Player Matchup

Anhur
Anhur
 
Anhur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Arrested
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Ravox
Anubis
Level 47
God Stats
0W - 1L
1,307 SR
Queue Stats
2W - 6L
1,367 Elo+
Party 2
Scylla
Scylla
Xârdâs
Scylla
Level 25
God Stats
0W - 1L
1,265 SR
Queue Stats
2W - 6L
1,367 Elo+
Party 2
Olorun
Olorun
pdepeque
Olorun
Level 107
God Stats
4W - 1L
1,930 SR
Queue Stats
179W - 185L
1,486 Elo+
Party 3
Team Averages
Level 65
1,500 SR
1,444 Elo+

VS

Team Averages
Level 127
1,459 SR
1,506 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cupid
Cupid
Santoryu-Thunder
Cupid
Level 184
God Stats
4W - 1L
1,563 SR
Queue Stats
97W - 80L
1,565 Elo+
Party 1
Chaac
Chaac
SayedNoo7
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 59L
1,528 Elo+
Party 1
Amaterasu
Amaterasu
vikaskm
Amaterasu
Level 125
God Stats
4W - 7L
1,233 SR
Queue Stats
969W - 944L
1,439 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 7 / 5
8,547
777
8,089
12,760
4,793
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Arrested
Medusa
13
2 / 8 / 7
7,996
727
6,995
13,801
5,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Ravox
Anubis
15
6 / 5 / 3
9,063
824
8,090
10,973
4,860
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Xârdâs
Scylla
11
0 / 5 / 8
7,191
654
6,012
8,560
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
pdepeque
Olorun
16
1 / 4 / 7
8,392
763
5,133
11,867
4,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
11 / 2 / 12
10,867
988
20,757
5,887
2,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
 
Anhur
16
5 / 3 / 17
9,584
871
7,947
8,543
3,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 5 / 16
9,254
841
6,084
11,598
4,063
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
SayedNoo7
Chaac
16
3 / 4 / 22
9,697
882
12,104
13,845
8,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amaterasu
vikaskm
Amaterasu
15
5 / 2 / 17
8,943
813
6,244
13,889
11,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
113
13
Kills
29
29
Deaths
16
30
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
7
5
0.93
W
Discordia
 
Discordia
11
2
12
8.5
W
Anhur
 
Anhur
5
3
17
4.5
L
Medusa
Arrested
Medusa
2
8
7
0.69
L
Anubis
Ravox
Anubis
6
5
3
1.5
W
5
5
16
2.6
W
Chaac
SayedNoo7
Chaac
3
4
22
3.5
L
Scylla
Xârdâs
Scylla
0
5
8
0.8
L
Olorun
pdepeque
Olorun
1
4
7
1.13
W
Amaterasu
vikaskm
Amaterasu
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,319
Damage
53,136
57,961
Taken
53,762
22,433
Mitigated
30,002
12,626
Healing
21,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,089
2,403
1,265
1,022
12,760
4,793
213
3,932
8,482
0
14,732
W
Discordia
 
Discordia
20,757
0
1,472
1,826
5,887
2,572
877
2,641
3,246
37,276
0
W
Anhur
 
Anhur
7,947
1,885
982
1,778
8,543
3,306
3,088
3,081
5,462
0
18,017
L
Medusa
Arrested
Medusa
6,995
1,598
378
598
13,801
5,256
398
3,988
9,469
0
12,147
L
Anubis
Ravox
Anubis
8,090
313
1,682
2,578
10,973
4,860
128
3,988
6,850
20,108
0
W
6,084
4,271
1,426
2,229
11,598
4,063
3,729
4,358
7,240
0
13,151
W
Chaac
SayedNoo7
Chaac
12,104
635
66
4,920
13,845
8,736
0
5,351
8,494
0
23,992
L
Scylla
Xârdâs
Scylla
6,012
254
0
0
8,560
2,795
112
2,867
5,595
9,483
0
L
Olorun
pdepeque
Olorun
5,133
2,288
2,228
2,875
11,867
4,729
1,149
5,982
5,723
19,557
0
W
Amaterasu
vikaskm
Amaterasu
6,244
649
560
5,766
13,889
11,325
1,259
3,804
10,085
0
11,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,189
Gold Earned
48,345
92
Minions Killed
116
0
Camps Cleared
0
926,313
Distance Traveled
1,097,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,547
777
17
2
0
181,151
0
W
Discordia
10,867
988
41
4
0
241,659
0
W
Anhur
9,584
871
27
2
0
199,951
0
L
Medusa
7,996
727
11
1
0
180,618
0
L
Anubis
9,063
824
24
2
0
201,334
0
W
Cupid
9,254
841
21
2
0
179,573
0
W
Chaac
9,697
882
16
1
0
228,125
0
L
Scylla
7,191
654
13
1
0
192,279
0
L
Olorun
8,392
763
27
2
0
170,931
0
W
Amaterasu
8,943
813
11
1
0
248,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role