Player Matchup

Janus
Janus
Amonmoo
Janus
Level 42
God Stats
1W - 2L
1,649 SR
Queue Stats
40W - 47L
1,397 Elo+
Party 1
Medusa
Medusa
Azimuffin
Medusa
Level 93
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 23L
1,310 Elo+
Solo
Thanatos
Thanatos
LinkLauncher180
Thanatos
Level 66
God Stats
8W - 8L
1,547 SR
Queue Stats
25W - 23L
1,463 Elo+
Party 1
Ravana
Ravana
QuaidUncleson
Ravana
Level 122
God Stats
0W - 1L
1,604 SR
Queue Stats
4W - 4L
1,464 Elo+
Party 1
Bacchus
Bacchus
Sooouup
Bacchus
Level 16
God Stats
1W - 5L
1,296 SR
Queue Stats
13W - 15L
1,315 Elo+
Party 1
Team Averages
Level 68
1,476 SR
1,390 Elo+

VS

Team Averages
Level 80
1,455 SR
1,417 Elo+
Chronos
Chronos
KindaKirby-
Chronos
Level 100
God Stats
6W - 4L
1,502 SR
Queue Stats
212W - 180L
1,475 Elo+
Party 2
Neith
Neith
Mokuboi3798
Neith
Level 107
God Stats
7W - 6L
1,411 SR
Queue Stats
164W - 151L
1,460 Elo+
Solo
Charon
Charon
She-Luv-_-Jay
Charon
Level 49
God Stats
16W - 8L
1,555 SR
Queue Stats
177W - 153L
1,501 Elo+
Party 2
Anubis
Anubis
TheEdgyKevy
Anubis
Level 106
God Stats
8W - 16L
1,352 SR
Queue Stats
274W - 278L
1,454 Elo+
Solo
Fenrir
Fenrir
bancrobin
Fenrir
Level 36
God Stats
5W - 2L
1,454 SR
Queue Stats
28W - 59L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Amonmoo
Janus
10
0 / 3 / 1
5,766
524
3,848
7,480
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Azimuffin
Medusa
8
0 / 2 / 0
4,997
454
3,711
6,198
2,096
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
9
4 / 4 / 0
5,698
518
6,668
11,518
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 5 / 1
5,900
536
6,894
9,108
3,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bacchus
Sooouup
Bacchus
7
0 / 1 / 2
4,920
447
3,048
7,747
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KindaKirby-
Chronos
9
2 / 2 / 1
5,621
511
4,078
5,822
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 1
6,480
589
6,641
8,158
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

9
1 / 0 / 2
6,187
562
2,487
5,963
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
12
9 / 2 / 2
8,063
733
10,850
9,484
4,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
bancrobin
Fenrir
9
1 / 2 / 2
5,367
488
3,756
9,126
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
15
15
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
Amonmoo
Janus
0
3
1
0.17
L
Medusa
Azimuffin
Medusa
0
2
0
0
W
Chronos
KindaKirby-
Chronos
2
2
1
1.25
L
Thanatos
4
4
0
1
W
2
1
1
2.5
L
2
5
1
0.5
W
1
0
2
2
L
Bacchus
Sooouup
Bacchus
0
1
2
1
W
Anubis
9
2
2
5
W
Fenrir
bancrobin
Fenrir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,169
Damage
27,812
42,051
Taken
38,553
17,562
Mitigated
16,445
11,900
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Amonmoo
Janus
3,848
143
0
1,020
7,480
2,260
0
1,268
6,212
35,781
0
L
Medusa
Azimuffin
Medusa
3,711
1,423
0
1,932
6,198
2,096
13
3,487
2,711
0
35,589
W
Chronos
KindaKirby-
Chronos
4,078
1,734
0
1,128
5,822
2,144
0
1,066
4,756
34,327
0
L
Thanatos
6,668
1,842
0
6,552
11,518
3,454
0
3,940
7,578
0
28,805
W
6,641
2,136
0
2,429
8,158
2,695
0
3,349
4,527
0
44,946
L
6,894
1,916
0
1,184
9,108
3,608
0
4,705
4,403
0
33,296
W
2,487
433
0
1,724
5,963
4,551
0
1,322
4,641
19,754
0
L
Bacchus
Sooouup
Bacchus
3,048
629
0
1,212
7,747
6,144
0
4,015
3,732
8,684
0
W
Anubis
10,850
910
0
5,286
9,484
4,107
264
553
8,913
56,728
0
W
Fenrir
bancrobin
Fenrir
3,756
961
0
862
9,126
2,948
138
278
8,820
0
25,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,281
Gold Earned
31,718
241
Minions Killed
284
0
Camps Cleared
0
1,102,744
Distance Traveled
1,034,823
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,766
524
72
7
0
210,890
0
L
Medusa
4,997
454
51
5
0
211,955
0
W
Chronos
5,621
511
58
5
0
189,649
0
L
Thanatos
5,698
518
45
4
0
235,685
0
W
Neith
6,480
589
70
6
0
204,513
2
L
Ravana
5,900
536
61
6
0
215,817
0
W
Charon
6,187
562
22
2
0
186,612
1
L
Bacchus
4,920
447
12
1
0
228,397
0
W
Anubis
8,063
733
97
9
0
202,298
0
W
Fenrir
5,367
488
37
3
0
251,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role