Player Matchup

Arachne
Arachne
Faze Harry9494
Arachne
Level 96
God Stats
7W - 6L
1,563 SR
Queue Stats
118W - 99L
1,438 Elo+
Solo
Bastet
Bastet
Partecus420
Bastet
Level 167
God Stats
5W - 1L
1,197 SR
Queue Stats
114W - 71L
1,517 Elo+
Solo
Aphrodite
Aphrodite
Tensh1retto
Aphrodite
Level 138
God Stats
1W - 1L
1,547 SR
Queue Stats
757W - 750L
1,489 Elo+
Solo
Anubis
Anubis
Xedoor
Anubis
Level 109
God Stats
26W - 23L
1,471 SR
Queue Stats
35W - 28L
1,463 Elo+
Solo
Medusa
Medusa
groovy_pete_
Medusa
Level 153
God Stats
7W - 5L
1,429 SR
Queue Stats
87W - 85L
1,443 Elo+
Solo
Team Averages
Level 133
1,442 SR
1,470 Elo+

VS

Team Averages
Level 79
1,409 SR
1,488 Elo+
Ra
Ra
Beararrows
Ra
Level 121
God Stats
0W - 3L
1,170 SR
Queue Stats
103W - 113L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
I-Tatty-I
Gilgamesh
Level 48
God Stats
8W - 13L
1,495 SR
Queue Stats
51W - 66L
1,473 Elo+
Party 1
Artio
Artio
JB_snake36
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,481 Elo+
Party 1
Anhur
Anhur
archiemas
Anhur
Level 88
God Stats
9W - 16L
1,379 SR
Queue Stats
203W - 196L
1,518 Elo+
Solo
Lancelot
Lancelot
lI_Jazz_lI
Lancelot
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 112L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,398
528
4,213
11,416
4,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
14
15 / 0 / 6
9,387
671
18,553
13,278
5,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Tensh1retto
Aphrodite
11
3 / 0 / 17
8,081
577
4,455
9,203
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Xedoor
Anubis
15
9 / 0 / 6
9,099
650
12,946
8,124
4,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
15
6 / 1 / 5
8,850
632
11,375
10,378
4,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,515
465
6,532
10,550
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
I-Tatty-I
Gilgamesh
7
0 / 10 / 0
5,127
366
5,683
19,589
6,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
6
0 / 6 / 0
4,984
356
4,127
11,483
7,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
archiemas
Anhur
10
1 / 6 / 0
6,565
469
7,077
12,154
3,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
lI_Jazz_lI
Lancelot
10
2 / 5 / 0
6,349
454
5,688
13,337
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
3
35
Kills
3
3
Deaths
35
38
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
2
2
4
2
L
Gilgamesh
I-Tatty-I
Gilgamesh
0
10
0
0
L
Artio
0
6
0
0
W
Bastet
15
0
6
18
W
Aphrodite
Tensh1retto
Aphrodite
3
0
17
11.5
W
Anubis
Xedoor
Anubis
9
0
6
12
L
Anhur
archiemas
Anhur
1
6
0
0.17
W
Medusa
6
1
5
8.5
L
Lancelot
lI_Jazz_lI
Lancelot
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,542
Damage
29,107
52,399
Taken
67,113
26,355
Mitigated
24,491
24,665
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,532
182
118
1,159
10,550
2,906
686
4,294
6,256
44,926
0
W
4,213
3,040
0
4,503
11,416
4,365
0
2,839
8,551
0
57,051
L
Gilgamesh
I-Tatty-I
Gilgamesh
5,683
741
0
1,011
19,589
6,106
0
5,519
14,070
0
20,995
L
Artio
4,127
367
696
3,233
11,483
7,313
0
3,332
8,151
12,687
0
W
Bastet
18,553
6,473
0
4,788
13,278
5,875
682
1,054
12,112
0
70,968
W
Aphrodite
Tensh1retto
Aphrodite
4,455
1,155
2,981
5,397
9,203
7,399
578
1,987
6,744
20,115
0
W
Anubis
Xedoor
Anubis
12,946
443
18
4,186
8,124
4,626
32
2,427
5,621
82,704
0
L
Anhur
archiemas
Anhur
7,077
3,362
0
1,850
12,154
3,698
0
636
11,518
0
35,977
W
Medusa
11,375
4,662
0
2,792
10,378
4,090
2,671
1,410
8,712
0
82,663
L
Lancelot
lI_Jazz_lI
Lancelot
5,688
659
0
1,148
13,337
4,468
0
3,620
9,717
0
41,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,815
Gold Earned
29,540
454
Minions Killed
228
0
Camps Cleared
0
1,405,560
Distance Traveled
1,281,813
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,515
465
81
6
0
271,500
0
W
Arachne
7,398
528
90
6
0
303,436
0
L
Gilgamesh
5,127
366
26
2
0
276,003
0
L
Artio
4,984
356
11
1
0
223,122
4
W
Bastet
9,387
671
98
7
0
305,141
0
W
Aphrodite
8,081
577
31
2
0
271,906
4
W
Anubis
9,099
650
115
8
0
273,378
0
L
Anhur
6,565
469
60
4
0
211,639
0
W
Medusa
8,850
632
120
9
0
251,699
0
L
Lancelot
6,349
454
50
4
0
299,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role