Player Matchup

Camazotz
Camazotz
BadAtSmiteExE
Camazotz
Level 138
God Stats
1W - 3L
1,749 SR
Queue Stats
260W - 264L
1,496 Elo+
Party 3
Shiva
Shiva
DemonLordZA
Shiva
Level 64
God Stats
1W - 1L
1,713 SR
Queue Stats
38W - 38L
1,439 Elo+
Party 3
Nemesis
Nemesis
PrinzVegeta420
Nemesis
Level 88
God Stats
4W - 6L
1,402 SR
Queue Stats
283W - 274L
1,451 Elo+
Solo
Ix Chel
Ix Chel
Rufonomix
Ix Chel
Level 62
God Stats
0W - 5L
1,125 SR
Queue Stats
315W - 322L
1,461 Elo+
Party 2
Ishtar
Ishtar
Svik192
Ishtar
Level 85
God Stats
3W - 4L
1,904 SR
Queue Stats
311W - 316L
1,486 Elo+
Party 2
Team Averages
Level 87
1,579 SR
1,467 Elo+

VS

Team Averages
Level 105
1,550 SR
1,449 Elo+
Chang'e
Chang'e
Autana_Hawkeye
Chang'e
Level 109
God Stats
4W - 1L
1,722 SR
Queue Stats
81W - 88L
1,455 Elo+
Party 1
Hercules
Hercules
Kazima_Hawkeye
Hercules
Level 126
God Stats
4W - 4L
1,435 SR
Queue Stats
313W - 312L
1,484 Elo+
Party 1
Charon
Charon
Kazu2402
Charon
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 77L
1,450 Elo+
Party 1
Pele
Pele
TimaSaphir
Pele
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 49L
1,426 Elo+
Party 1
Sol
Sol
juliocf2000
Sol
Level 158
God Stats
4W - 4L
1,594 SR
Queue Stats
224W - 266L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BadAtSmiteExE
Camazotz
16
6 / 6 / 1
9,011
819
15,936
20,485
17,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
1 / 6 / 5
8,099
736
12,476
15,943
18,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 1 / 0
6,048
550
625
1,609
1,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
Rufonomix
Ix Chel
15
1 / 6 / 5
7,765
706
15,029
15,012
8,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Svik192
Ishtar
15
1 / 5 / 6
7,687
699
12,063
13,520
7,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 13
9,260
842
8,772
11,653
6,450
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
17
6 / 2 / 15
10,401
946
15,166
22,261
27,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charon
Kazu2402
Charon
15
0 / 1 / 20
9,798
891
10,162
18,329
13,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
2 / 3 / 13
8,882
807
5,014
12,019
5,866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
13 / 2 / 10
11,258
1,023
21,366
15,758
7,200
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
95
9
Kills
24
24
Deaths
9
17
Assists
71
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
Camazotz
BadAtSmiteExE
Camazotz
6
6
1
1.08
L
1
6
5
0.58
W
Hercules
6
2
15
6.75
W
Charon
Kazu2402
Charon
0
1
20
10
L
0
1
0
0
L
Ix Chel
Rufonomix
Ix Chel
1
6
5
0.58
L
Ishtar
Svik192
Ishtar
1
5
6
0.8
W
2
3
13
2.83
W
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,129
Damage
60,480
66,569
Taken
80,020
52,977
Mitigated
60,891
18,540
Healing
51,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,772
855
15,053
6,324
11,653
6,450
495
1,384
10,175
19,609
0
L
Camazotz
BadAtSmiteExE
Camazotz
15,936
2,039
357
4,668
20,485
17,723
0
11,561
8,356
2,124
24,137
L
12,476
1,512
1,604
2,150
15,943
18,787
0
9,431
6,165
0
18,090
W
Hercules
15,166
2,508
890
10,068
22,261
27,760
682
5,145
16,629
123
23,384
W
Charon
Kazu2402
Charon
10,162
2,557
1,961
7,937
18,329
13,615
797
3,870
14,185
19,249
310
L
625
206
0
50
1,609
1,261
0
997
612
0
1,360
L
Ix Chel
Rufonomix
Ix Chel
15,029
2,773
1,706
3,533
15,012
8,108
0
9,384
5,387
26,232
0
L
Ishtar
Svik192
Ishtar
12,063
6,604
629
3,843
13,520
7,098
0
8,725
4,468
0
25,729
W
5,014
744
650
1,170
12,019
5,866
567
3,080
8,759
0
12,743
W
21,366
9,496
887
6,636
15,758
7,200
5,178
2,502
13,078
46,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,610
Gold Earned
49,599
80
Minions Killed
121
0
Camps Cleared
0
837,605
Distance Traveled
1,017,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,260
842
20
2
0
214,198
0
L
Camazotz
9,011
819
16
1
0
226,822
0
L
Shiva
8,099
736
11
1
0
235,487
0
W
Hercules
10,401
946
21
2
0
229,937
0
W
Charon
9,798
891
13
1
0
186,109
0
L
Nemesis
6,048
550
3
0
0
34,761
0
L
Ix Chel
7,765
706
25
2
0
171,411
0
L
Ishtar
7,687
699
25
2
0
169,124
0
W
Pele
8,882
807
12
1
0
217,457
0
W
Sol
11,258
1,023
55
5
0
170,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role