Player Matchup

Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Noway1998
Raijin
Level 106
God Stats
0W - 2L
1,294 SR
Queue Stats
10W - 18L
1,397 Elo+
Solo
Cernunnos
Cernunnos
SaLiVaN46
Cernunnos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,405 Elo+
Party 2
Nike
Nike
e-varvanin
Nike
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,465 Elo+
Solo
Team Averages
Level 107
1,459 SR
1,453 Elo+

VS

Team Averages
Level 77
1,526 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
DariaSauris
Morgan Le Fay
Level 39
God Stats
6W - 0L
1,500 SR
Queue Stats
256W - 272L
1,460 Elo+
Solo
Sol
Sol
DubbelJoel
Sol
Level 126
God Stats
10W - 4L
1,817 SR
Queue Stats
432W - 294L
1,580 Elo+
Party 1
Bellona
Bellona
GodGolube
Bellona
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 92L
1,287 Elo+
Solo
Sylvanus
Sylvanus
LEEyKORA
Sylvanus
Level 65
God Stats
7W - 12L
1,167 SR
Queue Stats
646W - 699L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
TrippelJoel
Kuzenbo
Level 85
God Stats
10W - 4L
1,646 SR
Queue Stats
242W - 145L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 4 / 5
8,987
642
13,199
12,973
6,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
 
Morgan Le Fay
16
1 / 4 / 7
8,794
628
18,326
11,287
5,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Noway1998
Raijin
15
1 / 4 / 5
8,904
636
16,924
14,349
7,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SaLiVaN46
Cernunnos
17
5 / 6 / 3
9,879
706
14,465
16,837
7,545
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 5 / 7
9,080
649
7,572
21,605
25,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DariaSauris
Morgan Le Fay
18
5 / 0 / 10
10,637
760
15,375
12,057
8,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 2 / 10
11,957
854
25,825
18,449
13,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
GodGolube
Bellona
15
0 / 5 / 15
9,283
663
7,807
28,491
28,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
LEEyKORA
Sylvanus
16
2 / 1 / 13
9,974
712
8,622
13,558
14,913
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kuzenbo
TrippelJoel
Kuzenbo
18
6 / 3 / 12
10,819
773
16,008
22,285
42,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
11
Kills
23
23
Deaths
11
27
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
4
5
1.38
L
Morgan Le Fay
 
Morgan Le Fay
1
4
7
1.13
W
Morgan Le Fay
DariaSauris
Morgan Le Fay
5
0
10
10
W
10
2
10
7.5
W
Bellona
GodGolube
Bellona
0
5
15
1.5
W
Sylvanus
LEEyKORA
Sylvanus
2
1
13
8.5
L
Raijin
Noway1998
Raijin
1
4
5
0.88
L
Cernunnos
SaLiVaN46
Cernunnos
5
6
3
1.08
W
Kuzenbo
TrippelJoel
Kuzenbo
6
3
12
4
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,486
Damage
73,637
77,051
Taken
94,840
51,540
Mitigated
107,622
25,304
Healing
55,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,199
840
9,066
3,654
12,973
6,359
0
11,461
1,242
25,305
0
L
Morgan Le Fay
 
Morgan Le Fay
18,326
4,043
946
921
11,287
5,318
0
8,862
1,868
36,880
0
W
Morgan Le Fay
DariaSauris
Morgan Le Fay
15,375
2,929
1,063
1,518
12,057
8,247
1,210
8,227
3,515
36,383
0
W
25,825
6,371
2,983
6,189
18,449
13,512
5,586
9,008
9,362
51,039
5,075
W
Bellona
GodGolube
Bellona
7,807
694
3,100
7,062
28,491
28,829
55
13,690
14,528
0
15,844
W
Sylvanus
LEEyKORA
Sylvanus
8,622
927
20,151
7,097
13,558
14,913
952
6,790
6,696
16,820
0
L
Raijin
Noway1998
Raijin
16,924
209
898
2,091
14,349
7,184
0
12,328
1,568
29,070
0
L
Cernunnos
SaLiVaN46
Cernunnos
14,465
7,756
1,571
1,714
16,837
7,545
96
13,401
3,009
0
28,263
W
Kuzenbo
TrippelJoel
Kuzenbo
16,008
3,404
1,993
4,830
22,285
42,121
387
9,827
11,400
18,666
0
L
7,572
512
492
3,951
21,605
25,134
0
16,662
4,480
0
22,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,644
Gold Earned
52,670
202
Minions Killed
162
0
Camps Cleared
0
1,151,446
Distance Traveled
1,397,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,987
642
37
3
0
246,499
0
L
Morgan Le Fay
8,794
628
39
3
0
226,618
0
W
Morgan Le Fay
10,637
760
41
3
0
273,342
0
W
Sol
11,957
854
73
5
0
280,941
0
W
Bellona
9,283
663
20
1
0
271,624
0
W
Sylvanus
9,974
712
22
2
0
254,870
0
L
Raijin
8,904
636
37
3
0
242,708
0
L
Cernunnos
9,879
706
51
4
0
207,865
0
W
Kuzenbo
10,819
773
6
0
0
317,189
0
L
Nike
9,080
649
38
3
0
227,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role