Player Matchup

Thanatos
Thanatos
Jimotrelos
Thanatos
Level 86
God Stats
34W - 32L
1,525 SR
Queue Stats
56W - 57L
1,412 Elo+
Party 1
Olorun
Olorun
Pithagorios
Olorun
Level 85
God Stats
3W - 1L
1,818 SR
Queue Stats
54W - 50L
1,412 Elo+
Party 1
Bacchus
Bacchus
xalemis
Bacchus
Level 65
God Stats
31W - 24L
1,569 SR
Queue Stats
35W - 37L
1,386 Elo+
Party 1
Team Averages
Level 79
1,637 SR
1,404 Elo+

VS

Team Averages
Level 99
1,590 SR
1,344 Elo+
Vulcan
Vulcan
AndjitoFightYou
Vulcan
Level 88
God Stats
5W - 1L
1,923 SR
Queue Stats
38W - 32L
1,415 Elo+
Solo
Ymir
Ymir
ThaMurkz
Ymir
Level 116
God Stats
1W - 2L
1,469 SR
Queue Stats
9W - 17L
1,472 Elo+
Solo
Neith
Neith
TheJUSTA PL
Neith
Level 93
God Stats
10W - 13L
1,377 SR
Queue Stats
12W - 16L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jimotrelos
Thanatos
13
7 / 1 / 2
9,723
810
7,218
7,265
3,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
11
1 / 1 / 5
8,342
695
5,039
5,725
2,188
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
xalemis
Bacchus
12
1 / 0 / 8
8,723
727
5,493
8,389
8,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
8,685
724
11,043
6,924
2,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
11
0 / 1 / 2
8,045
670
1,549
6,380
4,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 2
7,691
641
2,382
8,786
2,940
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
2
2
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Thanatos
Jimotrelos
Thanatos
7
1
2
8
W
Olorun
1
1
5
3.5
L
Ymir
0
1
2
1
L
0
5
2
0.2
W
Bacchus
xalemis
Bacchus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,750
Damage
14,974
21,379
Taken
22,090
13,867
Mitigated
10,574
7,888
Healing
1,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,043
2,420
0
250
6,924
2,769
0
3,620
3,304
41,488
0
W
Thanatos
Jimotrelos
Thanatos
7,218
1,085
0
5,543
7,265
3,079
0
4,231
3,034
0
26,150
W
Olorun
5,039
1,386
60
1,532
5,725
2,188
0
3,742
1,983
34,076
0
L
Ymir
1,549
117
0
980
6,380
4,865
0
3,597
2,783
18,076
0
L
2,382
876
0
262
8,786
2,940
0
4,316
4,470
0
17,349
W
Bacchus
xalemis
Bacchus
5,493
336
0
753
8,389
8,600
0
5,025
3,364
18,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,788
Gold Earned
24,421
114
Minions Killed
99
0
Camps Cleared
0
724,112
Distance Traveled
584,765
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,685
724
54
5
0
223,099
0
W
Thanatos
9,723
810
35
3
0
252,010
0
W
Olorun
8,342
695
59
5
0
222,199
0
L
Ymir
8,045
670
27
2
0
203,781
3
L
Neith
7,691
641
18
2
0
157,885
4
W
Bacchus
8,723
727
20
2
0
249,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role