Player Matchup

Janus
Janus
Abzzzzy
Janus
Level 102
God Stats
0W - 1L
1,221 SR
Queue Stats
57W - 36L
1,626 Elo+
Solo
Arachne
Arachne
AllelujahGin
Arachne
Level 97
God Stats
16W - 10L
1,363 SR
Queue Stats
285W - 267L
1,569 Elo+
Solo
Neith
Neith
Dark Horse4574
Neith
Level 140
God Stats
2W - 10L
1,345 SR
Queue Stats
177W - 193L
1,501 Elo+
Solo
Thor
Thor
Sean sunset
Thor
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 84L
1,301 Elo+
Solo
Atlas
Atlas
Zeta_Okami
Atlas
Level 146
God Stats
7W - 18L
1,237 SR
Queue Stats
18W - 34L
1,219 Elo+
Solo
Team Averages
Level 111
1,333 SR
1,443 Elo+

VS

Team Averages
Level 141
1,467 SR
1,505 Elo+
Hercules
Hercules
BaronRadial
Hercules
Level 159
God Stats
8W - 15L
1,332 SR
Queue Stats
774W - 722L
1,539 Elo+
Solo
Ne Zha
Ne Zha
BaumBeast945
Ne Zha
Level 125
God Stats
6W - 4L
1,499 SR
Queue Stats
172W - 150L
1,571 Elo+
Solo
Nu Wa
Nu Wa
Gil9505
Nu Wa
Level 158
God Stats
84W - 60L
1,491 SR
Queue Stats
908W - 893L
1,410 Elo+
Solo
Artio
Artio
glowing_smoke97
Artio
Level 126
God Stats
4W - 2L
1,562 SR
Queue Stats
115W - 104L
1,545 Elo+
Solo
Apollo
Apollo
oXDracosRAGEXo
Apollo
Level 137
God Stats
9W - 11L
1,451 SR
Queue Stats
228W - 211L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Abzzzzy
Janus
9
0 / 2 / 0
5,599
431
1,444
3,103
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
AllelujahGin
Arachne
12
1 / 2 / 0
7,026
540
4,889
13,930
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 1
6,181
475
3,897
5,900
2,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 5 / 1
5,466
420
2,042
10,015
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
10
1 / 2 / 1
6,483
499
5,875
9,171
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BaronRadial
Hercules
14
3 / 1 / 1
8,492
653
8,584
7,803
8,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
15
7 / 0 / 1
8,595
661
8,358
10,574
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Gil9505
Nu Wa
12
1 / 0 / 3
7,109
547
3,779
1,837
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 3
6,552
504
3,599
9,246
6,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 1
6,808
524
3,845
7,225
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
12
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
Abzzzzy
Janus
0
2
0
0
L
Arachne
AllelujahGin
Arachne
1
2
0
0.5
W
Hercules
BaronRadial
Hercules
3
1
1
3.5
W
Ne Zha
7
0
1
7.5
L
1
1
1
1.5
W
Nu Wa
Gil9505
Nu Wa
1
0
3
2.5
L
0
5
1
0.1
L
Atlas
1
2
1
0.75
W
0
0
3
1.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,147
Damage
28,165
42,119
Taken
36,685
20,481
Mitigated
22,711
12,096
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Abzzzzy
Janus
1,444
45
0
0
3,103
1,037
0
1,155
1,948
39,269
0
L
Arachne
AllelujahGin
Arachne
4,889
3,044
0
7,748
13,930
5,640
0
880
12,380
0
48,491
W
Hercules
BaronRadial
Hercules
8,584
3,022
0
2,775
7,803
8,067
0
0
7,803
0
64,003
W
Ne Zha
8,358
3,374
0
3,146
10,574
4,564
0
2,029
8,545
0
82,997
L
3,897
1,418
0
1,731
5,900
2,253
0
1,682
4,218
0
49,601
W
Nu Wa
Gil9505
Nu Wa
3,779
889
0
596
1,837
546
907
592
1,245
46,795
0
L
2,042
563
0
780
10,015
3,491
0
1,516
8,385
0
29,196
L
Atlas
5,875
2,538
0
1,837
9,171
8,060
0
2,145
7,026
21,532
0
W
3,599
494
275
4,965
9,246
6,791
56
2,642
6,604
18,154
0
W
3,845
2,486
0
2,004
7,225
2,743
873
2,056
5,169
0
48,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,755
Gold Earned
37,556
314
Minions Killed
455
0
Camps Cleared
0
1,080,947
Distance Traveled
1,193,136
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,599
431
76
6
0
158,689
1
L
Arachne
7,026
540
83
6
0
244,043
1
W
Hercules
8,492
653
140
11
0
233,285
1
W
Ne Zha
8,595
661
108
8
0
274,395
0
L
Neith
6,181
475
89
7
0
214,840
4
W
Nu Wa
7,109
547
91
7
0
216,627
1
L
Thor
5,466
420
53
4
0
218,127
0
L
Atlas
6,483
499
13
1
0
245,248
5
W
Artio
6,552
504
20
2
0
242,843
2
W
Apollo
6,808
524
96
7
0
225,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role