Player Matchup

Scylla
Scylla
Aw3som3Cooki3
Scylla
Level 62
God Stats
1W - 5L
1,173 SR
Queue Stats
221W - 229L
1,423 Elo+
Party 1
Yemoja
Yemoja
Frostiee3333
Yemoja
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
832W - 835L
1,446 Elo+
Party 1
Charybdis
Charybdis
kinne5
Charybdis
Level 33
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 16L
1,260 Elo+
Solo
Team Averages
Level 59
1,463 SR
1,376 Elo+

VS

Team Averages
Level 58
1,407 SR
1,468 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Gibel
Erlang Shen
Level 89
God Stats
6W - 4L
1,292 SR
Queue Stats
155W - 168L
1,538 Elo+
Solo
Janus
Janus
Omega_BowmanJr1
Janus
Level 44
God Stats
27W - 36L
1,429 SR
Queue Stats
288W - 321L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,933
693
4,352
9,433
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
10
1 / 1 / 1
7,013
701
2,065
6,648
3,321
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
kinne5
Charybdis
10
1 / 8 / 0
6,909
691
6,710
11,695
4,000
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
5 / 2 / 7
8,820
882
6,907
8,027
3,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Gibel
Erlang Shen
13
7 / 0 / 8
9,542
954
9,782
10,624
10,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 6
8,611
861
7,534
6,290
2,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
15
15
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
2
7
4.25
L
0
6
2
0.17
L
Yemoja
1
1
1
1.5
W
Erlang Shen
Gibel
Erlang Shen
7
0
8
11
W
3
0
6
6
L
Charybdis
kinne5
Charybdis
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,127
Damage
24,223
27,776
Taken
24,941
9,877
Mitigated
15,789
2,280
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,907
2,177
0
2,179
8,027
3,249
524
1,287
6,740
0
25,598
L
4,352
336
0
0
9,433
2,556
0
2,223
7,210
18,512
0
L
Yemoja
2,065
653
977
689
6,648
3,321
0
3,035
3,613
9,977
174
W
Erlang Shen
Gibel
Erlang Shen
9,782
5,416
0
2,726
10,624
10,219
0
3,145
7,479
0
22,891
W
7,534
968
0
245
6,290
2,321
911
2,403
3,887
45,341
0
L
Charybdis
kinne5
Charybdis
6,710
3,567
0
614
11,695
4,000
0
2,628
9,067
0
25,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,855
Gold Earned
26,973
71
Minions Killed
104
0
Camps Cleared
0
413,518
Distance Traveled
575,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,820
882
22
2
0
197,317
0
L
Scylla
6,933
693
28
3
0
138,614
0
L
Yemoja
7,013
701
12
1
0
132,078
0
W
Erlang Shen
9,542
954
28
3
0
198,661
0
W
Janus
8,611
861
54
5
0
179,861
0
L
Charybdis
6,909
691
31
3
0
142,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role