Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Masters
BigDudeBill
Camazotz
Masters
Level 171
God Stats
20W - 14L
1,624 SR
Queue Stats
583W - 541L
2,982 MMR
Party 1
Yemoja
Yemoja
Masters
Kokushibyu
Yemoja
Masters
Level 145
God Stats
1W - 0L
1,296 SR
Queue Stats
220W - 182L
2,601 MMR
Solo
Amaterasu
Amaterasu
Diamond I
MachineGunJack30
Amaterasu
Diamond I
Level 125
God Stats
8W - 3L
1,932 SR
Queue Stats
212W - 177L
2,488 MMR
Solo
Olorun
Olorun
Masters
Rexuador
Olorun
Masters
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 31L
2,887 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 156
1,570 SR
2,492 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 110
1,654 SR
2,444 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Masters
BigDudeBussy
Charon
Masters
Level 65
God Stats
2W - 2L
1,886 SR
Queue Stats
91W - 44L
2,882 MMR
Solo
Thor
Thor
Masters
HollyKNN
Thor
Masters
Level 147
God Stats
45W - 42L
1,687 SR
Queue Stats
471W - 438L
2,651 MMR
Solo
Ne Zha
Ne Zha
Diamond II
Philedex
Ne Zha
Diamond II
Level 147
God Stats
2W - 3L
1,511 SR
Queue Stats
111W - 78L
2,464 MMR
Solo
Ganesha
Ganesha
Masters
Veloz247
Ganesha
Masters
Level 104
God Stats
11W - 10L
1,685 SR
Queue Stats
629W - 634L
2,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
1 / 0 / 0
3,319
664
2,346
3,092
933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
BigDudeBill
Camazotz
6
1 / 0 / 1
3,775
755
2,207
5,851
1,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Kokushibyu
Yemoja
5
0 / 0 / 1
3,483
697
1,298
3,535
1,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
7
0 / 1 / 0
3,726
745
2,965
5,552
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Olorun
Rexuador
Olorun
6
0 / 0 / 1
3,864
773
1,516
2,876
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
FreyaAthenaAphroditeAo Kuang

VS

Bans
Sun WukongPeleThothHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
0 / 1 / 0
3,193
639
3,968
2,603
607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
6
0 / 0 / 0
3,145
629
1,846
2,802
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
7
1 / 0 / 0
3,586
717
3,311
5,171
1,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
Philedex
Ne Zha
2
0 / 1 / 0
2,582
516
176
1,073
235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
Veloz247
Ganesha
5
0 / 0 / 0
3,442
688
1,347
4,419
2,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
2
Kills
1
1
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
0
1
L
Rama
 
Rama
0
1
0
0
W
Camazotz
BigDudeBill
Camazotz
1
0
1
1.5
L
Charon
0
0
0
0
L
Thor
1
0
0
1
W
Yemoja
Kokushibyu
Yemoja
0
0
1
0.5
W
Amaterasu
0
1
0
0
L
Ne Zha
Philedex
Ne Zha
0
1
0
0
W
Olorun
Rexuador
Olorun
0
0
1
0.5
L
Ganesha
Veloz247
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,332
Damage
10,648
20,906
Taken
16,068
6,758
Mitigated
6,236
11,926
Healing
7,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,346
1,883
0
828
3,092
933
0
809
2,283
0
16,138
L
Rama
 
Rama
3,968
3,342
0
1,190
2,603
607
0
279
2,324
0
16,878
W
Camazotz
BigDudeBill
Camazotz
2,207
1,098
0
2,632
5,851
1,696
0
1,033
4,818
0
19,439
L
Charon
1,846
90
0
982
2,802
1,133
0
1,313
1,489
15,303
0
L
Thor
3,311
1,038
0
2,658
5,171
1,956
0
0
5,171
0
18,458
W
Yemoja
Kokushibyu
Yemoja
1,298
818
1,276
1,902
3,535
1,303
0
487
3,048
6,749
0
W
Amaterasu
2,965
1,665
0
3,372
5,552
1,997
0
0
5,164
0
21,794
L
Ne Zha
Philedex
Ne Zha
176
0
0
242
1,073
235
0
125
948
0
2,271
W
Olorun
Rexuador
Olorun
1,516
631
65
1,851
2,876
829
164
864
2,012
27,356
0
L
Ganesha
Veloz247
Ganesha
1,347
188
0
1,946
4,419
2,305
0
1,097
3,322
6,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,167
Gold Earned
15,948
153
Minions Killed
99
0
Camps Cleared
0
473,166
Distance Traveled
423,210
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,319
664
32
6
0
86,226
0
L
Rama
3,193
639
41
8
0
94,948
0
W
Camazotz
3,775
755
32
6
0
107,022
0
L
Charon
3,145
629
29
6
0
90,256
0
L
Thor
3,586
717
24
5
0
100,999
0
W
Yemoja
3,483
697
5
1
0
95,595
1
W
Amaterasu
3,726
745
35
7
0
102,970
0
L
Ne Zha
2,582
516
5
1
0
31,566
0
W
Olorun
3,864
773
49
10
0
81,353
0
L
Ganesha
3,442
688
0
0
0
105,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role