Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
boxㅁ
Kuzenbo
Level 27
God Stats
7W - 11L
1,632 SR
Queue Stats
204W - 185L
1,526 Elo+
Solo
Rama
Rama
crownedclown123
Rama
Level 109
God Stats
1W - 0L
1,573 SR
Queue Stats
195W - 228L
1,379 Elo+
Solo
Ra
Ra
elayuwokipelado
Ra
Level 28
God Stats
4W - 1L
1,653 SR
Queue Stats
14W - 23L
1,305 Elo+
Solo
Team Averages
Level 84
1,572 SR
1,442 Elo+

VS

Team Averages
Level 66
1,420 SR
1,430 Elo+
Nu Wa
Nu Wa
Danopillo
Nu Wa
Level 159
God Stats
134W - 111L
1,554 SR
Queue Stats
269W - 292L
1,442 Elo+
Solo
Tyr
Tyr
DementiäGaming
Tyr
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Hachiman
Hachiman
Loco Gearz
Hachiman
Level 89
God Stats
0W - 3L
1,146 SR
Queue Stats
81W - 104L
1,426 Elo+
Solo
Fenrir
Fenrir
OLDENZAAL-QUICK
Fenrir
Level 18
God Stats
0W - 2L
1,279 SR
Queue Stats
17W - 30L
1,358 Elo+
Solo
Yemoja
Yemoja
PritheeBeCareful
Yemoja
Level 62
God Stats
0W - 1L
1,622 SR
Queue Stats
10W - 20L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 0 / 4
5,720
1,144
4,885
3,377
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maman Brigitte
 
Maman Brigitte
11
1 / 0 / 3
5,474
1,095
2,324
2,821
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
boxㅁ
Kuzenbo
10
2 / 2 / 3
5,428
1,086
1,503
4,674
4,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 2 / 3
5,018
1,004
2,358
4,755
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 1
5,802
1,160
2,846
3,347
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Danopillo
Nu Wa
12
3 / 1 / 2
6,072
1,214
4,434
2,761
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 1
4,449
890
1,339
2,107
957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Loco Gearz
Hachiman
11
1 / 3 / 0
5,028
1,006
1,380
5,805
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 4 / 0
5,100
1,020
3,633
5,977
3,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 1
4,546
909
488
628
268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
5
5
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
4
5
W
Maman Brigitte
 
Maman Brigitte
1
0
3
2.5
L
Nu Wa
Danopillo
Nu Wa
3
1
2
4
L
0
1
1
0.5
L
Hachiman
Loco Gearz
Hachiman
1
3
0
0.33
L
1
4
0
0.25
L
0
0
1
0.5
W
Kuzenbo
boxㅁ
Kuzenbo
2
2
3
1.75
W
0
2
3
0.75
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,916
Damage
11,274
18,974
Taken
17,278
9,043
Mitigated
7,301
3,775
Healing
2,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,885
1,053
0
840
3,377
1,605
442
680
2,620
0
12,789
W
Maman Brigitte
 
Maman Brigitte
2,324
388
0
303
2,821
914
0
410
2,411
17,254
0
L
Nu Wa
Danopillo
Nu Wa
4,434
2,582
0
0
2,761
1,052
59
1,246
1,452
21,052
0
L
1,339
502
0
460
2,107
957
0
762
1,273
0
1,891
L
Hachiman
Loco Gearz
Hachiman
1,380
899
0
1,002
5,805
2,011
0
1,180
4,477
0
12,046
L
3,633
1,224
84
679
5,977
3,013
0
2,765
2,933
0
10,006
L
488
314
220
217
628
268
0
123
470
705
0
W
Kuzenbo
boxㅁ
Kuzenbo
1,503
555
0
362
4,674
4,197
0
914
3,665
8,521
0
W
2,358
2,085
0
742
4,755
1,233
1,326
1,200
3,478
0
10,083
W
2,846
510
168
1,360
3,347
1,094
392
1,718
1,544
21,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,442
Gold Earned
25,195
133
Minions Killed
92
0
Camps Cleared
0
610,758
Distance Traveled
368,620
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,720
1,144
22
4
0
129,262
0
W
Maman Brigitte
5,474
1,095
31
6
0
153,780
0
L
Nu Wa
6,072
1,214
46
9
0
107,890
2
L
Tyr
4,449
890
2
0
0
32,996
0
L
Hachiman
5,028
1,006
22
4
0
91,628
0
L
Fenrir
5,100
1,020
20
4
0
101,513
0
L
Yemoja
4,546
909
2
0
0
34,593
0
W
Kuzenbo
5,428
1,086
16
3
0
127,949
0
W
Rama
5,018
1,004
20
4
0
87,286
0
W
Ra
5,802
1,160
44
9
0
112,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role