Player Matchup

Merlin
Merlin
Silver I
BryJoe15
Merlin
Silver I
Level 154
God Stats
46W - 39L
1,526 SR
Queue Stats
158W - 168L
1,162 MMR
Solo
Da Ji
Da Ji
Silver II
M3ntalVib3z
Da Ji
Silver II
Level 86
God Stats
3W - 15L
1,459 SR
Queue Stats
142W - 143L
1,161 MMR
Solo
Chiron
Chiron
Silver I
Mr_Mc_Triple_
Chiron
Silver I
Level 154
God Stats
1W - 1L
1,741 SR
Queue Stats
59W - 67L
1,160 MMR
Solo
Bacchus
Bacchus
Silver II
TheKing J 001
Bacchus
Silver II
Level 158
God Stats
6W - 6L
1,631 SR
Queue Stats
65W - 78L
1,139 MMR
Solo
Cliodhna
Cliodhna
Gold V
swegdrew
Cliodhna
Gold V
Level 132
God Stats
25W - 21L
1,361 SR
Queue Stats
165W - 156L
1,156 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,543 SR
1,155 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,520 SR
1,137 MMR
Bastet
Bastet
Silver IV
AidedManager57
Bastet
Silver IV
Level 88
God Stats
4W - 2L
1,464 SR
Queue Stats
9W - 14L
1,154 MMR
Party 1
Ares
Ares
Silver II
Elperchero
Ares
Silver II
Level 65
God Stats
21W - 20L
1,486 SR
Queue Stats
140W - 157L
1,113 MMR
Solo
Izanami
Izanami
Silver III
bristonallison25
Izanami
Silver III
Level 123
God Stats
3W - 3L
1,473 SR
Queue Stats
31W - 42L
1,143 MMR
Party 1
Chang'e
Chang'e
Silver I
native818outlaw
Chang'e
Silver I
Level 75
God Stats
173W - 168L
1,536 SR
Queue Stats
454W - 475L
1,133 MMR
Solo
Nu Wa
Nu Wa
Silver I
remilson1
Nu Wa
Silver I
Level 296
God Stats
34W - 20L
1,639 SR
Queue Stats
781W - 851L
1,144 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BryJoe15
Merlin
10
0 / 0 / 1
5,372
597
2,367
3,040
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 2 / 2
4,440
493
3,129
6,036
1,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 2
5,538
615
4,083
3,803
1,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
8
1 / 2 / 3
4,663
518
4,560
8,227
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
swegdrew
Cliodhna
11
0 / 0 / 0
5,682
631
2,505
8,321
3,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArachneSurtrAo Kuang

VS

Bans
PeleFreyaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
5,132
570
3,712
6,727
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 2 / 0
4,574
508
2,928
6,616
4,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 1
5,031
559
569
4,861
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 0
5,972
664
4,200
5,101
2,027
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
remilson1
Nu Wa
9
1 / 0 / 2
5,401
600
5,371
5,121
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
4
Kills
4
4
Deaths
4
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Merlin
BryJoe15
Merlin
0
0
1
0.5
W
1
2
0
0.5
L
1
2
2
1
L
2
0
2
3
L
Bacchus
1
2
3
1.25
W
0
1
1
0.5
W
0
0
0
0
W
Nu Wa
remilson1
Nu Wa
1
0
2
2
L
Cliodhna
swegdrew
Cliodhna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,644
Damage
16,780
29,427
Taken
28,426
11,728
Mitigated
11,893
8,871
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,712
581
0
1,695
6,727
2,159
0
1,466
5,261
0
29,105
L
Merlin
BryJoe15
Merlin
2,367
104
0
611
3,040
959
0
2,013
919
41,993
0
W
2,928
0
0
1,717
6,616
4,403
0
1,804
4,812
12,528
0
L
3,129
633
0
750
6,036
1,869
0
995
4,929
0
20,128
L
4,083
1,507
406
1,222
3,803
1,392
405
1,123
2,620
0
37,020
L
Bacchus
4,560
291
0
2,225
8,227
4,308
0
3,363
4,739
20,544
0
W
569
389
0
1,297
4,861
1,662
0
1,715
3,146
0
35,394
W
4,200
203
0
4,360
5,101
2,027
0
0
5,101
49,517
0
W
Nu Wa
remilson1
Nu Wa
5,371
1,332
0
1,022
5,121
1,642
0
1,942
3,179
33,433
0
L
Cliodhna
swegdrew
Cliodhna
2,505
181
0
3,657
8,321
3,200
0
4,550
3,721
0
48,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,695
Gold Earned
26,110
315
Minions Killed
274
0
Camps Cleared
0
886,041
Distance Traveled
915,491
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,132
570
44
5
0
215,193
1
L
Merlin
5,372
597
90
10
0
182,224
1
W
Ares
4,574
508
12
1
0
171,047
1
L
Da Ji
4,440
493
32
4
0
133,713
0
L
Chiron
5,538
615
64
7
0
176,675
0
L
Bacchus
4,663
518
31
3
0
174,032
2
W
Izanami
5,031
559
68
8
0
168,987
2
W
Chang'e
5,972
664
86
10
0
185,868
3
W
Nu Wa
5,401
600
64
7
0
174,396
1
L
Cliodhna
5,682
631
98
11
0
219,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role