Player Matchup

Thoth
Thoth
Finesse_On_You
Thoth
Level 109
God Stats
0W - 1L
1,783 SR
Queue Stats
9W - 12L
1,465 Elo+
Party 1
Geb
Geb
LILfloorboard
Geb
Level 128
God Stats
57W - 59L
1,530 SR
Queue Stats
169W - 154L
1,512 Elo+
Party 1
Chaac
Chaac
LuciferMilcom564
Chaac
Level 156
God Stats
3W - 4L
1,369 SR
Queue Stats
25W - 37L
1,420 Elo+
Party 1
Team Averages
Level 131
1,561 SR
1,466 Elo+

VS

Team Averages
Level 101
1,616 SR
1,546 Elo+
Cliodhna
Cliodhna
ButteryDannerz
Cliodhna
Level 97
God Stats
38W - 10L
1,727 SR
Queue Stats
297W - 108L
1,693 Elo+
Solo
Hercules
Hercules
Shadowmaster2
Hercules
Level 104
God Stats
31W - 38L
1,602 SR
Queue Stats
254W - 246L
1,542 Elo+
Solo
Vulcan
Vulcan
XxCerberus_
Vulcan
Level 101
God Stats
32W - 31L
1,518 SR
Queue Stats
660W - 707L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,791
679
2,931
5,853
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 0
6,441
644
1,764
7,252
4,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
6,419
642
1,927
6,673
5,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
3 / 0 / 5
8,261
826
4,165
2,908
1,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Shadowmaster2
Hercules
10
1 / 0 / 6
7,582
758
5,557
7,347
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
11
4 / 0 / 3
8,525
853
7,313
2,579
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
3
0
5
5.5
L
0
3
0
0
L
0
2
0
0
L
0
3
0
0
W
Hercules
Shadowmaster2
Hercules
1
0
6
4
W
Vulcan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,622
Damage
17,035
19,778
Taken
12,834
12,201
Mitigated
7,500
2,482
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
4,165
315
0
1,082
2,908
1,099
378
728
2,141
0
19,651
L
2,931
107
0
486
5,853
1,945
0
2,829
2,814
31,784
0
L
1,764
74
0
181
7,252
4,490
0
2,522
4,380
7,032
0
L
1,927
159
0
1,815
6,673
5,766
0
2,143
4,110
0
14,073
W
Hercules
Shadowmaster2
Hercules
5,557
1,681
0
2,518
7,347
5,416
597
2,189
4,962
0
16,361
W
Vulcan
7,313
3,915
0
0
2,579
985
224
1,799
702
40,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,651
Gold Earned
24,368
77
Minions Killed
110
0
Camps Cleared
0
539,941
Distance Traveled
616,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,261
826
33
3
0
192,487
0
L
Thoth
6,791
679
57
6
0
165,424
0
L
Geb
6,441
644
4
0
0
214,603
0
L
Chaac
6,419
642
16
2
0
159,914
0
W
Hercules
7,582
758
17
2
0
215,676
0
W
Vulcan
8,525
853
60
6
0
208,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role