Player Matchup

Hades
Hades
AceBandito
Hades
Level 148
God Stats
12W - 8L
1,552 SR
Queue Stats
153W - 158L
1,477 Elo+
Party 2
Shiva
Shiva
CB Oneshot
Shiva
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 25L
1,552 Elo+
Party 2
Loki
Loki
HighSmite69
Loki
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,804 Elo+
Solo
He Bo
He Bo
Toxico SZN
He Bo
Level 109
God Stats
8W - 5L
1,559 SR
Queue Stats
223W - 164L
1,599 Elo+
Solo
Sol
Sol
Zanpakutø
Sol
Level 136
God Stats
6W - 14L
1,359 SR
Queue Stats
156W - 183L
1,474 Elo+
Party 2
Team Averages
Level 103
1,494 SR
1,581 Elo+

VS

Team Averages
Level 99
1,406 SR
1,506 Elo+
Susano
Susano
 
Susano
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ComeHonorFaceNow
Zhong Kui
Level 116
God Stats
1W - 3L
1,422 SR
Queue Stats
62W - 46L
1,561 Elo+
Party 1
Scylla
Scylla
OhFiLthy
Scylla
Level 146
God Stats
43W - 40L
1,701 SR
Queue Stats
94W - 109L
1,487 Elo+
Party 1
Odin
Odin
PatawanPickles
Odin
Level 18
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
elninoasesino16
Ah Muzen Cab
Level 104
God Stats
0W - 2L
1,125 SR
Queue Stats
45W - 55L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
8 / 0 / 0
8,403
840
7,911
6,112
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
10
2 / 0 / 7
5,979
598
4,166
6,971
3,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
4 / 1 / 3
6,671
667
4,552
8,795
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
10
1 / 1 / 3
6,472
647
5,493
4,417
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 1 / 4
6,509
651
5,883
5,704
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
1 / 0 / 0
5,431
543
2,349
6,022
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
9
0 / 5 / 1
5,102
510
3,994
8,667
5,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
OhFiLthy
Scylla
9
0 / 3 / 2
5,403
540
2,459
7,489
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 5 / 0
4,913
491
1,721
8,719
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
elninoasesino16
Ah Muzen Cab
9
1 / 5 / 1
5,333
533
3,457
8,498
2,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
18
Kills
3
3
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
0
0
1
W
Hades
8
0
0
8
W
Shiva
2
0
7
5.5
L
Zhong Kui
0
5
1
0.1
W
4
1
3
5.5
L
Scylla
OhFiLthy
Scylla
0
3
2
0.33
L
1
5
0
0.2
W
He Bo
1
1
3
2.5
W
3
1
4
5
L
Ah Muzen Cab
elninoasesino16
Ah Muzen Cab
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,005
Damage
13,980
31,999
Taken
39,395
12,794
Mitigated
17,944
14,016
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,349
540
0
3,566
6,022
2,115
0
1,098
4,916
0
33,171
W
Hades
7,911
809
385
4,410
6,112
3,274
144
2,763
3,349
54,190
0
W
Shiva
4,166
571
138
834
6,971
3,566
159
1,059
5,912
0
21,925
L
Zhong Kui
3,994
1,200
0
1,698
8,667
5,800
0
6,127
2,232
31,457
4,410
W
4,552
1,113
0
4,755
8,795
2,903
0
1,607
7,188
0
49,491
L
Scylla
OhFiLthy
Scylla
2,459
462
0
1,448
7,489
2,196
120
1,459
6,030
35,978
0
L
1,721
584
0
622
8,719
4,952
0
6,051
2,638
0
8,026
W
He Bo
5,493
127
0
908
4,417
1,380
0
1,060
3,357
46,480
0
W
5,883
2,393
0
2,586
5,704
1,671
768
0
5,704
46,335
3,400
L
Ah Muzen Cab
elninoasesino16
Ah Muzen Cab
3,457
1,931
0
840
8,498
2,881
0
4,065
4,375
0
28,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,034
Gold Earned
26,182
389
Minions Killed
259
0
Camps Cleared
0
1,002,787
Distance Traveled
998,003
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,431
543
63
6
0
250,829
0
W
Hades
8,403
840
113
11
0
167,316
0
W
Shiva
5,979
598
34
3
0
216,071
4
L
Zhong Kui
5,102
510
60
6
0
171,362
0
W
Loki
6,671
667
81
8
0
233,604
0
L
Scylla
5,403
540
69
7
0
202,559
0
L
Odin
4,913
491
10
1
0
183,490
0
W
He Bo
6,472
647
81
8
0
199,960
0
W
Sol
6,509
651
80
8
0
185,836
1
L
Ah Muzen Cab
5,333
533
57
6
0
189,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role