Player Matchup

Neith
Neith
DCowboys512
Neith
Level 29
God Stats
45W - 100L
1,286 SR
Queue Stats
168W - 299L
1,295 Elo+
Party 1
Janus
Janus
LordHokageSama1
Janus
Level 146
God Stats
4W - 8L
1,276 SR
Queue Stats
166W - 152L
1,515 Elo+
Solo
Ganesha
Ganesha
Navin321
Ganesha
Level 123
God Stats
2W - 3L
1,650 SR
Queue Stats
198W - 351L
1,324 Elo+
Party 1
Shiva
Shiva
Rjaffer512
Shiva
Level 133
God Stats
29W - 41L
1,425 SR
Queue Stats
424W - 684L
1,286 Elo+
Party 1
Bakasura
Bakasura
raahin16
Bakasura
Level 129
God Stats
11W - 15L
1,431 SR
Queue Stats
408W - 619L
1,297 Elo+
Party 1
Team Averages
Level 112
1,414 SR
1,343 Elo+

VS

Team Averages
Level 97
1,428 SR
1,425 Elo+
Gilgamesh
Gilgamesh
BloodyGargoyle
Gilgamesh
Level 65
God Stats
2W - 3L
1,450 SR
Queue Stats
103W - 149L
1,417 Elo+
Party 2
Cliodhna
Cliodhna
GratefulTroll13
Cliodhna
Level 88
God Stats
5W - 4L
1,167 SR
Queue Stats
318W - 315L
1,464 Elo+
Solo
Shiva
Shiva
InvokeHumanoids
Shiva
Level 69
God Stats
9W - 2L
1,719 SR
Queue Stats
187W - 161L
1,502 Elo+
Party 2
Maman Brigitte
Maman Brigitte
i11usionaLL
Maman Brigitte
Level 144
God Stats
8W - 6L
1,305 SR
Queue Stats
203W - 180L
1,482 Elo+
Party 2
Chang'e
Chang'e
iinotloyalii
Chang'e
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 8L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,433
496
7,146
9,769
4,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

11
1 / 7 / 1
6,694
446
6,474
10,685
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Navin321
Ganesha
11
1 / 4 / 1
7,363
491
4,709
13,714
13,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
15
4 / 1 / 0
9,288
619
14,908
16,336
14,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
raahin16
Bakasura
14
1 / 4 / 3
7,972
531
4,119
15,815
7,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BloodyGargoyle
Gilgamesh
14
5 / 1 / 8
8,603
574
13,486
13,387
6,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
14
5 / 1 / 3
8,385
559
8,206
13,148
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 3 / 0
9,079
605
8,387
16,315
12,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maman Brigitte
i11usionaLL
Maman Brigitte
12
3 / 2 / 7
7,736
516
7,925
11,377
6,672
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
iinotloyalii
Chang'e
14
6 / 1 / 7
9,051
603
11,713
11,486
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
20
20
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BloodyGargoyle
Gilgamesh
5
1
8
9
L
1
4
1
0.38
W
Cliodhna
5
1
3
6.5
W
1
3
0
0.33
L
1
7
1
0.21
L
Ganesha
Navin321
Ganesha
1
4
1
0.38
L
Shiva
4
1
0
4
W
Maman Brigitte
i11usionaLL
Maman Brigitte
3
2
7
3.25
W
Chang'e
iinotloyalii
Chang'e
6
1
7
9.5
L
Bakasura
raahin16
Bakasura
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,356
Damage
49,717
66,319
Taken
65,713
43,542
Mitigated
34,918
16,651
Healing
25,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BloodyGargoyle
Gilgamesh
13,486
4,048
0
1,903
13,387
6,394
300
2,486
10,675
0
65,258
L
7,146
2,903
0
1,746
9,769
4,026
0
2,623
7,146
0
54,428
W
Cliodhna
8,206
620
0
5,933
13,148
5,179
0
1,198
11,708
0
59,741
W
8,387
1,185
140
6,458
16,315
12,524
0
0
16,295
951
75,845
L
6,474
427
0
1,030
10,685
4,436
0
6,101
4,584
53,484
0
L
Ganesha
Navin321
Ganesha
4,709
596
0
2,197
13,714
13,235
0
4,949
8,765
24,267
0
L
Shiva
14,908
3,232
0
6,519
16,336
14,219
0
2,250
14,086
0
84,017
W
Maman Brigitte
i11usionaLL
Maman Brigitte
7,925
906
0
2,878
11,377
6,672
296
2,876
8,351
33,152
0
W
Chang'e
iinotloyalii
Chang'e
11,713
384
1,825
5,920
11,486
4,149
667
4,591
6,557
61,661
0
L
Bakasura
raahin16
Bakasura
4,119
3,329
0
5,159
15,815
7,626
0
4,191
11,624
0
58,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,750
Gold Earned
42,854
455
Minions Killed
437
0
Camps Cleared
0
1,472,980
Distance Traveled
1,543,507
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,603
574
83
6
0
308,451
3
L
Neith
7,433
496
118
8
0
271,670
0
W
Cliodhna
8,385
559
78
5
0
334,715
0
W
Shiva
9,079
605
129
9
0
305,931
0
L
Janus
6,694
446
85
6
0
275,293
2
L
Ganesha
7,363
491
4
0
0
310,245
0
L
Shiva
9,288
619
132
9
0
302,514
0
W
Maman Brigitte
7,736
516
40
3
0
305,620
0
W
Chang'e
9,051
603
107
7
0
288,790
0
L
Bakasura
7,972
531
116
8
0
313,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role