Player Matchup

Sylvanus
Sylvanus
Gold IV
BigLig
Sylvanus
Gold IV
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,467 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
LoveY0urMom
Ix Chel
Gold IV
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,467 MMR
Party 1
Awilix
Awilix
Gold IV
Reced1ve
Awilix
Gold IV
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,467 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 77
1,500 SR
1,467 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,519 SR
1,437 MMR
Cupid
Cupid
Gold IV
Skynet Ark
Cupid
Gold IV
Level 154
God Stats
4W - 1L
1,904 SR
Queue Stats
529W - 588L
1,464 MMR
Solo
Xing Tian
Xing Tian
Gold V
kripipasto
Xing Tian
Gold V
Level 154
God Stats
7W - 10L
1,341 SR
Queue Stats
380W - 386L
1,419 MMR
Solo
Kukulkan
Kukulkan
Bronze III
zDieZel__
Kukulkan
Bronze III
Level 33
God Stats
2W - 1L
1,312 SR
Queue Stats
19W - 38L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigLig
Sylvanus
16
1 / 2 / 6
13,070
654
9,825
22,837
34,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ix Chel
LoveY0urMom
Ix Chel
15
0 / 4 / 5
12,823
641
15,240
15,649
8,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Reced1ve
Awilix
16
6 / 4 / 1
14,178
709
15,934
19,561
9,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ThothKuzenboDiscordiaPersephoneRaijin

VS

Bans
AchillesBacchusVulcanGebHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
6 / 2 / 3
15,369
768
22,391
18,401
7,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
kripipasto
Xing Tian
17
2 / 1 / 8
14,154
708
12,571
17,776
23,586
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
zDieZel__
Kukulkan
16
2 / 4 / 6
13,705
685
13,620
9,320
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
10
10
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BigLig
Sylvanus
1
2
6
2
L
Ix Chel
LoveY0urMom
Ix Chel
0
4
5
0.63
L
Awilix
Reced1ve
Awilix
6
4
1
1.63
W
Cupid
6
2
3
3.75
W
Xing Tian
kripipasto
Xing Tian
2
1
8
6
W
Kukulkan
zDieZel__
Kukulkan
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,999
Damage
48,582
58,047
Taken
45,497
51,392
Mitigated
33,807
10,461
Healing
8,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BigLig
Sylvanus
9,825
1,799
2,232
4,942
22,837
34,281
52
8,916
13,921
29,542
0
L
Ix Chel
LoveY0urMom
Ix Chel
15,240
1,430
1,184
1,593
15,649
8,084
0
9,778
5,871
77,995
0
L
Awilix
Reced1ve
Awilix
15,934
3,982
0
510
19,561
9,027
0
7,855
11,706
0
58,313
W
Cupid
22,391
12,753
66
6,807
18,401
7,217
954
12,291
6,110
0
95,405
W
Xing Tian
kripipasto
Xing Tian
12,571
1,175
0
339
17,776
23,586
576
11,660
6,116
35,707
0
W
Kukulkan
zDieZel__
Kukulkan
13,620
385
355
638
9,320
3,004
1,178
1,526
7,794
53,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,071
Gold Earned
43,228
197
Minions Killed
251
0
Camps Cleared
0
1,066,161
Distance Traveled
1,150,942
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,070
654
32
2
0
333,169
6
L
Ix Chel
12,823
641
97
5
0
339,111
0
L
Awilix
14,178
709
68
3
0
393,881
0
W
Cupid
15,369
768
148
7
0
371,310
0
W
Xing Tian
14,154
708
24
1
0
408,070
8
W
Kukulkan
13,705
685
79
4
0
371,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role