Player Matchup

Jormungandr
Jormungandr
BobWillFist
Jormungandr
Level 65
God Stats
2W - 1L
1,596 SR
Queue Stats
57W - 62L
1,530 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dekyyy
Ah Muzen Cab
Level 27
God Stats
5W - 4L
1,762 SR
Queue Stats
61W - 65L
1,483 Elo+
Party 2
Zhong Kui
Zhong Kui
SHiFTJustice
Zhong Kui
Level 136
God Stats
13W - 7L
1,540 SR
Queue Stats
233W - 229L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
YaBoiFugu
Cthulhu
Level 47
God Stats
4W - 8L
1,705 SR
Queue Stats
228W - 217L
1,401 Elo+
Party 3
Thanatos
Thanatos
unaliveurselfbro
Thanatos
Level 15
God Stats
6W - 6L
1,261 SR
Queue Stats
179W - 165L
1,391 Elo+
Party 3
Team Averages
Level 58
1,573 SR
1,465 Elo+

VS

Team Averages
Level 84
1,481 SR
1,460 Elo+
Skadi
Skadi
HippieWarrior
Skadi
Level 44
God Stats
3W - 2L
1,666 SR
Queue Stats
104W - 99L
1,452 Elo+
Party 1
Poseidon
Poseidon
LeoProStalker
Poseidon
Level 79
God Stats
43W - 54L
1,480 SR
Queue Stats
414W - 359L
1,555 Elo+
Solo
Agni
Agni
Nazacrz
Agni
Level 88
God Stats
1W - 2L
1,325 SR
Queue Stats
33W - 28L
1,449 Elo+
Party 1
Geb
Geb
Pelesoccer12345
Geb
Level 88
God Stats
8W - 9L
1,499 SR
Queue Stats
31W - 35L
1,382 Elo+
Solo
Bellona
Bellona
iKryopt
Bellona
Level 119
God Stats
32W - 47L
1,433 SR
Queue Stats
256W - 237L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BobWillFist
Jormungandr
15
2 / 2 / 10
10,222
487
13,010
21,958
28,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Dekyyy
Ah Muzen Cab
18
9 / 3 / 0
11,080
528
12,307
13,287
5,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SHiFTJustice
Zhong Kui
19
6 / 1 / 1
11,722
558
12,641
16,144
13,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
YaBoiFugu
Cthulhu
19
1 / 0 / 3
10,810
515
10,934
19,995
18,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
1 / 0 / 3
9,845
469
3,565
13,744
6,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
9,776
466
11,583
14,306
6,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
LeoProStalker
Poseidon
18
2 / 5 / 1
10,984
523
11,551
11,706
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
Nazacrz
Agni
15
1 / 5 / 0
9,407
448
7,362
13,346
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 3 / 3
8,504
405
7,293
15,254
13,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
iKryopt
Bellona
16
0 / 3 / 1
10,214
486
13,604
18,811
17,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
19
Kills
6
6
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BobWillFist
Jormungandr
2
2
10
3.5
W
Ah Muzen Cab
Dekyyy
Ah Muzen Cab
9
3
0
3
L
2
3
1
0.83
L
Poseidon
LeoProStalker
Poseidon
2
5
1
0.5
L
Agni
Nazacrz
Agni
1
5
0
0.2
L
1
3
3
0.83
W
Zhong Kui
SHiFTJustice
Zhong Kui
6
1
1
6.5
W
Cthulhu
YaBoiFugu
Cthulhu
1
0
3
2.5
L
Bellona
iKryopt
Bellona
0
3
1
0.17
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,457
Damage
51,393
85,128
Taken
73,423
72,690
Mitigated
49,830
27,890
Healing
17,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BobWillFist
Jormungandr
13,010
3,522
0
1,775
21,958
28,142
174
8,999
12,959
57,213
1,262
W
Ah Muzen Cab
Dekyyy
Ah Muzen Cab
12,307
6,160
0
1,242
13,287
5,849
1,260
3,177
10,110
0
64,295
L
11,583
4,573
0
3,334
14,306
6,469
1,001
3,217
11,089
0
86,688
L
Poseidon
LeoProStalker
Poseidon
11,551
1,817
0
600
11,706
5,595
0
6,312
5,394
111,806
0
L
Agni
Nazacrz
Agni
7,362
669
0
4,368
13,346
6,120
0
5,530
7,792
78,010
0
L
7,293
916
0
1,135
15,254
13,702
0
9,148
6,030
23,810
0
W
Zhong Kui
SHiFTJustice
Zhong Kui
12,641
2,111
0
6,770
16,144
13,947
3,250
10,462
5,682
106,283
0
W
Cthulhu
YaBoiFugu
Cthulhu
10,934
1,187
804
7,338
19,995
18,440
172
934
19,061
79,052
411
L
Bellona
iKryopt
Bellona
13,604
4,041
0
7,696
18,811
17,944
0
9,800
7,996
0
83,861
W
3,565
1,112
0
9,961
13,744
6,312
0
2,718
11,026
0
89,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,679
Gold Earned
48,885
560
Minions Killed
614
0
Camps Cleared
0
2,045,335
Distance Traveled
1,933,644
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,222
487
61
3
0
381,131
5
W
Ah Muzen Cab
11,080
528
85
4
0
372,900
0
L
Skadi
9,776
466
157
7
0
371,727
0
L
Poseidon
10,984
523
174
8
0
424,529
1
L
Agni
9,407
448
107
5
0
365,331
0
L
Geb
8,504
405
36
2
0
428,333
2
W
Zhong Kui
11,722
558
188
9
0
381,707
0
W
Cthulhu
10,810
515
119
6
0
421,287
0
L
Bellona
10,214
486
140
7
0
343,724
1
W
Thanatos
9,845
469
107
5
0
488,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role