Player Matchup

Nu Wa
Nu Wa
Diego10121
Nu Wa
Level 61
God Stats
19W - 14L
1,683 SR
Queue Stats
232W - 268L
1,489 Elo+
Party 1
Anhur
Anhur
Discomanx5O6O9
Anhur
Level 157
God Stats
4W - 8L
1,405 SR
Queue Stats
757W - 853L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
IxxyClxps
Baron Samedi
Level 96
God Stats
4W - 1L
1,757 SR
Queue Stats
13W - 17L
1,504 Elo+
Solo
Nemesis
Nemesis
Pandarkan
Nemesis
Level 145
God Stats
5W - 2L
1,661 SR
Queue Stats
274W - 286L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 236
God Stats
666W - 701L
1,512 SR
Queue Stats
1,549W - 1,517L
1,393 Elo+
Solo
Team Averages
Level 139
1,604 SR
1,462 Elo+

VS

Team Averages
Level 93
1,458 SR
1,441 Elo+
Janus
Janus
CanadianMops
Janus
Level 83
God Stats
2W - 3L
1,742 SR
Queue Stats
73W - 68L
1,459 Elo+
Solo
Khepri
Khepri
ZY-CloutMoney
Khepri
Level 51
God Stats
0W - 1L
1,476 SR
Queue Stats
121W - 132L
1,429 Elo+
Party 2
Osiris
Osiris
lpnth3rd
Osiris
Level 159
God Stats
1W - 4L
1,363 SR
Queue Stats
176W - 157L
1,467 Elo+
Solo
Maman Brigitte
Maman Brigitte
penetratingyeti
Maman Brigitte
Level 83
God Stats
25W - 14L
1,257 SR
Queue Stats
91W - 83L
1,386 Elo+
Solo
Neith
Neith
trapgodtone99
Neith
Level 88
God Stats
2W - 2L
1,449 SR
Queue Stats
240W - 223L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 3 / 3
7,897
564
8,536
8,402
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 3
9,222
659
11,054
13,146
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
IxxyClxps
Baron Samedi
10
1 / 1 / 3
7,180
513
6,337
11,168
9,691
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Pandarkan
Nemesis
11
1 / 4 / 0
7,001
500
5,013
10,855
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Robitotabi
Danzaburou
14
0 / 1 / 0
8,078
577
4,249
9,444
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,263
590
6,717
7,337
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 2
6,142
439
3,300
10,233
7,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
lpnth3rd
Osiris
14
0 / 0 / 3
8,730
624
5,637
9,554
8,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
penetratingyeti
Maman Brigitte
13
6 / 1 / 2
8,183
585
11,243
13,323
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 3
6,189
442
7,045
9,538
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
9
Kills
10
10
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
1
2
5
W
Nu Wa
1
3
3
0.83
W
6
1
3
7.5
W
Baron Samedi
IxxyClxps
Baron Samedi
1
1
3
2.5
W
Nemesis
Pandarkan
Nemesis
1
4
0
0.25
W
Danzaburou
Robitotabi
Danzaburou
0
1
0
0
L
0
4
2
0.25
L
Osiris
lpnth3rd
Osiris
0
0
3
1.5
L
Maman Brigitte
penetratingyeti
Maman Brigitte
6
1
2
7
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,189
Damage
33,942
53,015
Taken
49,985
25,670
Mitigated
26,584
16,303
Healing
12,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,717
250
0
1,797
7,337
2,783
376
3,694
3,643
68,312
0
W
Nu Wa
8,536
2,261
0
666
8,402
3,031
227
5,100
3,174
54,901
0
W
11,054
6,950
0
6,309
13,146
5,158
535
3,940
9,110
0
71,308
W
Baron Samedi
IxxyClxps
Baron Samedi
6,337
277
1,482
4,248
11,168
9,691
238
5,125
5,917
26,933
0
W
Nemesis
Pandarkan
Nemesis
5,013
1,100
0
701
10,855
3,926
170
4,457
6,246
0
45,450
W
Danzaburou
Robitotabi
Danzaburou
4,249
1,700
0
2,897
9,444
3,864
2,260
1,022
8,344
0
69,536
L
3,300
218
0
1,243
10,233
7,364
0
3,007
7,226
13,172
298
L
Osiris
lpnth3rd
Osiris
5,637
2,529
0
3,277
9,554
8,796
945
2,076
7,478
0
62,926
L
Maman Brigitte
penetratingyeti
Maman Brigitte
11,243
680
0
2,622
13,323
4,722
242
2,948
10,375
67,673
1,484
L
7,045
1,979
0
3,349
9,538
2,919
477
3,148
6,390
0
37,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,378
Gold Earned
37,507
404
Minions Killed
391
0
Camps Cleared
0
1,284,613
Distance Traveled
1,366,838
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,263
590
131
9
0
299,556
4
W
Nu Wa
7,897
564
94
7
0
244,829
0
W
Anhur
9,222
659
112
8
0
242,395
0
W
Baron Samedi
7,180
513
29
2
0
252,281
0
W
Nemesis
7,001
500
65
5
0
281,501
0
W
Danzaburou
8,078
577
104
7
0
263,607
0
L
Khepri
6,142
439
29
2
0
233,746
0
L
Osiris
8,730
624
103
7
0
266,885
0
L
Maman Brigitte
8,183
585
82
6
0
335,799
0
L
Neith
6,189
442
46
3
0
230,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role