Player Matchup

Hun Batz
Hun Batz
I-Luezly-I
Hun Batz
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 94L
1,312 Elo+
Solo
Chernobog
Chernobog
Marmadilla
Chernobog
Level 41
God Stats
108W - 86L
1,514 SR
Queue Stats
132W - 110L
1,466 Elo+
Solo
Surtr
Surtr
MrManfred450
Surtr
Level 65
God Stats
33W - 34L
1,512 SR
Queue Stats
243W - 253L
1,454 Elo+
Party 1
Chronos
Chronos
Quellsgod
Chronos
Level 144
God Stats
2W - 1L
1,823 SR
Queue Stats
376W - 408L
1,404 Elo+
Solo
Discordia
Discordia
Toradahashi
Discordia
Level 67
God Stats
13W - 7L
1,578 SR
Queue Stats
283W - 310L
1,437 Elo+
Party 1
Team Averages
Level 73
1,585 SR
1,415 Elo+

VS

Team Averages
Level 94
1,531 SR
1,429 Elo+
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
BootyBandit42069
Amaterasu
Level 74
God Stats
3W - 5L
1,424 SR
Queue Stats
104W - 140L
1,390 Elo+
Party 2
Arachne
Arachne
TURBOKILLER2007
Arachne
Level 66
God Stats
16W - 12L
1,530 SR
Queue Stats
267W - 300L
1,406 Elo+
Party 2
Janus
Janus
rogueace94
Janus
Level 68
God Stats
6W - 6L
1,455 SR
Queue Stats
20W - 35L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
valni96
Danzaburou
Level 107
God Stats
2W - 1L
1,746 SR
Queue Stats
313W - 299L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
I-Luezly-I
Hun Batz
6
1 / 1 / 1
3,541
708
2,193
3,502
1,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Marmadilla
Chernobog
5
0 / 2 / 1
2,993
599
1,194
3,159
794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
2,409
482
0
0
0
Chronos
Quellsgod
Chronos
6
3 / 1 / 0
4,012
802
2,870
4,398
1,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Toradahashi
Discordia
1
0 / 0 / 0
2,409
482
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
4
1 / 1 / 1
3,401
680
1,066
3,848
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Amaterasu
6
1 / 0 / 0
3,848
770
929
3,944
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 0 / 0
3,445
689
778
3,596
1,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
5
0 / 2 / 0
3,099
620
1,751
2,693
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
valni96
Danzaburou
6
1 / 1 / 1
4,055
811
2,108
3,309
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
4
4
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
1
1
1.5
W
Amaterasu
1
0
0
1
L
Hun Batz
I-Luezly-I
Hun Batz
1
1
1
1.5
L
Chernobog
Marmadilla
Chernobog
0
2
1
0.25
L
0
0
0
0
L
Chronos
Quellsgod
Chronos
3
1
0
3
W
1
0
0
1
L
Discordia
Toradahashi
Discordia
0
0
0
0
W
Janus
0
2
0
0
W
Danzaburou
valni96
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,257
Damage
6,632
11,059
Taken
17,390
2,963
Mitigated
6,118
2,702
Healing
5,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,066
404
0
786
3,848
1,633
0
778
3,070
0
12,527
W
Amaterasu
929
569
0
2,442
3,944
1,572
0
0
3,944
0
17,995
L
Hun Batz
I-Luezly-I
Hun Batz
2,193
976
0
616
3,502
1,007
0
0
3,502
0
15,657
L
Chernobog
Marmadilla
Chernobog
1,194
903
0
258
3,159
794
0
0
3,159
0
9,538
L
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
Quellsgod
Chronos
2,870
800
0
1,828
4,398
1,162
0
1,539
2,647
20,888
0
W
778
592
0
1,134
3,596
1,068
0
372
3,224
0
15,925
L
Discordia
Toradahashi
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Janus
1,751
335
0
0
2,693
839
0
1,720
973
13,488
0
W
Danzaburou
valni96
Danzaburou
2,108
1,173
0
1,063
3,309
1,006
287
0
3,309
0
21,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,364
Gold Earned
17,848
81
Minions Killed
129
0
Camps Cleared
0
281,852
Distance Traveled
474,624
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,401
680
22
4
0
110,714
0
W
Amaterasu
3,848
770
29
6
0
92,205
0
L
Hun Batz
3,541
708
29
6
0
110,734
2
L
Chernobog
2,993
599
12
2
0
74,932
0
L
Surtr
2,409
482
0
0
0
0
0
L
Chronos
4,012
802
40
8
0
96,186
0
W
Arachne
3,445
689
26
5
0
98,855
0
L
Discordia
2,409
482
0
0
0
0
0
W
Janus
3,099
620
26
5
0
93,917
0
W
Danzaburou
4,055
811
26
5
0
78,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role