Player Matchup

Achilles
Achilles
BroodingSpore34
Achilles
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 30L
1,362 Elo+
Party 2
Arachne
Arachne
MyEntireTeam
Arachne
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 57L
1,237 Elo+
Solo
Hades
Hades
bdizzlebball
Hades
Level 49
God Stats
16W - 22L
1,464 SR
Queue Stats
19W - 37L
1,326 Elo+
Party 2
Danzaburou
Danzaburou
jbeaz17
Danzaburou
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,307 Elo+
Party 2
Ymir
Ymir
pcruz0072
Ymir
Level 29
God Stats
0W - 2L
1,536 SR
Queue Stats
12W - 28L
1,325 Elo+
Party 2
Team Averages
Level 37
1,500 SR
1,311 Elo+

VS

Team Averages
Level 72
1,545 SR
1,471 Elo+
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
XVIZEROIVX
Artemis
Level 17
God Stats
4W - 1L
1,565 SR
Queue Stats
58W - 46L
1,477 Elo+
Party 1
Chronos
Chronos
akatsuki_intern
Chronos
Level 61
God Stats
6W - 2L
1,539 SR
Queue Stats
123W - 122L
1,428 Elo+
Party 1
Maman Brigitte
Maman Brigitte
soytrevor
Maman Brigitte
Level 117
God Stats
36W - 29L
1,621 SR
Queue Stats
368W - 349L
1,494 Elo+
Party 3
Amaterasu
Amaterasu
west_ez117
Amaterasu
Level 38
God Stats
21W - 26L
1,502 SR
Queue Stats
75W - 85L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 3 / 1
7,654
478
6,669
13,051
11,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Arachne
MyEntireTeam
Arachne
12
3 / 4 / 2
7,976
499
7,572
14,230
5,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 4
6,747
422
10,094
13,000
6,709
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
jbeaz17
Danzaburou
12
1 / 2 / 3
7,199
450
4,532
6,844
2,523
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
0 / 4 / 3
6,634
415
4,857
16,676
11,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 2 / 7
8,145
509
6,165
16,314
12,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
XVIZEROIVX
Artemis
13
5 / 2 / 4
8,598
537
15,098
7,566
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 1 / 5
8,155
510
9,614
11,277
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maman Brigitte
soytrevor
Maman Brigitte
16
7 / 1 / 4
9,553
597
11,756
14,274
7,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
west_ez117
Amaterasu
14
1 / 0 / 7
8,312
520
5,569
11,555
9,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
6
Kills
18
18
Deaths
6
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
7
2.25
L
Achilles
1
3
1
0.5
L
Arachne
MyEntireTeam
Arachne
3
4
2
1
W
Artemis
XVIZEROIVX
Artemis
5
2
4
3.5
W
4
1
5
6.5
L
1
5
4
0.6
L
Danzaburou
jbeaz17
Danzaburou
1
2
3
1.25
L
Ymir
0
4
3
0.38
W
Maman Brigitte
soytrevor
Maman Brigitte
7
1
4
9
W
Amaterasu
west_ez117
Amaterasu
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,724
Damage
48,202
63,801
Taken
60,986
38,350
Mitigated
36,579
16,177
Healing
19,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,165
1,487
0
4,683
16,314
12,665
323
4,426
11,840
40,130
0
L
Achilles
6,669
1,551
0
1,646
13,051
11,551
0
5,676
7,375
0
33,723
L
Arachne
MyEntireTeam
Arachne
7,572
5,552
0
4,191
14,230
5,881
0
5,380
8,850
0
37,566
W
Artemis
XVIZEROIVX
Artemis
15,098
8,356
0
3,129
7,566
2,598
1,437
3,243
4,323
0
63,524
W
9,614
3,148
0
1,998
11,277
4,289
1,690
3,799
7,381
49,680
0
L
10,094
843
900
4,203
13,000
6,709
0
8,183
4,817
38,228
0
L
Danzaburou
jbeaz17
Danzaburou
4,532
2,047
0
1,539
6,844
2,523
897
2,983
3,861
0
34,375
L
Ymir
4,857
1,263
0
3,698
16,676
11,686
0
4,691
11,985
23,244
0
W
Maman Brigitte
soytrevor
Maman Brigitte
11,756
1,007
90
7,208
14,274
7,919
0
1,382
12,758
95,500
13,323
W
Amaterasu
west_ez117
Amaterasu
5,569
1,481
0
2,466
11,555
9,108
407
2,101
8,619
0
45,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,210
Gold Earned
42,763
228
Minions Killed
480
0
Camps Cleared
0
1,316,752
Distance Traveled
1,599,632
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,145
509
50
3
0
323,905
2
L
Achilles
7,654
478
49
3
0
273,204
0
L
Arachne
7,976
499
49
3
0
290,248
0
W
Artemis
8,598
537
121
8
0
266,047
0
W
Chronos
8,155
510
75
5
0
290,472
1
L
Hades
6,747
422
52
3
0
218,704
0
L
Danzaburou
7,199
450
42
3
0
245,464
0
L
Ymir
6,634
415
36
2
0
289,132
0
W
Maman Brigitte
9,553
597
152
10
0
364,878
0
W
Amaterasu
8,312
520
82
5
0
354,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role