Player Matchup

Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
MRoyalss
Ao Kuang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 113L
1,557 Elo+
Solo
Hades
Hades
MrHeAvYMeT4lx
Hades
Level 214
God Stats
10W - 13L
1,532 SR
Queue Stats
281W - 270L
1,556 Elo+
Party 2
Chiron
Chiron
RetzerBoyy
Chiron
Level 149
God Stats
4W - 4L
1,504 SR
Queue Stats
1,108W - 987L
1,528 Elo+
Party 1
Zhong Kui
Zhong Kui
gtrjamie
Zhong Kui
Level 165
God Stats
27W - 16L
1,661 SR
Queue Stats
225W - 203L
1,559 Elo+
Party 2
Team Averages
Level 153
1,539 SR
1,540 Elo+

VS

Team Averages
Level 108
1,604 SR
1,557 Elo+
Nike
Nike
Keebsler
Nike
Level 157
God Stats
36W - 16L
1,674 SR
Queue Stats
788W - 711L
1,503 Elo+
Solo
Zeus
Zeus
Omnicorn
Zeus
Level 145
God Stats
5W - 1L
1,772 SR
Queue Stats
141W - 124L
1,531 Elo+
Solo
Sol
Sol
Osclop
Sol
Level 91
God Stats
6W - 6L
1,475 SR
Queue Stats
195W - 166L
1,552 Elo+
Solo
Bakasura
Bakasura
RYKRRR
Bakasura
Level 100
God Stats
9W - 10L
1,446 SR
Queue Stats
224W - 206L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
todinito69
Baron Samedi
Level 47
God Stats
1W - 0L
1,651 SR
Queue Stats
34W - 16L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
1 / 2 / 0
4,747
475
1,686
6,437
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ao Kuang
MRoyalss
Ao Kuang
10
1 / 2 / 1
5,480
548
2,437
10,198
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 0
5,302
530
3,484
8,193
6,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
RetzerBoyy
Chiron
11
0 / 1 / 1
6,056
606
3,189
6,173
2,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
gtrjamie
Zhong Kui
10
1 / 3 / 1
5,935
594
7,351
6,791
5,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
2 / 0 / 2
7,222
722
3,920
7,470
4,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
11
3 / 1 / 0
6,129
613
6,201
3,107
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
Osclop
Sol
10
3 / 1 / 0
5,861
586
6,513
6,348
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
RYKRRR
Bakasura
11
1 / 1 / 1
6,041
604
3,813
10,369
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
todinito69
Baron Samedi
10
0 / 1 / 5
6,049
605
4,456
9,039
5,872
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
9
9
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
0
0.5
W
Nike
2
0
2
3
L
Ao Kuang
MRoyalss
Ao Kuang
1
2
1
0.75
L
1
1
0
1
W
Zeus
3
1
0
3
W
Sol
Osclop
Sol
3
1
0
3
W
Bakasura
RYKRRR
Bakasura
1
1
1
1.5
L
Chiron
RetzerBoyy
Chiron
0
1
1
0.5
L
Zhong Kui
gtrjamie
Zhong Kui
1
3
1
0.5
W
Baron Samedi
todinito69
Baron Samedi
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,147
Damage
24,903
37,792
Taken
36,333
20,155
Mitigated
17,897
11,832
Healing
12,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,686
120
0
1,872
6,437
2,221
0
0
6,437
0
22,195
W
Nike
3,920
532
0
1,450
7,470
4,412
1,700
640
6,830
0
55,985
L
Ao Kuang
MRoyalss
Ao Kuang
2,437
609
0
1,455
10,198
3,512
0
3,067
6,941
39,864
0
L
3,484
439
265
4,199
8,193
6,468
156
5,210
2,589
24,282
0
W
Zeus
6,201
181
0
545
3,107
965
0
527
2,580
45,319
0
W
Sol
Osclop
Sol
6,513
3,493
0
3,702
6,348
2,655
0
4,635
1,713
38,332
4,509
W
Bakasura
RYKRRR
Bakasura
3,813
2,676
0
2,902
10,369
3,993
0
2,886
7,483
0
41,636
L
Chiron
RetzerBoyy
Chiron
3,189
1,880
136
1,902
6,173
2,293
207
3,290
2,813
0
48,425
L
Zhong Kui
gtrjamie
Zhong Kui
7,351
3,076
0
2,003
6,791
5,661
448
5,014
1,637
37,042
8,999
W
Baron Samedi
todinito69
Baron Samedi
4,456
810
290
3,626
9,039
5,872
0
3,849
5,190
21,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,520
Gold Earned
31,302
308
Minions Killed
373
0
Camps Cleared
0
883,298
Distance Traveled
1,033,023
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,747
475
40
4
0
109,977
0
W
Nike
7,222
722
93
9
0
206,266
3
L
Ao Kuang
5,480
548
61
6
0
223,693
1
L
Hades
5,302
530
26
3
0
193,403
6
W
Zeus
6,129
613
84
8
0
208,080
4
W
Sol
5,861
586
86
9
0
195,167
2
W
Bakasura
6,041
604
91
9
0
242,019
5
L
Chiron
6,056
606
98
10
0
174,741
1
L
Zhong Kui
5,935
594
83
8
0
181,484
0
W
Baron Samedi
6,049
605
19
2
0
181,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role