Player Matchup

Zeus
Zeus
Ilovepotato4542
Zeus
Level 40
God Stats
2W - 4L
1,498 SR
Queue Stats
111W - 116L
1,394 Elo+
Solo
Hercules
Hercules
ProffesorChaos71
Hercules
Level 52
God Stats
5W - 17L
1,263 SR
Queue Stats
178W - 193L
1,421 Elo+
Solo
Hel
Hel
imgroovybaby
Hel
Level 50
God Stats
0W - 4L
1,353 SR
Queue Stats
2W - 11L
980 Elo+
Solo
Team Averages
Level 47
1,371 SR
1,265 Elo+

VS

Team Averages
Level 96
1,479 SR
1,401 Elo+
Cerberus
Cerberus
Elmō
Cerberus
Level 145
God Stats
10W - 7L
1,552 SR
Queue Stats
77W - 78L
1,423 Elo+
Solo
Izanami
Izanami
Goremonger
Izanami
Level 77
God Stats
22W - 27L
1,413 SR
Queue Stats
255W - 271L
1,375 Elo+
Solo
Anubis
Anubis
TTV_SharkBoy2469
Anubis
Level 67
God Stats
108W - 103L
1,472 SR
Queue Stats
113W - 116L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
7,041
704
6,522
5,049
1,580
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 0
7,210
721
5,510
12,490
9,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 0
6,873
687
2,922
8,183
2,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Elmō
Cerberus
11
5 / 1 / 6
8,719
872
5,798
10,912
9,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Goremonger
Izanami
12
3 / 0 / 8
8,784
878
5,916
6,681
3,216
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
3 / 1 / 8
8,634
863
9,897
5,519
3,324
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
11
11
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Elmō
Cerberus
5
1
6
8
W
Izanami
Goremonger
Izanami
3
0
8
7
L
0
2
1
0.25
L
1
4
0
0.25
W
3
1
8
7
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,954
Damage
21,611
25,722
Taken
23,112
13,872
Mitigated
16,359
4,872
Healing
7,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Elmō
Cerberus
5,798
635
0
3,182
10,912
9,819
13
2,865
7,801
16,528
191
W
Izanami
Goremonger
Izanami
5,916
4,268
140
1,633
6,681
3,216
2,647
3,932
2,498
0
38,235
L
6,522
47
0
0
5,049
1,580
0
3,327
1,722
31,308
0
L
5,510
1,157
0
1,198
12,490
9,710
0
7,108
5,382
0
15,374
W
9,897
201
120
2,581
5,519
3,324
484
2,801
2,595
38,751
0
L
2,922
0
1,516
2,158
8,183
2,582
0
5,523
2,660
21,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,124
Gold Earned
26,137
100
Minions Killed
157
0
Camps Cleared
0
518,875
Distance Traveled
505,513
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,719
872
36
4
0
187,672
2
W
Izanami
8,784
878
63
6
0
161,012
0
L
Zeus
7,041
704
46
5
0
166,405
8
L
Hercules
7,210
721
15
2
0
181,429
2
W
Anubis
8,634
863
58
6
0
156,829
1
L
Hel
6,873
687
39
4
0
171,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role