Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Eclipse Kn1ght
Neith
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 77L
1,508 Elo+
Solo
Danzaburou
Danzaburou
QcMarkusQc
Danzaburou
Level 131
God Stats
13W - 8L
1,798 SR
Queue Stats
1,490W - 1,513L
1,461 Elo+
Solo
Chang'e
Chang'e
ugod66
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
377W - 390L
1,492 Elo+
Solo
Team Averages
Level 127
1,560 SR
1,492 Elo+

VS

Team Averages
Level 134
1,653 SR
1,455 Elo+
Sol
Sol
IX ZO IX
Sol
Level 124
God Stats
2W - 0L
1,712 SR
Queue Stats
65W - 72L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
Mr_wilson775
Kukulkan
Level 105
God Stats
2W - 3L
1,403 SR
Queue Stats
214W - 206L
1,459 Elo+
Solo
Fenrir
Fenrir
QueykerOats17
Fenrir
Level 159
God Stats
4W - 3L
1,497 SR
Queue Stats
399W - 388L
1,455 Elo+
Party 1
Neith
Neith
SmooveNelson
Neith
Level 136
God Stats
6W - 0L
1,954 SR
Queue Stats
158W - 136L
1,462 Elo+
Party 1
Terra
Terra
krystaldigsyou
Terra
Level 146
God Stats
6W - 3L
1,701 SR
Queue Stats
379W - 387L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 5 / 1
9,156
654
17,464
10,370
3,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
 
Ullr
14
0 / 5 / 2
8,171
584
9,157
15,222
6,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 2 / 3
8,309
594
13,046
14,413
6,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
QcMarkusQc
Danzaburou
15
2 / 4 / 2
9,243
660
10,833
14,311
5,898
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
ugod66
Chang'e
16
0 / 1 / 4
8,594
614
5,106
12,217
5,056
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 11
10,491
749
15,546
10,905
6,591
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Mr_wilson775
Kukulkan
18
5 / 0 / 11
11,041
789
22,717
15,520
8,956
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 5
10,060
719
6,890
17,022
12,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 1 / 11
10,523
752
16,045
15,467
8,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 0 / 8
10,958
783
3,527
12,786
11,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
4
Kills
17
17
Deaths
4
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
1
0.5
L
Ullr
 
Ullr
0
5
2
0.2
L
0
2
3
0.75
W
4
1
11
9.5
W
Kukulkan
Mr_wilson775
Kukulkan
5
0
11
10.5
L
Danzaburou
QcMarkusQc
Danzaburou
2
4
2
0.75
W
5
2
5
3.75
W
3
1
11
8.5
W
0
0
8
4
L
Chang'e
ugod66
Chang'e
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,606
Damage
64,725
66,533
Taken
71,700
27,399
Mitigated
48,231
29,430
Healing
44,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
17,464
7,435
605
922
10,370
3,839
24
5,847
4,523
32,206
0
L
Ullr
 
Ullr
9,157
3,633
472
920
15,222
6,445
70
9,741
5,481
0
22,000
L
13,046
3,473
949
3,873
14,413
6,161
0
9,069
5,344
0
25,550
W
15,546
1,930
901
1,563
10,905
6,591
4,060
3,045
7,860
43,112
0
W
Kukulkan
Mr_wilson775
Kukulkan
22,717
634
3,478
3,340
15,520
8,956
1,220
5,614
9,906
61,653
0
L
Danzaburou
QcMarkusQc
Danzaburou
10,833
2,425
2,241
2,707
14,311
5,898
0
8,873
5,438
0
26,467
W
6,890
465
96
4,893
17,022
12,620
567
4,762
12,260
0
10,730
W
16,045
1,117
1,619
3,796
15,467
8,458
1,626
5,841
9,626
0
42,849
W
3,527
0
17,515
7,286
12,786
11,606
425
3,308
9,478
12,028
0
L
Chang'e
ugod66
Chang'e
5,106
961
9,867
6,874
12,217
5,056
0
8,260
3,957
14,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,473
Gold Earned
53,073
146
Minions Killed
227
0
Camps Cleared
0
1,166,951
Distance Traveled
1,355,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,156
654
20
1
0
223,241
0
L
Ullr
8,171
584
36
3
0
215,555
0
L
Neith
8,309
594
34
2
0
250,617
0
W
Sol
10,491
749
62
4
0
253,052
0
W
Kukulkan
11,041
789
91
7
0
296,641
0
L
Danzaburou
9,243
660
33
2
0
216,834
0
W
Fenrir
10,060
719
9
1
0
229,337
0
W
Neith
10,523
752
52
4
0
282,070
0
W
Terra
10,958
783
13
1
0
294,677
0
L
Chang'e
8,594
614
23
2
0
260,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role