Player Matchup

Xing Tian
Xing Tian
Silver II
AudioChurro
Xing Tian
Silver II
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 89L
1,066 MMR
Solo
Martichoras
Martichoras
Silver II
DarkLeoNel
Martichoras
Silver II
Level 119
God Stats
5W - 2L
1,714 SR
Queue Stats
76W - 76L
1,124 MMR
Solo
Hades
Hades
Silver III
Itsfrmarcus
Hades
Silver III
Level 67
God Stats
3W - 3L
1,723 SR
Queue Stats
149W - 174L
1,108 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Mootx19
Cu Chulainn
Silver III
Level 121
God Stats
2W - 2L
1,289 SR
Queue Stats
16W - 30L
1,057 MMR
Solo
Ne Zha
Ne Zha
Gold IV
zFerchsx-
Ne Zha
Gold IV
Level 107
God Stats
3W - 5L
1,552 SR
Queue Stats
133W - 140L
1,074 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,556 SR
1,086 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,507 SR
1,299 MMR
Sun Wukong
Sun Wukong
Silver III
 
Sun Wukong
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
 
Xbalanque
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
ItsBrachydios
Sol
Silver II
Level 106
God Stats
1W - 4L
1,349 SR
Queue Stats
104W - 125L
1,078 MMR
Party 2
Khepri
Khepri
Silver III
Lunnyxv
Khepri
Silver III
Level 99
God Stats
8W - 13L
1,438 SR
Queue Stats
104W - 125L
1,014 MMR
Party 2
Ao Kuang
Ao Kuang
Gold IV
UrieLc
Ao Kuang
Gold IV
Level 129
God Stats
17W - 7L
1,746 SR
Queue Stats
82W - 80L
1,404 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AudioChurro
Xing Tian
10
1 / 0 / 6
6,853
527
2,168
8,745
7,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Martichoras
DarkLeoNel
Martichoras
13
4 / 1 / 3
8,232
633
8,643
6,299
2,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
5 / 1 / 1
8,304
639
9,203
7,985
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Mootx19
Cu Chulainn
12
1 / 1 / 0
8,221
632
7,638
10,478
8,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
zFerchsx-
Ne Zha
13
1 / 1 / 3
7,574
583
5,156
10,690
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MauiPeleArachne

VS

Bans
SusanoMorgan Le FayBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 1 / 2
6,888
530
4,372
11,158
7,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
 
Xbalanque
8
0 / 4 / 2
5,673
436
1,882
7,842
2,592
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 4 / 0
6,377
491
3,314
9,747
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Lunnyxv
Khepri
9
0 / 3 / 1
5,725
440
2,191
8,021
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
UrieLc
Ao Kuang
12
3 / 0 / 0
6,796
523
5,060
12,206
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
4
4
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
2
1
L
Xbalanque
 
Xbalanque
0
4
2
0.25
W
Xing Tian
AudioChurro
Xing Tian
1
0
6
4
W
Martichoras
DarkLeoNel
Martichoras
4
1
3
5.5
L
1
4
0
0.25
W
5
1
1
5.5
L
Khepri
Lunnyxv
Khepri
0
3
1
0.17
W
Cu Chulainn
Mootx19
Cu Chulainn
1
1
0
1
L
Ao Kuang
UrieLc
Ao Kuang
3
0
0
3
W
Ne Zha
zFerchsx-
Ne Zha
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,808
Damage
16,819
44,197
Taken
48,974
27,026
Mitigated
24,872
14,097
Healing
13,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,372
805
0
4,254
11,158
7,838
0
1,445
9,627
376
45,065
L
Xbalanque
 
Xbalanque
1,882
921
0
1,209
7,842
2,592
0
1,242
6,548
0
27,982
W
Xing Tian
AudioChurro
Xing Tian
2,168
365
0
1,370
8,745
7,198
72
1,872
6,873
20,600
0
W
Martichoras
DarkLeoNel
Martichoras
8,643
4,287
0
2,459
6,299
2,825
1,285
2,378
3,921
0
71,043
L
3,314
1,415
0
2,723
9,747
3,363
0
5,101
4,224
43,043
0
W
9,203
411
1,081
4,699
7,985
4,231
0
3,862
4,123
59,354
0
L
Khepri
Lunnyxv
Khepri
2,191
282
202
1,617
8,021
6,326
0
1,833
6,162
17,201
0
W
Cu Chulainn
Mootx19
Cu Chulainn
7,638
1,442
0
1,646
10,478
8,282
0
1,733
8,745
0
54,558
L
Ao Kuang
UrieLc
Ao Kuang
5,060
1,233
0
3,401
12,206
4,753
0
1,044
11,042
47,468
1,385
W
Ne Zha
zFerchsx-
Ne Zha
5,156
1,607
0
2,842
10,690
4,490
0
2,207
8,483
0
70,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,184
Gold Earned
31,459
447
Minions Killed
323
0
Camps Cleared
0
1,311,961
Distance Traveled
1,247,273
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,888
530
93
7
0
264,055
3
L
Xbalanque
5,673
436
52
4
0
227,741
10
W
Xing Tian
6,853
527
39
3
0
246,374
2
W
Martichoras
8,232
633
95
7
0
245,781
2
L
Sol
6,377
491
82
6
0
211,194
0
W
Hades
8,304
639
113
9
0
247,668
0
L
Khepri
5,725
440
13
1
0
248,166
0
W
Cu Chulainn
8,221
632
97
7
0
262,201
0
L
Ao Kuang
6,796
523
83
6
0
296,117
0
W
Ne Zha
7,574
583
103
8
0
309,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role