Player Matchup

Thanatos
Thanatos
AxKill
Thanatos
Level 83
God Stats
8W - 1L
1,666 SR
Queue Stats
20W - 6L
1,699 Elo+
Party 1
Agni
Agni
Klinghoffer
Agni
Level 158
God Stats
1W - 3L
1,438 SR
Queue Stats
66W - 53L
1,594 Elo+
Party 1
Anhur
Anhur
LФCHIE
Anhur
Level 141
God Stats
7W - 12L
1,541 SR
Queue Stats
301W - 300L
1,614 Elo+
Solo
Kuzenbo
Kuzenbo
SouldemonDK
Kuzenbo
Level 68
God Stats
2W - 0L
1,565 SR
Queue Stats
2W - 2L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SpikeeSpiegel
Cu Chulainn
Level 98
God Stats
12W - 12L
1,300 SR
Queue Stats
543W - 509L
1,568 Elo+
Solo
Team Averages
Level 110
1,502 SR
1,590 Elo+

VS

Team Averages
Level 149
1,591 SR
1,499 Elo+
Hades
Hades
CameronHallows96
Hades
Level 129
God Stats
1W - 1L
1,858 SR
Queue Stats
42W - 40L
1,487 Elo+
Solo
Charybdis
Charybdis
Fanistu
Charybdis
Level 148
God Stats
0W - 1L
1,408 SR
Queue Stats
25W - 32L
1,483 Elo+
Solo
Hercules
Hercules
Franch0padilla
Hercules
Level 184
God Stats
1W - 8L
1,463 SR
Queue Stats
67W - 68L
1,440 Elo+
Solo
Cerberus
Cerberus
Sostale
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 60L
1,588 Elo+
Solo
Maman Brigitte
Maman Brigitte
TWO0DY
Maman Brigitte
Level 157
God Stats
0W - 1L
1,728 SR
Queue Stats
45W - 49L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AxKill
Thanatos
18
13 / 3 / 9
12,340
649
18,831
21,246
7,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
7 / 3 / 15
12,076
636
17,129
14,657
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
LФCHIE
Anhur
16
7 / 2 / 8
11,092
584
19,471
16,108
6,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
SouldemonDK
Kuzenbo
15
1 / 2 / 18
9,357
492
7,947
13,019
16,570
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
SpikeeSpiegel
Cu Chulainn
18
4 / 0 / 6
12,217
643
18,328
16,779
16,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
8,862
466
13,361
21,825
12,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Fanistu
Charybdis
13
1 / 8 / 1
8,201
432
8,639
20,847
6,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
16
1 / 4 / 1
9,390
494
10,153
23,352
22,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Sostale
Cerberus
13
2 / 5 / 5
9,318
490
8,348
20,680
17,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maman Brigitte
TWO0DY
Maman Brigitte
16
4 / 8 / 1
9,341
492
9,358
19,085
6,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
20
32
Kills
9
10
Deaths
32
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AxKill
Thanatos
13
3
9
5.83
L
1
7
3
0.36
L
Charybdis
Fanistu
Charybdis
1
8
1
0.19
L
Hercules
1
4
1
0.38
W
7
3
15
4.83
W
Anhur
LФCHIE
Anhur
7
2
8
5.5
L
Cerberus
Sostale
Cerberus
2
5
5
0.9
W
Kuzenbo
SouldemonDK
Kuzenbo
1
2
18
5
W
Cu Chulainn
SpikeeSpiegel
Cu Chulainn
4
0
6
7
L
Maman Brigitte
TWO0DY
Maman Brigitte
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,706
Damage
49,859
81,809
Taken
105,789
52,700
Mitigated
64,872
30,347
Healing
30,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AxKill
Thanatos
18,831
5,784
0
15,791
21,246
7,813
299
11,683
9,563
0
82,318
L
13,361
740
1,035
8,707
21,825
12,518
0
5,417
16,156
92,481
0
L
Charybdis
Fanistu
Charybdis
8,639
3,854
0
4,221
20,847
6,158
180
7,273
13,436
0
59,140
L
Hercules
10,153
4,386
0
8,604
23,352
22,231
0
1,035
22,293
0
78,921
W
17,129
1,273
0
4,233
14,657
5,548
2,126
7,044
7,613
90,967
0
W
Anhur
LФCHIE
Anhur
19,471
13,182
0
8,645
16,108
6,034
2,693
5,763
10,345
0
99,143
L
Cerberus
Sostale
Cerberus
8,348
340
1,641
5,455
20,680
17,340
0
6,057
14,376
30,661
0
W
Kuzenbo
SouldemonDK
Kuzenbo
7,947
2,741
0
0
13,019
16,570
419
5,723
7,296
27,314
0
W
Cu Chulainn
SpikeeSpiegel
Cu Chulainn
18,328
3,930
0
1,678
16,779
16,735
611
1,231
15,548
102
108,266
L
Maman Brigitte
TWO0DY
Maman Brigitte
9,358
694
0
1,073
19,085
6,625
0
4,565
14,350
75,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,082
Gold Earned
45,112
545
Minions Killed
543
0
Camps Cleared
0
1,933,800
Distance Traveled
1,779,541
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,340
649
81
4
0
411,276
0
L
Hades
8,862
466
150
8
0
342,701
6
L
Charybdis
8,201
432
102
5
0
303,108
0
L
Hercules
9,390
494
136
7
0
366,097
2
W
Agni
12,076
636
158
8
0
400,452
2
W
Anhur
11,092
584
129
7
0
324,570
6
L
Cerberus
9,318
490
40
2
0
388,670
5
W
Kuzenbo
9,357
492
22
1
0
427,952
0
W
Cu Chulainn
12,217
643
155
8
0
369,550
6
L
Maman Brigitte
9,341
492
115
6
0
378,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role