Player Matchup

Janus
Janus
Silver II
CartopEmperor86
Janus
Silver II
Level 86
God Stats
1W - 2L
1,860 SR
Queue Stats
20W - 20L
1,591 MMR
Solo
Cernunnos
Cernunnos
Gold II
XADaddy2
Cernunnos
Gold II
Level 184
God Stats
6W - 7L
1,539 SR
Queue Stats
526W - 518L
1,726 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
mrscrufninjtuna
Kumbhakarna
Gold II
Level 158
God Stats
75W - 71L
1,653 SR
Queue Stats
152W - 177L
1,597 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,684 SR
1,638 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,533 SR
1,632 MMR
Kukulkan
Kukulkan
Gold II
Farrxra
Kukulkan
Gold II
Level 109
God Stats
6W - 8L
1,600 SR
Queue Stats
104W - 115L
1,479 MMR
Solo
Hachiman
Hachiman
Gold IV
UwetYETT
Hachiman
Gold IV
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,726 MMR
Party 1
Charon
Charon
Gold V
cr1tk1ng
Charon
Gold V
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 8L
1,693 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
9,491
633
8,665
11,631
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
XADaddy2
Cernunnos
13
1 / 4 / 0
10,485
699
7,513
16,138
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
mrscrufninjtuna
Kumbhakarna
12
0 / 1 / 1
9,407
627
4,197
20,840
24,332
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AchillesMartichorasKuzenboGebNe Zha

VS

Bans
SolHeraBaba YagaThothYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Farrxra
Kukulkan
15
3 / 0 / 7
11,979
799
14,109
8,863
4,492
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
UwetYETT
Hachiman
15
5 / 1 / 5
12,000
800
17,996
10,196
5,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
cr1tk1ng
Charon
14
2 / 0 / 6
11,061
737
9,550
13,789
15,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Kukulkan
Farrxra
Kukulkan
3
0
7
6.5
W
Hachiman
UwetYETT
Hachiman
5
1
5
7.5
L
Cernunnos
XADaddy2
Cernunnos
1
4
0
0.25
W
Charon
cr1tk1ng
Charon
2
0
6
5
L
Kumbhakarna
mrscrufninjtuna
Kumbhakarna
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,375
Damage
41,655
48,609
Taken
32,848
35,199
Mitigated
24,826
6,329
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,665
293
0
2,664
11,631
4,390
0
5,161
6,470
40,619
0
W
Kukulkan
Farrxra
Kukulkan
14,109
861
0
2,023
8,863
4,492
1,053
4,327
4,318
83,060
0
W
Hachiman
UwetYETT
Hachiman
17,996
8,529
0
3,018
10,196
5,094
1,528
2,822
7,298
0
61,654
L
Cernunnos
XADaddy2
Cernunnos
7,513
2,791
0
2,627
16,138
6,477
0
5,954
10,184
0
51,390
W
Charon
cr1tk1ng
Charon
9,550
916
288
1,632
13,789
15,240
278
5,635
7,754
29,447
1,284
L
Kumbhakarna
mrscrufninjtuna
Kumbhakarna
4,197
413
0
1,038
20,840
24,332
0
11,627
9,213
15,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,383
Gold Earned
35,040
131
Minions Killed
209
0
Camps Cleared
0
809,858
Distance Traveled
839,913
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,491
633
67
4
0
263,030
0
W
Kukulkan
11,979
799
146
10
0
282,131
0
W
Hachiman
12,000
800
38
3
0
268,248
0
L
Cernunnos
10,485
699
56
4
0
246,125
0
W
Charon
11,061
737
25
2
0
289,534
0
L
Kumbhakarna
9,407
627
8
1
0
300,703
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role