Player Matchup

Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver I
AirMR G 1973
Charon
Silver I
Level 127
God Stats
12W - 8L
1,567 SR
Queue Stats
32W - 35L
1,522 MMR
Solo
Cupid
Cupid
Silver III
Greedy Liar
Cupid
Silver III
Level 128
God Stats
0W - 1L
1,380 SR
Queue Stats
3W - 7L
1,360 MMR
Solo
Arachne
Arachne
Silver III
PoorVergen
Arachne
Silver III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,544 MMR
Solo
Agni
Agni
Gold IV
SplashKinggg
Agni
Gold IV
Level 156
God Stats
4W - 4L
1,743 SR
Queue Stats
358W - 359L
1,401 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,538 SR
1,465 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,623 SR
1,442 MMR
Freya
Freya
Gold V
FazeJimjim2886
Freya
Gold V
Level 116
God Stats
1W - 0L
1,724 SR
Queue Stats
76W - 79L
1,338 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Rep Munsta
Ah Muzen Cab
Bronze III
Level 148
God Stats
1W - 1L
1,475 SR
Queue Stats
55W - 49L
1,546 MMR
Solo
Bacchus
Bacchus
Gold V
Rykerp
Bacchus
Gold V
Level 129
God Stats
5W - 2L
1,824 SR
Queue Stats
100W - 106L
1,378 MMR
Solo
Horus
Horus
Platinum V
Rëgulüs
Horus
Platinum V
Level 86
God Stats
7W - 3L
1,681 SR
Queue Stats
102W - 99L
1,440 MMR
Solo
Janus
Janus
Bronze III
ySkyPerzZ
Janus
Bronze III
Level 165
God Stats
1W - 0L
1,412 SR
Queue Stats
4W - 9L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 4 / 0
4,779
478
2,600
9,136
4,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
6
0 / 0 / 0
4,918
492
3,560
5,910
3,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 0
5,276
528
2,155
5,194
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
PoorVergen
Arachne
9
0 / 3 / 0
5,224
522
2,974
10,768
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
6,396
640
1,945
4,664
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KaliCu ChulainnBastetLancelot

VS

Bans
ThanatosRaijinAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,032
603
4,830
4,703
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
Rep Munsta
Ah Muzen Cab
11
3 / 1 / 0
7,173
717
5,552
7,299
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Rykerp
Bacchus
9
3 / 0 / 3
5,714
571
3,364
4,036
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Rëgulüs
Horus
8
1 / 0 / 4
5,598
560
2,312
7,166
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
ySkyPerzZ
Janus
10
2 / 1 / 2
5,929
593
3,607
4,448
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
11
11
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
0
0
L
Charon
0
0
0
0
W
2
0
1
2.5
L
0
2
0
0
L
Arachne
PoorVergen
Arachne
0
3
0
0
W
Ah Muzen Cab
Rep Munsta
Ah Muzen Cab
3
1
0
3
W
Bacchus
Rykerp
Bacchus
3
0
3
4.5
W
Horus
Rëgulüs
Horus
1
0
4
3
L
1
2
0
0.5
W
Janus
ySkyPerzZ
Janus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,234
Damage
19,665
35,672
Taken
27,652
15,128
Mitigated
13,030
9,150
Healing
8,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,600
376
0
1,217
9,136
4,077
0
3,128
5,766
0
23,596
L
Charon
3,560
734
0
1,725
5,910
3,348
0
2,949
2,677
17,366
0
W
4,830
1,295
0
2,750
4,703
1,829
0
1,523
3,180
39,548
1,132
L
2,155
598
0
1,281
5,194
1,571
0
368
4,744
0
32,131
L
Arachne
PoorVergen
Arachne
2,974
1,592
0
4,427
10,768
4,598
0
2,727
7,857
0
44,273
W
Ah Muzen Cab
Rep Munsta
Ah Muzen Cab
5,552
1,999
0
1,072
7,299
2,808
470
867
6,432
0
57,609
W
Bacchus
Rykerp
Bacchus
3,364
449
0
1,000
4,036
2,325
0
326
3,710
25,520
107
W
Horus
Rëgulüs
Horus
2,312
1,211
582
2,342
7,166
4,736
0
1,697
5,469
0
9,462
L
1,945
114
0
500
4,664
1,534
0
1,676
2,892
43,372
0
W
Janus
ySkyPerzZ
Janus
3,607
342
0
772
4,448
1,332
44
1,092
3,356
42,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,593
Gold Earned
30,446
278
Minions Killed
334
0
Camps Cleared
0
937,530
Distance Traveled
1,040,376
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,779
478
44
4
0
192,738
2
L
Charon
4,918
492
12
1
0
182,514
0
W
Freya
6,032
603
89
9
0
186,887
0
L
Cupid
5,276
528
61
6
0
175,962
1
L
Arachne
5,224
522
75
8
0
208,510
0
W
Ah Muzen Cab
7,173
717
105
11
0
195,878
0
W
Bacchus
5,714
571
47
5
0
214,587
0
W
Horus
5,598
560
16
2
0
228,317
7
L
Agni
6,396
640
86
9
0
177,806
0
W
Janus
5,929
593
77
8
0
214,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role