Player Matchup

Discordia
Discordia
Shelter3699
Discordia
Level 3
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
ThickLongShaft
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
ToXic C00Ki3
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
kelseygrum
Bellona
Level 8
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 1
Kuzenbo
Kuzenbo
nicolas10345
Kuzenbo
Level 44
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 3L
1,168 Elo+
Party 1
Team Averages
Level 15
1,457 SR
1,377 Elo+

VS

Team Averages
Level 104
1,455 SR
1,495 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ACasualJew
Bastet
Level 103
God Stats
3W - 5L
1,377 SR
Queue Stats
160W - 158L
1,514 Elo+
Solo
Horus
Horus
LD COCHILOCO
Horus
Level 159
God Stats
3W - 1L
1,610 SR
Queue Stats
50W - 34L
1,609 Elo+
Solo
Ganesha
Ganesha
TheWhoster4316
Ganesha
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,301 Elo+
Solo
Ishtar
Ishtar
josekuate
Ishtar
Level 63
God Stats
1W - 0L
1,288 SR
Queue Stats
9W - 4L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Shelter3699
Discordia
8
0 / 4 / 0
5,045
420
4,344
4,690
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 4 / 1
5,899
492
4,384
10,230
4,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
ToXic C00Ki3
Hachiman
8
0 / 5 / 0
4,975
415
1,528
6,359
1,871
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
kelseygrum
Bellona
11
1 / 1 / 3
6,296
525
7,193
10,983
7,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
nicolas10345
Kuzenbo
9
1 / 1 / 0
5,430
453
2,842
10,203
9,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
3 / 0 / 1
7,262
605
8,745
7,280
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
ACasualJew
Bastet
12
7 / 1 / 2
7,626
636
5,920
8,203
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 4
7,263
605
6,974
10,328
6,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 2
5,585
465
1,557
6,859
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
josekuate
Ishtar
10
2 / 3 / 1
6,046
504
4,973
9,092
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
15
15
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
1
3.5
W
Bastet
ACasualJew
Bastet
7
1
2
8
W
3
0
4
5
L
Discordia
Shelter3699
Discordia
0
4
0
0
W
0
2
2
0.5
L
3
4
1
0.88
L
Hachiman
ToXic C00Ki3
Hachiman
0
5
0
0
W
Ishtar
josekuate
Ishtar
2
3
1
0.83
L
Bellona
kelseygrum
Bellona
1
1
3
2.5
L
Kuzenbo
nicolas10345
Kuzenbo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,291
Damage
28,169
42,465
Taken
41,762
25,024
Mitigated
21,043
8,552
Healing
17,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
8,745
533
639
2,263
7,280
2,911
177
2,672
4,608
56,896
0
W
Bastet
ACasualJew
Bastet
5,920
2,282
0
5,316
8,203
2,803
0
271
7,893
0
52,508
W
6,974
2,710
80
5,232
10,328
6,974
35
1,965
8,060
0
45,285
L
Discordia
Shelter3699
Discordia
4,344
863
0
500
4,690
1,129
0
0
4,383
27,806
0
W
1,557
409
0
1,521
6,859
5,110
108
739
5,940
12,498
0
L
4,384
2,255
0
1,529
10,230
4,386
0
2,184
8,046
0
42,064
L
Hachiman
ToXic C00Ki3
Hachiman
1,528
926
0
108
6,359
1,871
0
543
5,697
0
12,918
W
Ishtar
josekuate
Ishtar
4,973
3,260
0
2,856
9,092
3,245
0
1,539
7,389
0
40,761
L
Bellona
kelseygrum
Bellona
7,193
3,060
0
3,663
10,983
7,748
0
554
10,102
0
38,107
L
Kuzenbo
nicolas10345
Kuzenbo
2,842
1,040
0
2,752
10,203
9,890
7
7,021
3,182
24,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,645
Gold Earned
33,782
209
Minions Killed
324
0
Camps Cleared
0
1,222,388
Distance Traveled
1,188,073
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,262
605
97
8
0
215,823
0
W
Bastet
7,626
636
81
7
0
280,018
2
W
Horus
7,263
605
74
6
0
279,165
1
L
Discordia
5,045
420
40
3
0
247,837
0
W
Ganesha
5,585
465
3
0
0
225,892
0
L
Set
5,899
492
58
5
0
260,731
0
L
Hachiman
4,975
415
22
2
0
225,052
0
W
Ishtar
6,046
504
69
6
0
187,175
0
L
Bellona
6,296
525
67
6
0
249,214
1
L
Kuzenbo
5,430
453
22
2
0
239,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role