Player Matchup

Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold I
Dei7
Izanami
Gold I
Level 172
God Stats
10W - 12L
1,578 SR
Queue Stats
386W - 377L
1,599 MMR
Party 1
Chronos
Chronos
Silver I
DrünkVädër
Chronos
Silver I
Level 57
God Stats
0W - 1L
1,706 SR
Queue Stats
7W - 8L
1,600 MMR
Solo
Ares
Ares
Gold I
OneEyedNasty
Ares
Gold I
Level 94
God Stats
2W - 2L
1,554 SR
Queue Stats
54W - 47L
1,563 MMR
Party 1
Shiva
Shiva
Gold III
PoulpeMalade01
Shiva
Gold III
Level 123
God Stats
91W - 70L
1,601 SR
Queue Stats
393W - 401L
1,597 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,588 SR
1,572 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,563 SR
1,592 MMR
Ymir
Ymir
Gold III
CausFiresky
Ymir
Gold III
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 160L
1,586 MMR
Solo
Bellona
Bellona
Gold I
PAKITOPROX
Bellona
Gold I
Level 158
God Stats
10W - 14L
1,376 SR
Queue Stats
356W - 349L
1,583 MMR
Solo
Scylla
Scylla
Gold III
Pakyyy
Scylla
Gold III
Level 157
God Stats
22W - 15L
1,751 SR
Queue Stats
198W - 194L
1,623 MMR
Solo
Bastet
Bastet
Gold I
kev6i8n
Bastet
Gold I
Level 157
God Stats
64W - 49L
1,604 SR
Queue Stats
255W - 242L
1,593 MMR
Solo
Anhur
Anhur
Gold I
opyskayaveki
Anhur
Gold I
Level 126
God Stats
57W - 35L
1,587 SR
Queue Stats
581W - 567L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 1 / 0
6,450
496
3,121
9,468
3,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Dei7
Izanami
12
0 / 2 / 0
6,890
530
1,806
6,240
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
12
1 / 6 / 0
6,838
526
4,685
10,491
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 2 / 0
5,532
426
2,517
9,742
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 5 / 1
7,208
554
9,511
16,284
10,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
King ArthurThorGebThanatos

VS

Bans
AthenaSusanoAo KuangTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
7,747
596
3,381
7,536
5,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
PAKITOPROX
Bellona
13
3 / 2 / 3
8,189
630
9,822
14,366
16,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Pakyyy
Scylla
15
6 / 0 / 1
8,776
675
6,685
5,539
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
kev6i8n
Bastet
14
5 / 1 / 2
8,374
644
8,330
11,126
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
1 / 0 / 1
8,073
621
3,619
4,800
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
16
16
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
W
1
0
8
5
L
Izanami
Dei7
Izanami
0
2
0
0
L
Chronos
1
6
0
0.17
L
0
2
0
0
W
Bellona
PAKITOPROX
Bellona
3
2
3
2.25
W
Scylla
Pakyyy
Scylla
6
0
1
6.5
L
2
5
1
0.5
W
Bastet
kev6i8n
Bastet
5
1
2
6
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,640
Damage
31,837
52,225
Taken
43,367
24,557
Mitigated
29,945
12,663
Healing
19,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,121
207
0
3,701
9,468
3,392
0
1,361
8,107
0
50,803
W
3,381
649
2,320
2,936
7,536
5,270
0
2,048
5,438
18,104
0
L
Izanami
Dei7
Izanami
1,806
1,022
0
622
6,240
1,766
0
36
6,204
0
63,755
L
Chronos
4,685
1,705
0
1,091
10,491
3,520
0
4,346
6,145
58,447
0
L
2,517
251
0
2,938
9,742
5,761
0
3,598
6,144
9,878
0
W
Bellona
PAKITOPROX
Bellona
9,822
3,359
0
4,791
14,366
16,835
0
1,781
12,523
2,404
56,116
W
Scylla
Pakyyy
Scylla
6,685
1,696
0
1,438
5,539
1,794
468
1,889
3,548
76,019
0
L
9,511
2,541
16
4,295
16,284
10,118
0
1,766
14,518
0
57,114
W
Bastet
kev6i8n
Bastet
8,330
2,080
0
5,898
11,126
4,481
0
981
10,143
0
64,385
W
3,619
3,142
0
2,280
4,800
1,565
0
616
4,184
0
71,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,918
Gold Earned
41,159
428
Minions Killed
459
0
Camps Cleared
0
1,283,074
Distance Traveled
1,336,155
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,450
496
83
6
0
300,717
0
W
Ymir
7,747
596
18
1
0
273,860
7
L
Izanami
6,890
530
131
10
0
239,361
5
L
Chronos
6,838
526
111
9
0
229,404
0
L
Ares
5,532
426
19
1
0
255,445
0
W
Bellona
8,189
630
97
7
0
252,309
0
W
Scylla
8,776
675
137
11
0
269,890
6
L
Shiva
7,208
554
84
6
0
258,147
3
W
Bastet
8,374
644
89
7
0
293,878
1
W
Anhur
8,073
621
118
9
0
246,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role