Player Matchup

Xbalanque
Xbalanque
ALMIGHTYGIOsan
Xbalanque
Level 127
God Stats
11W - 3L
1,784 SR
Queue Stats
313W - 298L
1,561 Elo+
Party 2
Hera
Hera
Game0ver412
Hera
Level 159
God Stats
3W - 2L
1,539 SR
Queue Stats
179W - 174L
1,462 Elo+
Party 2
Izanami
Izanami
TimomiT
Izanami
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 32L
1,525 Elo+
Solo
Terra
Terra
oTG Kraken
Terra
Level 138
God Stats
4W - 1L
1,656 SR
Queue Stats
229W - 207L
1,527 Elo+
Solo
Sobek
Sobek
tmgcrimson
Sobek
Level 158
God Stats
4W - 3L
1,502 SR
Queue Stats
635W - 635L
1,511 Elo+
Party 2
Team Averages
Level 147
1,596 SR
1,517 Elo+

VS

Team Averages
Level 154
1,467 SR
1,541 Elo+
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Brandito191
Shiva
Level 228
God Stats
1W - 3L
1,412 SR
Queue Stats
769W - 786L
1,513 Elo+
Solo
The Morrigan
The Morrigan
GizardGatter
The Morrigan
Level 124
God Stats
1W - 4L
1,364 SR
Queue Stats
366W - 357L
1,513 Elo+
Party 1
Thor
Thor
MrRedCoast
Thor
Level 183
God Stats
15W - 15L
1,548 SR
Queue Stats
856W - 757L
1,569 Elo+
Party 1
Horus
Horus
nazeral
Horus
Level 166
God Stats
6W - 5L
1,511 SR
Queue Stats
751W - 604L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ALMIGHTYGIOsan
Xbalanque
8
0 / 1 / 1
4,752
950
3,066
3,229
1,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
1 / 0 / 0
5,304
1,061
2,036
1,573
734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TimomiT
Izanami
10
0 / 0 / 1
5,267
1,053
1,997
2,736
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
8
0 / 0 / 1
5,059
1,012
243
1,368
829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sobek
10
0 / 1 / 0
5,274
1,055
1,958
6,665
4,998
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 1
5,607
1,121
2,692
1,305
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

1
0 / 0 / 0
1,220
244
0
0
0
The Morrigan
GizardGatter
The Morrigan
8
0 / 1 / 2
4,732
946
2,320
2,679
1,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 0 / 1
5,508
1,102
6,223
2,202
1,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Horus
nazeral
Horus
9
0 / 0 / 2
4,899
980
1,518
4,192
3,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
1
Kills
2
2
Deaths
1
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
1
1.5
W
Xbalanque
ALMIGHTYGIOsan
Xbalanque
0
1
1
0.5
L
0
0
0
0
W
1
0
0
1
L
The Morrigan
GizardGatter
The Morrigan
0
1
2
1
L
1
0
1
1.5
W
Izanami
TimomiT
Izanami
0
0
1
0.5
L
Horus
nazeral
Horus
0
0
2
1
W
Terra
0
0
1
0.5
W
Sobek
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,300
Damage
12,753
15,571
Taken
10,378
8,945
Mitigated
7,323
9,413
Healing
5,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,692
57
0
170
1,305
1,064
0
673
632
16,215
0
W
Xbalanque
ALMIGHTYGIOsan
Xbalanque
3,066
437
540
353
3,229
1,214
0
935
2,294
0
5,547
L
0
0
0
0
0
0
0
0
0
0
0
W
2,036
168
0
207
1,573
734
0
431
1,142
7,632
0
L
The Morrigan
GizardGatter
The Morrigan
2,320
248
280
405
2,679
1,551
0
1,284
1,395
2,757
1,491
L
6,223
326
250
526
2,202
1,148
0
830
1,372
0
10,692
W
Izanami
TimomiT
Izanami
1,997
670
0
246
2,736
1,170
0
952
1,784
0
15,708
L
Horus
nazeral
Horus
1,518
666
1,112
2,878
4,192
3,560
0
1,450
2,742
0
2,194
W
Terra
243
0
4,290
978
1,368
829
0
277
1,091
585
0
W
Sobek
1,958
84
751
2,048
6,665
4,998
0
1,302
5,363
8,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,656
Gold Earned
21,966
59
Minions Killed
47
0
Camps Cleared
0
498,477
Distance Traveled
394,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,607
1,121
29
6
0
97,939
0
W
Xbalanque
4,752
950
7
1
0
108,605
0
L
Shiva
1,220
244
0
0
0
0
0
W
Hera
5,304
1,061
10
2
0
96,307
0
L
The Morrigan
4,732
946
3
1
0
79,876
0
L
Thor
5,508
1,102
14
3
0
101,240
0
W
Izanami
5,267
1,053
32
6
0
102,601
0
L
Horus
4,899
980
1
0
0
115,843
0
W
Terra
5,059
1,012
0
0
0
110,384
0
W
Sobek
5,274
1,055
10
2
0
80,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role