Player Matchup

Cu Chulainn
Cu Chulainn
Platinum V
Bmanesks
Cu Chulainn
Platinum V
Level 65
God Stats
15W - 25L
1,521 SR
Queue Stats
312W - 296L
1,768 MMR
Solo
Shiva
Shiva
Platinum IV
Darkwiizzard
Shiva
Platinum IV
Level 155
God Stats
66W - 62L
1,551 SR
Queue Stats
329W - 330L
1,709 MMR
Party 2
Pele
Pele
Platinum II
JeanGuyRbberBoot
Pele
Platinum II
Level 161
God Stats
3W - 3L
1,582 SR
Queue Stats
76W - 66L
1,862 MMR
Solo
Olorun
Olorun
Gold I
LehGinger
Olorun
Gold I
Level 129
God Stats
3W - 1L
1,837 SR
Queue Stats
72W - 56L
1,768 MMR
Solo
Ares
Ares
Gold III
NewToSmit3
Ares
Gold III
Level 102
God Stats
4W - 0L
1,982 SR
Queue Stats
22W - 10L
1,703 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,695 SR
1,762 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,493 SR
1,757 MMR
Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum IV
Mr_Stay_Fresh25
Thor
Platinum IV
Level 164
God Stats
0W - 3L
1,381 SR
Queue Stats
258W - 260L
1,710 MMR
Solo
Bastet
Bastet
Diamond IV
TwitchHeadless
Bastet
Diamond IV
Level 158
God Stats
4W - 6L
1,589 SR
Queue Stats
290W - 274L
2,048 MMR
Party 1
Rama
Rama
Platinum II
creeperchaus86
Rama
Platinum II
Level 127
God Stats
2W - 4L
1,494 SR
Queue Stats
128W - 126L
1,849 MMR
Party 1
Cabrakan
Cabrakan
Platinum III
iRaffër
Cabrakan
Platinum III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bmanesks
Cu Chulainn
12
3 / 1 / 2
7,116
712
6,269
8,141
3,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

11
0 / 0 / 1
6,503
650
5,228
7,185
5,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
4 / 0 / 1
6,565
657
4,419
6,226
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
LehGinger
Olorun
11
4 / 2 / 2
6,729
673
8,760
7,004
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 0 / 5
5,862
586
4,060
3,568
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Sun WukongMulanSusano

VS

Bans
ArachneFreyaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 5 / 0
6,125
613
2,443
6,493
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,832
583
2,635
8,466
5,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 1
5,133
513
3,001
9,372
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 5 / 1
5,062
506
3,427
8,461
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
iRaffër
Cabrakan
9
1 / 1 / 1
5,971
597
1,304
7,933
6,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
3
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
0
0.2
W
Cu Chulainn
Bmanesks
Cu Chulainn
3
1
2
4
W
0
0
1
0.5
W
4
0
1
4.5
W
Olorun
LehGinger
Olorun
4
2
2
2.5
L
0
0
0
0
W
2
0
5
4.5
L
0
3
1
0.17
L
1
5
1
0.3
L
Cabrakan
iRaffër
Cabrakan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,736
Damage
12,810
32,124
Taken
40,725
16,940
Mitigated
20,096
12,589
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,443
193
0
10
6,493
1,985
0
1,102
5,391
42,663
0
W
Cu Chulainn
Bmanesks
Cu Chulainn
6,269
1,215
0
2,941
8,141
3,628
0
1,538
6,603
0
64,322
W
5,228
583
0
1,435
7,185
5,486
0
0
7,185
0
53,279
W
4,419
1,439
0
2,952
6,226
2,168
0
424
5,802
0
54,299
W
Olorun
LehGinger
Olorun
8,760
3,588
180
3,214
7,004
3,126
0
1,032
5,972
56,762
2,866
L
2,635
200
0
1,420
8,466
5,858
0
499
7,967
0
40,548
W
4,060
435
0
1,867
3,568
2,532
0
753
2,815
10,874
0
L
3,001
893
0
4,070
9,372
2,792
0
1,601
7,771
0
32,813
L
3,427
2,623
0
1,217
8,461
2,956
0
4,798
3,663
0
28,524
L
Cabrakan
iRaffër
Cabrakan
1,304
136
0
2,525
7,933
6,505
0
4,622
3,311
11,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,775
Gold Earned
28,123
403
Minions Killed
304
0
Camps Cleared
0
1,158,646
Distance Traveled
973,768
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,125
613
78
8
0
195,149
3
W
Cu Chulainn
7,116
712
110
11
0
240,605
0
W
Shiva
6,503
650
94
9
0
228,475
0
W
Pele
6,565
657
81
8
0
264,278
2
W
Olorun
6,729
673
106
11
0
194,910
2
L
Thor
5,832
583
86
9
0
200,590
1
W
Ares
5,862
586
12
1
0
230,378
0
L
Bastet
5,133
513
65
7
0
233,721
0
L
Rama
5,062
506
58
6
0
195,371
1
L
Cabrakan
5,971
597
17
2
0
148,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role