Player Matchup

Neith
Neith
CrackedPipeJoe
Neith
Level 94
God Stats
1W - 0L
1,496 SR
Queue Stats
1W - 2L
1,228 Elo+
Party 2
Nox
Nox
Gvcci Hucci
Nox
Level 129
God Stats
12W - 17L
1,389 SR
Queue Stats
741W - 730L
1,401 Elo+
Solo
Xing Tian
Xing Tian
Kingmorrow
Xing Tian
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,367 Elo+
Party 2
Surtr
Surtr
KyngxKL
Surtr
Level 68
God Stats
7W - 3L
1,681 SR
Queue Stats
45W - 57L
1,354 Elo+
Party 2
Thanatos
Thanatos
Masterfreshaa
Thanatos
Level 78
God Stats
1W - 1L
1,330 SR
Queue Stats
8W - 7L
1,476 Elo+
Solo
Team Averages
Level 90
1,479 SR
1,365 Elo+

VS

Team Averages
Level 85
1,481 SR
1,471 Elo+
Mercury
Mercury
 
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
LeakyLadttv
Chiron
Level 122
God Stats
1W - 6L
1,153 SR
Queue Stats
132W - 139L
1,378 Elo+
Solo
Janus
Janus
Ledfarmer009
Janus
Level 105
God Stats
2W - 2L
1,604 SR
Queue Stats
105W - 93L
1,522 Elo+
Solo
Hercules
Hercules
Zeusdagod92
Hercules
Level 16
God Stats
2W - 2L
1,489 SR
Queue Stats
3W - 5L
1,381 Elo+
Party 1
Yemoja
Yemoja
aztaz
Yemoja
Level 96
God Stats
43W - 33L
1,659 SR
Queue Stats
58W - 43L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,822
489
11,457
11,275
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 0 / 5
9,858
616
6,589
7,377
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
Kingmorrow
Xing Tian
10
0 / 1 / 3
6,971
436
2,432
15,188
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
KyngxKL
Surtr
14
1 / 0 / 2
9,133
571
7,639
10,821
11,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Masterfreshaa
Thanatos
18
14 / 0 / 3
10,948
684
14,742
13,039
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 7 / 0
6,763
423
3,179
14,811
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
12
2 / 5 / 1
7,088
443
10,372
14,154
4,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 1
7,885
493
3,907
6,952
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Zeusdagod92
Hercules
11
0 / 2 / 0
6,366
398
3,332
13,348
12,394
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
aztaz
Yemoja
11
0 / 3 / 2
7,271
454
5,764
15,641
10,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
3
3
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
7
0
0
W
1
2
4
1.5
W
3
0
5
5.5
W
Xing Tian
Kingmorrow
Xing Tian
0
1
3
1.5
W
Surtr
KyngxKL
Surtr
1
0
2
2
L
Chiron
2
5
1
0.5
L
1
2
1
0.75
W
Thanatos
Masterfreshaa
Thanatos
14
0
3
15.5
L
Hercules
Zeusdagod92
Hercules
0
2
0
0
L
Yemoja
aztaz
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,859
Damage
26,554
57,700
Taken
64,906
36,720
Mitigated
34,511
22,453
Healing
14,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,179
2,129
0
1,400
14,811
4,441
0
1,963
12,848
0
39,351
W
11,457
3,974
0
2,963
11,275
4,264
728
2,330
8,941
0
62,219
W
6,589
162
0
1,402
7,377
3,558
644
1,988
5,261
80,708
0
W
Xing Tian
Kingmorrow
Xing Tian
2,432
382
0
2,192
15,188
11,617
86
3,146
11,962
16,862
0
W
Surtr
KyngxKL
Surtr
7,639
2,478
0
2,102
10,821
11,167
378
865
9,874
338
61,360
L
Chiron
10,372
4,371
776
1,925
14,154
4,963
986
1,047
13,107
0
55,158
L
3,907
374
0
1,712
6,952
2,460
0
657
6,295
63,201
0
W
Thanatos
Masterfreshaa
Thanatos
14,742
4,253
0
13,794
13,039
6,114
58
1,006
11,991
0
109,327
L
Hercules
Zeusdagod92
Hercules
3,332
2,006
0
1,774
13,348
12,394
0
2,410
10,938
0
31,362
L
Yemoja
aztaz
Yemoja
5,764
1,059
2,545
4,465
15,641
10,253
184
3,077
12,564
26,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,732
Gold Earned
35,373
486
Minions Killed
371
0
Camps Cleared
0
1,588,859
Distance Traveled
1,542,567
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,763
423
69
4
0
365,384
0
W
Neith
7,822
489
88
6
0
313,211
0
W
Nox
9,858
616
148
9
0
320,115
5
W
Xing Tian
6,971
436
29
2
0
268,752
0
W
Surtr
9,133
571
85
5
0
283,206
0
L
Chiron
7,088
443
74
5
0
264,363
0
L
Janus
7,885
493
139
9
0
315,262
0
W
Thanatos
10,948
684
136
9
0
403,575
0
L
Hercules
6,366
398
51
3
0
296,118
0
L
Yemoja
7,271
454
38
2
0
301,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role