Player Matchup

Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Alisalehi512
Horus
Level 101
God Stats
20W - 21L
1,459 SR
Queue Stats
564W - 560L
1,441 Elo+
Party 1
Maman Brigitte
Maman Brigitte
MoeinRasoli1
Maman Brigitte
Level 117
God Stats
3W - 4L
1,730 SR
Queue Stats
350W - 353L
1,418 Elo+
Party 1
Cabrakan
Cabrakan
PewDaddy
Cabrakan
Level 127
God Stats
2W - 3L
1,531 SR
Queue Stats
262W - 268L
1,515 Elo+
Solo
Nu Wa
Nu Wa
shinyhobbit
Nu Wa
Level 61
God Stats
10W - 6L
1,412 SR
Queue Stats
160W - 168L
1,450 Elo+
Solo
Team Averages
Level 102
1,526 SR
1,465 Elo+

VS

Team Averages
Level 124
1,540 SR
1,506 Elo+
Olorun
Olorun
 
Olorun
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
FHDoK
Thanatos
Level 85
God Stats
5W - 4L
1,699 SR
Queue Stats
43W - 36L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
Fristixx
Zhong Kui
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
341W - 315L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
4 / 5 / 2
5,630
563
5,086
9,353
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 4 / 5
4,994
499
2,961
11,531
9,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Maman Brigitte
MoeinRasoli1
Maman Brigitte
10
2 / 3 / 4
5,730
573
6,654
9,599
3,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
PewDaddy
Cabrakan
10
1 / 2 / 0
5,392
539
2,439
9,804
7,202
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 5 / 2
5,422
542
2,918
6,733
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
8 / 1 / 0
7,901
790
7,762
5,536
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
 
Chaac
11
4 / 3 / 5
6,617
662
8,498
10,418
7,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Baron Samedi
 
Baron Samedi
10
3 / 3 / 7
6,117
612
6,901
7,232
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
FHDoK
Thanatos
10
1 / 2 / 3
6,002
600
4,057
9,439
4,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Fristixx
Zhong Kui
12
2 / 1 / 0
7,267
727
5,488
6,722
5,239
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
8
Kills
18
19
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
5
2
1
W
Olorun
 
Olorun
8
1
0
8
W
Chaac
 
Chaac
4
3
5
2.17
W
Baron Samedi
 
Baron Samedi
3
3
7
2.17
L
0
4
5
0.63
W
Thanatos
FHDoK
Thanatos
1
2
3
1.25
W
Zhong Kui
Fristixx
Zhong Kui
2
1
0
2
L
Maman Brigitte
MoeinRasoli1
Maman Brigitte
2
3
4
1.33
L
Cabrakan
PewDaddy
Cabrakan
1
2
0
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,058
Damage
32,706
47,020
Taken
39,347
25,657
Mitigated
21,955
8,624
Healing
20,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,086
2,901
0
1,174
9,353
3,472
29
4,497
4,856
0
28,001
W
Olorun
 
Olorun
7,762
3,792
149
2,163
5,536
2,553
1,371
2,758
2,778
48,127
5,778
W
Chaac
 
Chaac
8,498
2,030
0
3,679
10,418
7,011
0
1,289
9,129
0
41,329
W
Baron Samedi
 
Baron Samedi
6,901
647
554
3,087
7,232
2,929
254
1,549
5,683
26,298
0
L
2,961
1,579
480
2,355
11,531
9,165
11
4,548
6,983
0
8,262
W
Thanatos
FHDoK
Thanatos
4,057
1,177
0
6,529
9,439
4,223
0
3,740
5,699
0
39,459
W
Zhong Kui
Fristixx
Zhong Kui
5,488
1,472
0
4,100
6,722
5,239
101
2,600
4,122
48,421
0
L
Maman Brigitte
MoeinRasoli1
Maman Brigitte
6,654
455
0
1,782
9,599
3,518
0
2,100
7,499
33,208
0
L
Cabrakan
PewDaddy
Cabrakan
2,439
391
0
2,833
9,804
7,202
0
5,488
4,316
26,034
75
L
2,918
719
0
0
6,733
2,300
0
3,116
3,617
27,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,168
Gold Earned
33,904
200
Minions Killed
316
0
Camps Cleared
0
1,003,503
Distance Traveled
1,026,169
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,630
563
42
4
0
192,912
2
W
Olorun
7,901
790
94
9
0
191,513
0
W
Chaac
6,617
662
53
5
0
226,032
0
W
Baron Samedi
6,117
612
31
3
0
183,323
0
L
Horus
4,994
499
14
1
0
210,242
2
W
Thanatos
6,002
600
61
6
0
249,124
0
W
Zhong Kui
7,267
727
77
8
0
176,177
0
L
Maman Brigitte
5,730
573
54
5
0
231,120
0
L
Cabrakan
5,392
539
39
4
0
188,078
1
L
Nu Wa
5,422
542
51
5
0
181,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role