Player Matchup

Bacchus
Bacchus
Silver IV
BringMeTheShrew
Bacchus
Silver IV
Level 85
God Stats
24W - 29L
1,430 SR
Queue Stats
162W - 175L
1,108 MMR
Solo
Camazotz
Camazotz
Silver I
KayaFiend
Camazotz
Silver I
Level 136
God Stats
46W - 36L
1,379 SR
Queue Stats
417W - 420L
1,196 MMR
Solo
Janus
Janus
Silver I
SaucyWhen
Janus
Silver I
Level 87
God Stats
5W - 8L
1,381 SR
Queue Stats
136W - 144L
1,193 MMR
Solo
Sol
Sol
Bronze IV
YourTypicalGoon
Sol
Bronze IV
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 192L
1,046 MMR
Solo
Zeus
Zeus
Silver II
intoxicatd_savag
Zeus
Silver II
Level 66
God Stats
167W - 146L
1,534 SR
Queue Stats
198W - 211L
1,048 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,445 SR
1,118 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,466 SR
1,204 MMR
Eset
Eset
Silver I
 
Eset
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Atomic_L1nk
Baron Samedi
Silver I
Level 124
God Stats
61W - 62L
1,496 SR
Queue Stats
803W - 848L
1,170 MMR
Solo
Da Ji
Da Ji
Silver I
Brimstone19709
Da Ji
Silver I
Level 101
God Stats
3W - 2L
1,428 SR
Queue Stats
202W - 219L
1,169 MMR
Solo
Danzaburou
Danzaburou
Silver II
DoYaDirty
Danzaburou
Silver II
Level 103
God Stats
37W - 26L
1,595 SR
Queue Stats
172W - 198L
995 MMR
Solo
Artio
Artio
Silver I
GROOVYUZA 9
Artio
Silver I
Level 105
God Stats
8W - 16L
1,312 SR
Queue Stats
659W - 693L
1,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,489
499
4,358
4,829
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
KayaFiend
Camazotz
11
1 / 0 / 1
5,860
533
1,786
7,041
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
SaucyWhen
Janus
10
0 / 3 / 2
6,018
547
4,200
7,354
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,336
485
2,076
4,823
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 2 / 1
6,146
559
4,700
6,303
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThanatosKaliRaijin

VS

Bans
ArachneThorSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
1 / 2 / 2
6,512
592
4,145
6,209
2,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Atomic_L1nk
Baron Samedi
10
1 / 1 / 0
5,969
543
3,517
5,033
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 1
6,360
578
3,260
7,232
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
DoYaDirty
Danzaburou
9
1 / 0 / 0
5,629
512
2,484
4,564
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 1
5,530
503
1,468
9,778
5,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
4
Kills
6
6
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
2
2
1
W
Baron Samedi
Atomic_L1nk
Baron Samedi
1
1
0
1
W
3
1
1
3.5
L
0
0
1
0.5
W
Danzaburou
DoYaDirty
Danzaburou
1
0
0
1
W
0
0
1
0.5
L
Camazotz
KayaFiend
Camazotz
1
0
1
1.5
L
Janus
SaucyWhen
Janus
0
3
2
0.33
L
0
1
1
0.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,120
Damage
14,874
30,350
Taken
32,816
12,778
Mitigated
15,209
10,874
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
4,145
355
77
2,967
6,209
2,610
170
3,746
2,445
45,010
0
W
Baron Samedi
Atomic_L1nk
Baron Samedi
3,517
170
590
1,706
5,033
2,248
0
2,308
2,649
40,465
0
W
3,260
478
0
496
7,232
2,831
0
1,612
5,594
0
39,847
L
4,358
686
0
1,616
4,829
4,065
0
2,714
2,115
12,287
0
W
Danzaburou
DoYaDirty
Danzaburou
2,484
975
0
1,608
4,564
1,615
754
1,465
3,099
0
38,230
W
1,468
298
0
3,520
9,778
5,905
0
5,919
3,763
7,503
0
L
Camazotz
KayaFiend
Camazotz
1,786
500
0
2,475
7,041
2,241
0
227
6,814
0
39,603
L
Janus
SaucyWhen
Janus
4,200
650
0
2,030
7,354
2,761
0
3,149
4,205
50,440
0
L
2,076
956
0
2,408
4,823
1,692
1,100
269
4,554
25,536
4,412
L
4,700
528
0
2,345
6,303
2,019
0
2,771
3,532
35,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,849
Gold Earned
30,000
278
Minions Killed
265
0
Camps Cleared
0
1,061,463
Distance Traveled
1,040,112
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,512
592
70
6
0
189,844
5
W
Baron Samedi
5,969
543
69
6
0
179,028
4
W
Da Ji
6,360
578
61
6
0
234,790
0
L
Bacchus
5,489
499
13
1
0
218,690
4
W
Danzaburou
5,629
512
58
5
0
203,390
0
W
Artio
5,530
503
7
1
0
233,060
4
L
Camazotz
5,860
533
56
5
0
225,398
0
L
Janus
6,018
547
93
8
0
192,348
0
L
Sol
5,336
485
56
5
0
213,368
0
L
Zeus
6,146
559
60
5
0
211,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role