Player Matchup

Chang'e
Chang'e
Dazuii
Chang'e
Level 122
God Stats
5W - 8L
1,242 SR
Queue Stats
353W - 359L
1,404 Elo+
Solo
Pele
Pele
FadedCDXXFreak
Pele
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
367W - 413L
1,446 Elo+
Solo
Cabrakan
Cabrakan
Guxxi223
Cabrakan
Level 43
God Stats
1W - 1L
1,588 SR
Queue Stats
14W - 26L
1,042 Elo+
Solo
Charon
Charon
iGambitX23
Charon
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 59L
1,436 Elo+
Solo
Jing Wei
Jing Wei
tacosnub
Jing Wei
Level 28
God Stats
3W - 2L
1,486 SR
Queue Stats
50W - 93L
1,249 Elo+
Solo
Team Averages
Level 85
1,463 SR
1,315 Elo+

VS

Team Averages
Level 83
1,464 SR
1,364 Elo+
Fafnir
Fafnir
Decapitari007
Fafnir
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 154L
1,452 Elo+
Solo
Zeus
Zeus
Gaaaaa
Zeus
Level 26
God Stats
1W - 2L
1,682 SR
Queue Stats
33W - 60L
1,311 Elo+
Solo
Set
Set
NovaLyn
Set
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
65W - 65L
1,368 Elo+
Solo
Sylvanus
Sylvanus
dedogdakota
Sylvanus
Level 44
God Stats
0W - 1L
1,135 SR
Queue Stats
10W - 31L
1,249 Elo+
Solo
Cernunnos
Cernunnos
vanillagurrillaa
Cernunnos
Level 129
God Stats
5W - 6L
1,504 SR
Queue Stats
157W - 183L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dazuii
Chang'e
19
3 / 0 / 13
11,517
768
13,448
12,994
8,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
11 / 4 / 8
12,237
816
24,054
19,627
10,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
Guxxi223
Cabrakan
17
1 / 3 / 11
11,249
750
6,238
19,311
34,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
iGambitX23
Charon
17
1 / 2 / 13
11,531
769
14,920
16,225
19,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
tacosnub
Jing Wei
18
3 / 3 / 8
10,961
731
14,904
16,346
9,912
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 10
9,931
662
7,905
23,084
33,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
Gaaaaa
Zeus
18
4 / 4 / 4
10,643
710
25,852
13,380
6,269
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Set
15
3 / 5 / 5
8,893
593
15,263
12,780
8,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
dedogdakota
Sylvanus
20
3 / 1 / 7
10,120
675
4,738
18,553
16,443
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cernunnos
15
2 / 4 / 4
8,948
597
11,951
11,750
5,473
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
42
19
Kills
12
12
Deaths
19
53
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dazuii
Chang'e
3
0
13
9.5
L
0
5
10
1
W
11
4
8
3.75
L
Zeus
Gaaaaa
Zeus
4
4
4
1.5
W
Cabrakan
Guxxi223
Cabrakan
1
3
11
2.17
L
Set
3
5
5
1.1
L
Sylvanus
dedogdakota
Sylvanus
3
1
7
6.5
W
Charon
iGambitX23
Charon
1
2
13
3.75
W
Jing Wei
tacosnub
Jing Wei
3
3
8
2.33
L
Cernunnos
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,564
Damage
65,709
84,503
Taken
79,547
83,370
Mitigated
69,673
45,182
Healing
23,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dazuii
Chang'e
13,448
1,506
23,502
9,481
12,994
8,773
1,724
7,007
5,987
29,398
0
L
7,905
3,444
2,635
3,215
23,084
33,300
0
10,399
12,685
17,918
0
W
24,054
4,681
926
4,435
19,627
10,916
3,909
8,880
10,747
0
48,180
L
Zeus
Gaaaaa
Zeus
25,852
1,640
1,450
1,671
13,380
6,269
0
5,271
8,109
52,783
0
W
Cabrakan
Guxxi223
Cabrakan
6,238
273
529
2,947
19,311
34,294
560
7,220
12,091
16,032
0
L
Set
15,263
6,048
446
2,598
12,780
8,188
0
4,364
8,416
0
19,986
L
Sylvanus
dedogdakota
Sylvanus
4,738
2,621
4,307
4,687
18,553
16,443
0
9,968
8,585
18,866
0
W
Charon
iGambitX23
Charon
14,920
1,037
512
2,319
16,225
19,475
0
7,337
8,888
28,433
0
W
Jing Wei
tacosnub
Jing Wei
14,904
10,998
188
343
16,346
9,912
1,492
8,051
8,295
0
31,349
L
Cernunnos
11,951
2,662
1,658
504
11,750
5,473
0
4,604
7,146
0
29,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,495
Gold Earned
48,535
189
Minions Killed
159
0
Camps Cleared
0
1,329,099
Distance Traveled
1,213,866
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,517
768
56
4
0
304,807
0
L
Fafnir
9,931
662
14
1
0
222,034
0
W
Pele
12,237
816
57
4
0
280,545
0
L
Zeus
10,643
710
73
5
0
275,317
0
W
Cabrakan
11,249
750
21
1
0
222,041
0
L
Set
8,893
593
8
1
0
231,382
1
L
Sylvanus
10,120
675
30
2
0
251,320
0
W
Charon
11,531
769
15
1
0
292,700
0
W
Jing Wei
10,961
731
40
3
0
229,006
0
L
Cernunnos
8,948
597
34
2
0
233,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role