Player Matchup

Hachiman
Hachiman
RSD_Kolos
Hachiman
Level 68
God Stats
210W - 207L
1,578 SR
Queue Stats
270W - 285L
1,516 Elo+
Solo
Achilles
Achilles
SilentDeath7977
Achilles
Level 128
God Stats
1W - 1L
1,869 SR
Queue Stats
11W - 6L
1,559 Elo+
Solo
Raijin
Raijin
TheGentleOni
Raijin
Level 149
God Stats
0W - 3L
1,288 SR
Queue Stats
44W - 45L
1,532 Elo+
Solo
Vulcan
Vulcan
bigtone51
Vulcan
Level 147
God Stats
1W - 1L
1,768 SR
Queue Stats
29W - 25L
1,540 Elo+
Solo
Artio
Artio
tukilino22
Artio
Level 128
God Stats
14W - 11L
1,598 SR
Queue Stats
565W - 543L
1,519 Elo+
Solo
Team Averages
Level 124
1,620 SR
1,533 Elo+

VS

Team Averages
Level 124
1,559 SR
1,470 Elo+
Odin
Odin
Adxko
Odin
Level 102
God Stats
7W - 8L
1,478 SR
Queue Stats
167W - 172L
1,444 Elo+
Solo
Chernobog
Chernobog
AvoidingColt
Chernobog
Level 128
God Stats
7W - 1L
1,868 SR
Queue Stats
93W - 76L
1,606 Elo+
Solo
Janus
Janus
KingKrupa
Janus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,431 Elo+
Solo
Mercury
Mercury
Laviathon10
Mercury
Level 159
God Stats
10W - 8L
1,450 SR
Queue Stats
581W - 562L
1,434 Elo+
Solo
Charon
Charon
SrRayden201
Charon
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
441W - 431L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
RSD_Kolos
Hachiman
16
1 / 7 / 1
9,021
475
9,318
21,708
6,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
8
1 / 2 / 2
6,445
339
3,183
10,066
3,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
16
6 / 10 / 1
10,634
560
18,366
20,218
8,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
bigtone51
Vulcan
14
2 / 4 / 1
8,207
432
11,298
12,938
7,901
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
13
3 / 1 / 3
8,078
425
16,092
21,550
16,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Adxko
Odin
17
3 / 3 / 8
10,984
578
10,194
20,465
18,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
AvoidingColt
Chernobog
20
11 / 2 / 3
13,716
722
24,323
16,632
9,140
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
KingKrupa
Janus
16
1 / 3 / 2
9,915
522
9,605
9,674
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Laviathon10
Mercury
17
6 / 3 / 2
11,177
588
6,945
20,147
8,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charon
17
3 / 2 / 6
9,887
520
8,153
16,220
13,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
13
Kills
24
24
Deaths
13
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
Adxko
Odin
3
3
8
2.33
W
Chernobog
AvoidingColt
Chernobog
11
2
3
6.25
W
Janus
KingKrupa
Janus
1
3
2
0.67
W
Mercury
Laviathon10
Mercury
6
3
2
2.33
L
Hachiman
RSD_Kolos
Hachiman
1
7
1
0.21
L
Achilles
1
2
2
1
W
Charon
3
2
6
3
L
Raijin
6
10
1
0.65
L
Vulcan
bigtone51
Vulcan
2
4
1
0.63
L
Artio
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,257
Damage
59,220
86,480
Taken
83,138
42,556
Mitigated
53,427
18,972
Healing
21,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Adxko
Odin
10,194
1,374
0
4,989
20,465
18,855
0
14,842
4,867
0
63,854
W
Chernobog
AvoidingColt
Chernobog
24,323
18,890
0
7,093
16,632
9,140
4,741
4,640
11,537
0
145,448
W
Janus
KingKrupa
Janus
9,605
374
0
490
9,674
3,757
483
6,239
2,831
77,863
0
W
Mercury
Laviathon10
Mercury
6,945
2,098
0
5,113
20,147
8,050
3,191
9,943
9,948
0
92,623
L
Hachiman
RSD_Kolos
Hachiman
9,318
5,472
0
5,392
21,708
6,169
0
4,840
16,378
0
65,876
L
Achilles
3,183
911
0
857
10,066
3,964
0
565
9,463
0
25,822
W
Charon
8,153
1,369
0
3,874
16,220
13,625
573
7,548
7,443
36,953
0
L
Raijin
18,366
1,952
0
3,792
20,218
8,281
70
1,255
18,871
71,032
0
L
Vulcan
bigtone51
Vulcan
11,298
4,428
0
3,384
12,938
7,901
0
3,855
8,539
71,776
0
L
Artio
16,092
462
855
4,692
21,550
16,241
0
5,505
15,471
36,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,385
Gold Earned
55,679
382
Minions Killed
633
0
Camps Cleared
0
1,547,056
Distance Traveled
1,903,135
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,984
578
106
6
0
386,622
0
W
Chernobog
13,716
722
231
12
0
356,342
4
W
Janus
9,915
522
158
8
0
363,791
2
W
Mercury
11,177
588
102
5
0
422,005
0
L
Hachiman
9,021
475
114
6
0
301,060
0
L
Achilles
6,445
339
29
2
0
226,221
0
W
Charon
9,887
520
36
2
0
374,375
7
L
Raijin
10,634
560
107
6
0
269,240
4
L
Vulcan
8,207
432
101
5
0
342,421
1
L
Artio
8,078
425
31
2
0
408,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role