Player Matchup

Danzaburou
Danzaburou
AJHUFF2369
Danzaburou
Level 83
God Stats
10W - 4L
1,500 SR
Queue Stats
77W - 63L
1,475 Elo+
Party 1
Cerberus
Cerberus
ChapelShark
Cerberus
Level 26
God Stats
2W - 0L
1,577 SR
Queue Stats
57W - 37L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
Jeramiahaha
Zhong Kui
Level 90
God Stats
66W - 34L
1,661 SR
Queue Stats
154W - 160L
1,385 Elo+
Solo
Team Averages
Level 66
1,579 SR
1,467 Elo+

VS

Team Averages
Level 87
1,712 SR
1,443 Elo+
Sol
Sol
Allurzs
Sol
Level 116
God Stats
2W - 3L
1,532 SR
Queue Stats
14W - 23L
1,291 Elo+
Solo
Tsukuyomi
Tsukuyomi
LosSuenos
Tsukuyomi
Level 16
God Stats
0W - 1L
1,789 SR
Queue Stats
3W - 6L
1,388 Elo+
Party 2
Achilles
Achilles
grimmlee16
Achilles
Level 130
God Stats
0W - 1L
1,815 SR
Queue Stats
34W - 16L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AJHUFF2369
Danzaburou
16
8 / 1 / 9
14,395
847
17,395
10,120
4,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
ChapelShark
Cerberus
17
6 / 3 / 12
14,168
833
19,959
22,246
28,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Jeramiahaha
Zhong Kui
16
8 / 6 / 10
14,751
868
16,129
19,869
12,293
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
1 / 6 / 8
12,280
722
11,339
17,593
6,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
LosSuenos
Tsukuyomi
13
0 / 12 / 6
11,227
660
11,148
22,172
8,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
grimmlee16
Achilles
16
9 / 4 / 1
14,266
839
13,601
22,305
28,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
22
Kills
10
10
Deaths
22
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AJHUFF2369
Danzaburou
8
1
9
12.5
L
Sol
1
6
8
0.83
W
Cerberus
ChapelShark
Cerberus
6
3
12
4
W
Zhong Kui
Jeramiahaha
Zhong Kui
8
6
10
2.17
L
Tsukuyomi
LosSuenos
Tsukuyomi
0
12
6
0.25
L
Achilles
grimmlee16
Achilles
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,483
Damage
36,088
52,235
Taken
62,070
45,146
Mitigated
43,075
13,832
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AJHUFF2369
Danzaburou
17,395
6,191
0
1,703
10,120
4,639
837
3,358
6,762
0
58,782
L
Sol
11,339
4,528
0
2,966
17,593
6,595
0
11,901
5,692
52,553
0
W
Cerberus
ChapelShark
Cerberus
19,959
859
0
3,380
22,246
28,214
173
5,161
17,085
59,147
0
W
Zhong Kui
Jeramiahaha
Zhong Kui
16,129
1,499
0
8,749
19,869
12,293
1,232
3,433
16,436
60,602
0
L
Tsukuyomi
LosSuenos
Tsukuyomi
11,148
3,353
0
3,111
22,172
8,428
0
13,254
8,918
0
36,847
L
Achilles
grimmlee16
Achilles
13,601
1,660
0
772
22,305
28,052
0
11,275
11,030
362
33,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,314
Gold Earned
37,773
245
Minions Killed
138
0
Camps Cleared
0
859,281
Distance Traveled
786,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,395
847
67
4
0
293,252
0
L
Sol
12,280
722
70
4
0
249,044
0
W
Cerberus
14,168
833
103
6
0
304,646
0
W
Zhong Kui
14,751
868
75
4
0
261,383
0
L
Tsukuyomi
11,227
660
44
3
0
258,325
0
L
Achilles
14,266
839
24
1
0
278,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role