Player Matchup

Scylla
Scylla
BobolBan9Z
Scylla
Level 44
God Stats
6W - 5L
1,474 SR
Queue Stats
36W - 45L
1,417 Elo+
Party 1
Ymir
Ymir
Lefev99
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
RequinEX
Ne Zha
Level 41
God Stats
3W - 2L
1,456 SR
Queue Stats
25W - 38L
1,363 Elo+
Party 1
Aphrodite
Aphrodite
TenienteWolf
Aphrodite
Level 175
God Stats
28W - 34L
1,566 SR
Queue Stats
63W - 67L
1,481 Elo+
Solo
Artemis
Artemis
Witchsandwich
Artemis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,500 Elo+
Party 2
Team Averages
Level 65
1,499 SR
1,452 Elo+

VS

Team Averages
Level 116
1,532 SR
1,455 Elo+
Janus
Janus
 
Janus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
AloiszZ
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 75L
1,420 Elo+
Solo
Hercules
Hercules
SpeccyDedMan
Hercules
Level 126
God Stats
4W - 9L
1,378 SR
Queue Stats
135W - 144L
1,455 Elo+
Solo
Khepri
Khepri
rickblok
Khepri
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 178L
1,411 Elo+
Solo
Hou Yi
Hou Yi
xW0oLFe__-
Hou Yi
Level 125
God Stats
4W - 4L
1,782 SR
Queue Stats
291W - 288L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BobolBan9Z
Scylla
16
6 / 1 / 3
9,472
557
12,920
8,492
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Lefev99
Ymir
12
0 / 0 / 1
7,509
442
983
7,109
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
RequinEX
Ne Zha
15
2 / 1 / 4
8,110
477
5,065
11,054
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
TenienteWolf
Aphrodite
15
1 / 0 / 2
8,818
519
7,852
11,046
7,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
12
0 / 2 / 0
6,313
371
3,049
5,599
1,909
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 6 / 2
7,853
462
8,042
11,354
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
AloiszZ
Arachne
14
2 / 0 / 0
8,204
483
5,983
11,866
6,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SpeccyDedMan
Hercules
15
0 / 2 / 0
9,391
552
4,627
12,411
14,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Khepri
rickblok
Khepri
12
1 / 0 / 0
7,884
464
3,264
6,777
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
xW0oLFe__-
Hou Yi
13
1 / 1 / 2
7,742
455
4,001
4,485
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
4
4
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
6
2
0.17
L
Arachne
AloiszZ
Arachne
2
0
0
2
W
Scylla
BobolBan9Z
Scylla
6
1
3
7.5
W
Ymir
Lefev99
Ymir
0
0
1
0.5
W
Ne Zha
RequinEX
Ne Zha
2
1
4
4
L
Hercules
SpeccyDedMan
Hercules
0
2
0
0
W
Aphrodite
TenienteWolf
Aphrodite
1
0
2
2
W
Artemis
0
2
0
0
L
Khepri
rickblok
Khepri
1
0
0
1
L
Hou Yi
xW0oLFe__-
Hou Yi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,869
Damage
25,917
43,300
Taken
46,893
22,459
Mitigated
32,991
19,762
Healing
16,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,042
200
0
1,000
11,354
4,443
824
6,773
4,269
61,378
0
L
Arachne
AloiszZ
Arachne
5,983
4,681
0
6,076
11,866
6,166
0
4,306
7,458
0
67,004
W
Scylla
BobolBan9Z
Scylla
12,920
1,370
0
1,978
8,492
3,128
0
2,968
5,254
93,114
0
W
Ymir
Lefev99
Ymir
983
362
78
2,472
7,109
5,891
108
1,735
5,302
28,297
0
W
Ne Zha
RequinEX
Ne Zha
5,065
2,122
0
3,667
11,054
4,444
0
2,250
8,676
0
63,516
L
Hercules
SpeccyDedMan
Hercules
4,627
1,503
0
4,680
12,411
14,020
0
6,555
5,778
0
75,782
W
Aphrodite
TenienteWolf
Aphrodite
7,852
461
1,934
8,558
11,046
7,087
0
1,566
9,336
73,640
0
W
Artemis
3,049
585
0
1,075
5,599
1,909
384
2,115
3,426
0
33,529
L
Khepri
rickblok
Khepri
3,264
140
0
2,414
6,777
5,771
0
2,441
4,308
25,533
0
L
Hou Yi
xW0oLFe__-
Hou Yi
4,001
1,283
0
1,920
4,485
2,591
0
1,130
3,325
0
47,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,222
Gold Earned
41,074
493
Minions Killed
461
0
Camps Cleared
0
1,608,279
Distance Traveled
1,606,215
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,853
462
106
6
0
305,132
4
L
Arachne
8,204
483
111
7
0
392,556
0
W
Scylla
9,472
557
159
9
0
327,178
0
W
Ymir
7,509
442
31
2
0
300,790
0
W
Ne Zha
8,110
477
87
5
0
367,284
0
L
Hercules
9,391
552
127
7
0
277,101
0
W
Aphrodite
8,818
519
135
8
0
312,879
3
W
Artemis
6,313
371
81
5
0
300,148
2
L
Khepri
7,884
464
25
1
0
350,269
1
L
Hou Yi
7,742
455
92
5
0
281,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role