Player Matchup

Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Blackjuanito
Chernobog
Level 116
God Stats
3W - 4L
1,651 SR
Queue Stats
48W - 55L
1,407 Elo+
Solo
Ra
Ra
EXTRA_TOXIC_FANG
Ra
Level 156
God Stats
10W - 6L
1,689 SR
Queue Stats
421W - 410L
1,538 Elo+
Solo
Pele
Pele
PumpkinEmu59406
Pele
Level 83
God Stats
9W - 13L
1,511 SR
Queue Stats
358W - 335L
1,478 Elo+
Solo
Team Averages
Level 126
1,570 SR
1,485 Elo+

VS

Team Averages
Level 94
1,517 SR
1,535 Elo+
Chronos
Chronos
 
Chronos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BlankFTP
Pele
Level 50
God Stats
7W - 4L
1,606 SR
Queue Stats
44W - 42L
1,507 Elo+
Party 1
Scylla
Scylla
Madmike543
Scylla
Level 69
God Stats
6W - 1L
1,572 SR
Queue Stats
31W - 22L
1,621 Elo+
Solo
Achilles
Achilles
X BlackMage X
Achilles
Level 109
God Stats
3W - 1L
1,425 SR
Queue Stats
34W - 33L
1,523 Elo+
Solo
Serqet
Serqet
nickleless
Serqet
Level 86
God Stats
2W - 3L
1,481 SR
Queue Stats
86W - 80L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 1 / 2
5,577
507
4,091
9,589
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
 
Ao Kuang
9
1 / 0 / 0
5,247
477
2,737
7,571
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Blackjuanito
Chernobog
9
1 / 2 / 0
5,205
473
3,986
5,495
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 0
4,450
405
129
2,861
1,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 0 / 0
7,811
710
5,923
9,610
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 1 / 0
5,466
497
1,751
5,531
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
11
3 / 0 / 0
6,318
574
4,760
9,156
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
Madmike543
Scylla
10
1 / 1 / 0
6,132
557
2,710
3,171
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
X BlackMage X
Achilles
10
0 / 2 / 0
5,690
517
4,829
10,389
6,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
nickleless
Serqet
9
0 / 0 / 1
5,299
482
3,168
6,072
4,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
4
5
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
2
1
L
Ao Kuang
 
Ao Kuang
1
0
0
1
W
Chronos
 
Chronos
0
1
0
0
L
Chernobog
Blackjuanito
Chernobog
1
2
0
0.5
W
Pele
3
0
0
3
L
0
2
0
0
W
Scylla
Madmike543
Scylla
1
1
0
1
L
2
0
0
2
W
Achilles
X BlackMage X
Achilles
0
2
0
0
W
Serqet
nickleless
Serqet
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,866
Damage
17,218
35,126
Taken
34,319
13,845
Mitigated
17,447
13,274
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,091
1,343
0
2,494
9,589
5,569
0
2,041
7,388
0
24,298
L
Ao Kuang
 
Ao Kuang
2,737
165
0
3,363
7,571
2,052
0
938
6,289
22,864
0
W
Chronos
 
Chronos
1,751
674
0
1,558
5,531
1,664
604
926
4,605
31,303
0
L
Chernobog
Blackjuanito
Chernobog
3,986
2,052
0
1,622
5,495
1,396
0
738
4,639
0
31,149
W
Pele
4,760
1,449
0
2,780
9,156
3,643
0
200
8,956
0
63,220
L
129
0
0
396
2,861
1,190
0
330
2,379
14,411
0
W
Scylla
Madmike543
Scylla
2,710
200
0
744
3,171
934
0
904
2,193
45,783
0
L
5,923
1,915
0
5,399
9,610
3,638
0
0
9,610
0
60,997
W
Achilles
X BlackMage X
Achilles
4,829
1,295
0
1,806
10,389
6,858
0
0
10,389
0
34,023
W
Serqet
nickleless
Serqet
3,168
977
0
1,465
6,072
4,348
240
762
5,310
0
16,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,290
Gold Earned
28,905
255
Minions Killed
299
0
Camps Cleared
0
1,048,282
Distance Traveled
1,078,313
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,577
507
29
3
0
225,643
3
L
Ao Kuang
5,247
477
48
4
0
281,598
4
W
Chronos
5,466
497
63
6
0
145,259
0
L
Chernobog
5,205
473
49
4
0
228,049
4
W
Pele
6,318
574
81
7
0
255,039
0
L
Ra
4,450
405
23
2
0
81,074
0
W
Scylla
6,132
557
89
8
0
225,198
2
L
Pele
7,811
710
106
10
0
231,918
2
W
Achilles
5,690
517
42
4
0
208,179
0
W
Serqet
5,299
482
24
2
0
244,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role