Player Matchup

Skadi
Skadi
HtB 2X
Skadi
Level 96
God Stats
13W - 11L
1,444 SR
Queue Stats
301W - 330L
1,397 Elo+
Party 1
Ix Chel
Ix Chel
LAZZ JR
Ix Chel
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 66L
1,494 Elo+
Solo
Medusa
Medusa
Xeno2Warfare
Medusa
Level 89
God Stats
1W - 2L
1,347 SR
Queue Stats
206W - 209L
1,467 Elo+
Party 1
Nike
Nike
amdz Deidara
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
romerin_425
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,370 Elo+
Solo
Team Averages
Level 83
1,458 SR
1,428 Elo+

VS

Team Averages
Level 122
1,496 SR
1,494 Elo+
Anhur
Anhur
ArrowEcho
Anhur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
BobbyJiggimsTTV
Cthulhu
Level 127
God Stats
4W - 2L
1,498 SR
Queue Stats
165W - 157L
1,516 Elo+
Party 2
Guan Yu
Guan Yu
Francisco Jr689
Guan Yu
Level 154
God Stats
1W - 2L
1,445 SR
Queue Stats
772W - 774L
1,525 Elo+
Solo
Tyr
Tyr
Tui_Moa
Tyr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,372 Elo+
Solo
Lancelot
Lancelot
wcozzy
Lancelot
Level 146
God Stats
1W - 3L
1,537 SR
Queue Stats
296W - 300L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HtB 2X
Skadi
14
2 / 2 / 19
7,957
796
8,821
7,821
3,641
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
LAZZ JR
Ix Chel
16
5 / 1 / 19
9,152
915
19,537
8,329
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
10 / 2 / 10
9,650
965
13,317
8,386
4,048
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
6 / 3 / 13
8,672
867
11,596
14,260
12,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
romerin_425
Kuzenbo
14
2 / 3 / 20
8,610
861
5,860
14,061
17,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ArrowEcho
Anhur
15
4 / 4 / 3
8,664
866
9,259
11,282
5,857
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 6
7,786
779
12,448
13,261
14,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 7 / 7
7,684
768
8,588
16,466
17,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyr
12
2 / 6 / 3
7,332
733
5,484
13,855
10,766
Lancelot
wcozzy
Lancelot
13
1 / 5 / 3
7,323
732
8,605
14,150
10,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
33
25
Kills
11
11
Deaths
25
81
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
ArrowEcho
Anhur
4
4
3
1.38
L
4
3
6
2.33
L
0
7
7
0.5
W
Skadi
HtB 2X
Skadi
2
2
19
5.75
W
Ix Chel
LAZZ JR
Ix Chel
5
1
19
14.5
L
Tyr
2
6
3
0.58
W
Medusa
10
2
10
7.5
W
6
3
13
4.17
W
Kuzenbo
romerin_425
Kuzenbo
2
3
20
4
L
Lancelot
wcozzy
Lancelot
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,131
Damage
44,384
52,857
Taken
69,014
41,941
Mitigated
58,625
21,992
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ArrowEcho
Anhur
9,259
3,950
954
524
11,282
5,857
0
3,113
8,169
0
20,272
L
12,448
1,210
1,197
2,275
13,261
14,060
0
5,558
7,703
21,716
0
L
8,588
753
3,088
2,297
16,466
17,317
0
6,798
9,668
7,718
11,061
W
Skadi
HtB 2X
Skadi
8,821
3,129
951
925
7,821
3,641
1,260
3,648
3,948
0
17,647
W
Ix Chel
LAZZ JR
Ix Chel
19,537
2,343
8,519
3,636
8,329
4,265
301
3,122
5,072
33,169
0
L
Tyr
5,484
530
506
677
13,855
10,766
0
5,413
8,442
0
9,721
W
Medusa
13,317
6,434
540
1,542
8,386
4,048
1,491
4,087
4,042
0
26,561
W
11,596
722
441
1,013
14,260
12,237
107
2,720
11,228
0
19,230
W
Kuzenbo
romerin_425
Kuzenbo
5,860
2,746
2,451
1,974
14,061
17,750
554
2,405
11,420
7,988
0
L
Lancelot
wcozzy
Lancelot
8,605
788
880
478
14,150
10,625
0
4,515
9,635
0
15,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,041
Gold Earned
38,789
108
Minions Killed
92
0
Camps Cleared
0
990,124
Distance Traveled
907,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,664
866
35
4
0
173,106
0
L
Cthulhu
7,786
779
20
2
0
198,536
0
L
Guan Yu
7,684
768
15
2
0
183,160
0
W
Skadi
7,957
796
17
2
0
184,288
0
W
Ix Chel
9,152
915
29
3
0
212,093
0
L
Tyr
7,332
733
9
1
0
168,425
0
W
Medusa
9,650
965
40
4
0
188,805
0
W
Nike
8,672
867
13
1
0
199,372
0
W
Kuzenbo
8,610
861
9
1
0
205,566
0
L
Lancelot
7,323
732
13
1
0
183,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role