Player Matchup

Lancelot
Lancelot
Gold I
 
Lancelot
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
GhostSanty
Hercules
Gold II
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,497 MMR
Solo
Rama
Rama
Bronze III
HenriqueCalixto
Rama
Bronze III
Level 68
God Stats
3W - 0L
1,699 SR
Queue Stats
4W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond II
PorFavorSinTacc
Janus
Diamond II
Level 150
God Stats
2W - 4L
1,370 SR
Queue Stats
159W - 118L
2,027 MMR
Solo
Sol
Sol
Gold II
UmbrellaaCorp
Sol
Gold II
Level 208
God Stats
8W - 6L
1,630 SR
Queue Stats
586W - 596L
1,579 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,540 SR
1,620 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,715 SR
1,928 MMR
Charybdis
Charybdis
Silver II
 
Charybdis
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
Octî
Thoth
Masters
Level 233
God Stats
7W - 2L
1,982 SR
Queue Stats
230W - 129L
2,683 MMR
Party 1
Athena
Athena
Gold IV
UliSantoCJS
Athena
Gold IV
Level 147
God Stats
1W - 4L
1,701 SR
Queue Stats
48W - 51L
1,460 MMR
Solo
Nemesis
Nemesis
Bronze III
colombogamersho
Nemesis
Bronze III
Level 69
God Stats
2W - 11L
1,479 SR
Queue Stats
12W - 24L
1,195 MMR
Solo
Poseidon
Poseidon
Masters
supernico12
Poseidon
Masters
Level 156
God Stats
4W - 1L
1,911 SR
Queue Stats
301W - 194L
2,802 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
11 / 2 / 5
9,148
704
14,857
11,821
5,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
GhostSanty
Hercules
12
3 / 1 / 11
8,005
616
6,075
12,509
11,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 3
9,410
724
6,232
7,888
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 9
8,162
628
6,148
6,995
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 0
8,464
651
9,326
11,388
5,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Ao KuangThorSun Wukong

VS

Bans
SusanoPeleTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 2 / 1
5,742
442
2,758
7,202
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Octî
Thoth
11
0 / 4 / 1
6,547
504
2,341
7,671
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
10
2 / 6 / 0
6,666
513
3,865
14,897
10,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 7 / 2
7,013
539
4,455
14,158
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
supernico12
Poseidon
14
2 / 2 / 2
8,626
664
10,013
14,971
8,953
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
21
Kills
6
6
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
11
2
5
6.75
L
Charybdis
 
Charybdis
0
2
1
0.25
W
Hercules
GhostSanty
Hercules
3
1
11
8.5
W
5
0
3
6.5
L
Thoth
Octî
Thoth
0
4
1
0.13
W
1
1
9
5.5
L
Athena
2
6
0
0.33
W
1
2
0
0.5
L
2
7
2
0.43
L
Poseidon
supernico12
Poseidon
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,638
Damage
23,432
50,601
Taken
58,899
28,143
Mitigated
28,259
18,412
Healing
15,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
14,857
4,019
0
964
11,821
5,208
0
3,698
8,123
0
63,327
L
Charybdis
 
Charybdis
2,758
1,942
0
3,136
7,202
2,317
0
0
7,202
0
38,364
W
Hercules
GhostSanty
Hercules
6,075
1,886
0
3,837
12,509
11,527
243
3,166
9,343
0
17,839
W
6,232
4,890
0
5,435
7,888
3,082
867
878
7,010
0
84,059
L
Thoth
Octî
Thoth
2,341
0
0
750
7,671
2,406
0
1,027
6,553
55,935
0
W
6,148
445
0
1,000
6,995
2,738
360
1,626
5,369
77,260
0
L
Athena
3,865
1,136
0
2,242
14,897
10,243
0
2,273
12,482
15,367
0
W
9,326
3,860
0
7,176
11,388
5,588
2,360
7,703
3,685
62,601
7,736
L
4,455
2,062
0
1,198
14,158
4,340
0
2,147
11,875
0
42,760
L
Poseidon
supernico12
Poseidon
10,013
2,136
0
8,465
14,971
8,953
80
9,482
5,477
77,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,189
Gold Earned
34,594
491
Minions Killed
383
0
Camps Cleared
0
1,400,851
Distance Traveled
1,195,329
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,148
704
82
6
0
337,301
1
L
Charybdis
5,742
442
62
5
0
193,593
0
W
Hercules
8,005
616
20
2
0
268,486
2
W
Rama
9,410
724
139
11
0
246,544
4
L
Thoth
6,547
504
113
9
0
205,514
2
W
Janus
8,162
628
131
10
0
299,601
0
L
Athena
6,666
513
27
2
0
269,384
4
W
Sol
8,464
651
119
9
0
248,919
5
L
Nemesis
7,013
539
61
5
0
279,307
0
L
Poseidon
8,626
664
120
9
0
247,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role