Player Matchup

Freya
Freya
ADuckPeeking
Freya
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
377W - 389L
1,451 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ElectricHall
Kumbhakarna
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,434 Elo+
Party 1
Bastet
Bastet
ScaryTerrysBalls
Bastet
Level 86
God Stats
2W - 2L
1,486 SR
Queue Stats
12W - 15L
1,434 Elo+
Party 1
Janus
Janus
XTTC
Janus
Level 149
God Stats
3W - 2L
1,482 SR
Queue Stats
132W - 144L
1,491 Elo+
Party 2
Neith
Neith
danrulez22
Neith
Level 156
God Stats
6W - 10L
1,243 SR
Queue Stats
144W - 147L
1,447 Elo+
Solo
Team Averages
Level 122
1,442 SR
1,451 Elo+

VS

Team Averages
Level 130
1,439 SR
1,519 Elo+
Sol
Sol
 
Sol
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MarcioGamesPL
Kuzenbo
Level 123
God Stats
4W - 6L
1,297 SR
Queue Stats
72W - 72L
1,567 Elo+
Party 3
Zeus
Zeus
Maruljamage
Zeus
Level 87
God Stats
23W - 17L
1,521 SR
Queue Stats
125W - 108L
1,551 Elo+
Solo
Set
Set
Yarik-Kratos
Set
Level 165
God Stats
0W - 2L
1,433 SR
Queue Stats
127W - 120L
1,489 Elo+
Solo
Medusa
Medusa
trblsophie
Medusa
Level 87
God Stats
3W - 5L
1,443 SR
Queue Stats
35W - 49L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
7,277
910
5,302
6,793
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
ElectricHall
Kumbhakarna
13
0 / 2 / 7
7,325
916
2,799
10,448
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 3 / 4
6,976
872
3,602
6,963
3,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
XTTC
Janus
15
5 / 1 / 2
7,946
993
11,016
5,816
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
4 / 2 / 5
7,727
966
8,610
7,137
2,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 2 / 1
7,388
924
10,786
8,615
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
12
0 / 2 / 5
7,098
887
5,637
8,136
8,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 1
6,328
791
2,341
3,728
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 3 / 4
7,057
882
4,599
7,262
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
trblsophie
Medusa
13
2 / 2 / 7
7,519
940
4,923
8,877
3,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
12
Kills
10
10
Deaths
12
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
2
1
2.75
W
2
2
7
2.75
W
Kumbhakarna
ElectricHall
Kumbhakarna
0
2
7
1.75
L
Kuzenbo
0
2
5
1.25
L
0
3
1
0.17
W
1
3
4
1
W
Janus
XTTC
Janus
5
1
2
6
L
3
3
4
1.67
W
Neith
4
2
5
3.25
L
Medusa
trblsophie
Medusa
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,329
Damage
28,286
37,157
Taken
36,618
18,910
Mitigated
19,818
7,765
Healing
3,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,786
4,064
0
2,240
8,615
3,014
68
3,840
4,691
21,612
0
W
5,302
1,488
0
876
6,793
2,825
369
4,045
2,748
11,072
0
W
Kumbhakarna
ElectricHall
Kumbhakarna
2,799
101
317
2,446
10,448
7,592
297
5,172
5,276
13,903
0
L
Kuzenbo
5,637
1,442
0
908
8,136
8,649
0
4,015
3,926
14,215
0
L
2,341
187
0
250
3,728
1,236
0
2,236
1,414
11,905
0
W
3,602
453
0
1,524
6,963
3,082
0
2,712
4,251
0
14,498
W
Janus
XTTC
Janus
11,016
673
0
565
5,816
2,418
1,137
3,103
2,713
29,410
0
L
4,599
1,029
0
72
7,262
3,289
0
3,488
3,577
0
11,880
W
Neith
8,610
2,463
0
2,037
7,137
2,993
433
3,732
3,405
0
26,115
L
Medusa
trblsophie
Medusa
4,923
1,778
0
498
8,877
3,630
0
4,838
3,893
0
20,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,251
Gold Earned
35,390
171
Minions Killed
143
0
Camps Cleared
0
941,305
Distance Traveled
771,760
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,388
924
35
4
0
174,409
0
W
Freya
7,277
910
22
3
0
187,103
0
W
Kumbhakarna
7,325
916
25
3
0
178,098
0
L
Kuzenbo
7,098
887
17
2
0
165,052
1
L
Zeus
6,328
791
29
4
0
90,047
0
W
Bastet
6,976
872
21
3
0
194,288
0
W
Janus
7,946
993
58
7
0
216,273
0
L
Set
7,057
882
21
3
0
168,178
0
W
Neith
7,727
966
45
6
0
165,543
0
L
Medusa
7,519
940
41
5
0
174,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role