Player Matchup

Izanami
Izanami
InfinitexRagez
Izanami
Level 76
God Stats
1W - 0L
1,549 SR
Queue Stats
4W - 13L
1,069 Elo+
Party 1
Mercury
Mercury
ShadowGear28
Mercury
Level 8
God Stats
1W - 6L
1,180 SR
Queue Stats
4W - 17L
1,161 Elo+
Party 1
Ares
Ares
Zeal15
Ares
Level 45
God Stats
2W - 1L
1,117 SR
Queue Stats
3W - 9L
996 Elo+
Party 1
Team Averages
Level 43
1,282 SR
1,075 Elo+

VS

Team Averages
Level 62
1,509 SR
1,280 Elo+
Cthulhu
Cthulhu
Cricket5438
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 68L
1,299 Elo+
Solo
Danzaburou
Danzaburou
k3nobyy212
Danzaburou
Level 46
God Stats
13W - 9L
1,545 SR
Queue Stats
54W - 69L
1,255 Elo+
Solo
Freya
Freya
tougou555
Freya
Level 101
God Stats
9W - 22L
1,480 SR
Queue Stats
166W - 206L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 4
14,572
767
20,327
18,175
9,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
ShadowGear28
Mercury
16
3 / 4 / 5
13,378
704
13,010
15,339
7,897
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Zeal15
Ares
16
2 / 2 / 7
13,051
687
5,817
17,785
21,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cricket5438
Cthulhu
17
4 / 2 / 2
13,538
713
13,703
21,707
27,559
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
k3nobyy212
Danzaburou
13
1 / 8 / 6
12,545
660
14,980
19,129
8,417
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
tougou555
Freya
16
2 / 2 / 5
13,104
690
13,596
13,553
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
12
Kills
7
7
Deaths
12
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cricket5438
Cthulhu
4
2
2
2.5
W
7
1
4
9
W
Mercury
ShadowGear28
Mercury
3
4
5
1.38
W
Ares
Zeal15
Ares
2
2
7
2.75
L
Danzaburou
k3nobyy212
Danzaburou
1
8
6
0.5
L
Freya
tougou555
Freya
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,154
Damage
42,279
51,299
Taken
54,389
39,184
Mitigated
41,992
10,582
Healing
14,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cricket5438
Cthulhu
13,703
339
558
6,015
21,707
27,559
12
3,372
18,335
55,893
572
W
20,327
15,583
487
6,118
18,175
9,565
2,396
10,240
7,935
0
93,691
W
Mercury
ShadowGear28
Mercury
13,010
6,634
0
1,365
15,339
7,897
468
7,233
8,106
0
39,534
W
Ares
Zeal15
Ares
5,817
613
0
2,612
17,785
21,722
165
9,341
8,444
22,407
0
L
Danzaburou
k3nobyy212
Danzaburou
14,980
5,777
0
1,395
19,129
8,417
2,616
1,767
17,362
0
55,885
L
Freya
tougou555
Freya
13,596
4,234
403
5,736
13,553
6,016
336
1,360
12,193
57,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,001
Gold Earned
39,187
177
Minions Killed
199
0
Camps Cleared
0
1,028,946
Distance Traveled
928,448
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,538
713
55
3
0
327,739
11
W
Izanami
14,572
767
109
6
0
306,604
0
W
Mercury
13,378
704
40
2
0
381,713
0
W
Ares
13,051
687
28
1
0
340,629
0
L
Danzaburou
12,545
660
52
3
0
280,292
0
L
Freya
13,104
690
92
5
0
320,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role