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
0
1
W
Olorun
DoctorFlux
Olorun
4
1
0
4
L
Ne Zha
OBOSRISS
Ne Zha
5
1
2
6
L
Ullr
Purrpzz
Ullr
0
4
1
0.13
W
Cliodhna
Syldara2nd
Cliodhna
2
2
3
1.75
W
3
2
0
1.5
L
Yemoja
UAVINBOUND
Yemoja
1
1
1
1.5
W
Poseidon
Zellsius
Poseidon
1
3
2
0.67
L
Nu Wa
alexis154
Nu Wa
1
3
1
0.5
W
Aphrodite
dsbgib1
Aphrodite
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,060
Damage
36,457
59,181
Taken
59,074
34,058
Mitigated
34,586
22,801
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,798
1,160
0
1,084
15,902
15,334
35
0
15,902
162
49,327
W
Olorun
DoctorFlux
Olorun
9,639
4,878
593
4,845
11,423
4,869
746
4,095
7,328
56,929
0
L
Ne Zha
OBOSRISS
Ne Zha
9,306
2,315
0
3,468
14,913
6,503
0
2,923
11,990
0
77,474
L
Ullr
Purrpzz
Ullr
4,367
1,597
0
753
11,812
4,213
678
6,695
5,117
0
40,296
W
Cliodhna
Syldara2nd
Cliodhna
8,866
1,643
0
3,796
14,850
5,514
0
2,154
12,696
0
84,307
W
9,457
1,099
0
3,177
13,707
13,827
0
945
12,762
0
63,697
L
Yemoja
UAVINBOUND
Yemoja
7,293
1,691
2,438
2,463
8,469
5,800
0
5,875
2,594
27,188
0
W
Poseidon
Zellsius
Poseidon
5,018
529
0
884
8,666
2,717
656
2,949
5,717
49,669
0
L
Nu Wa
alexis154
Nu Wa
6,693
1,367
0
1,193
7,978
2,736
277
4,244
3,734
63,867
0
W
Aphrodite
dsbgib1
Aphrodite
5,080
1,876
3,763
5,743
10,535
7,131
456
4,005
6,530
31,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,689
Gold Earned
37,814
451
Minions Killed
379
0
Camps Cleared
0
1,444,054
Distance Traveled
1,347,105
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,876
525
69
5
0
299,283
2
W
Olorun
7,933
529
83
6
0
286,927
2
L
Ne Zha
8,738
583
102
7
0
314,517
0
L
Ullr
6,158
411
61
4
0
246,584
0
W
Cliodhna
8,407
560
121
8
0
371,755
2
W
Thor
8,901
593
98
7
0
271,020
3
L
Yemoja
7,158
477
37
2
0
254,161
0
W
Poseidon
7,579
505
97
6
0
243,207
0
L
Nu Wa
7,884
526
110
7
0
232,560
0
W
Aphrodite
7,869
525
52
3
0
271,145
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role