Player Matchup

Sol
Sol
B1akBByJesus
Sol
Level 28
God Stats
3W - 3L
1,418 SR
Queue Stats
110W - 67L
1,576 Elo+
Solo
Scylla
Scylla
Explosiveflames
Scylla
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,586 Elo+
Party 1
Loki
Loki
LucashBoi
Loki
Level 16
God Stats
3W - 4L
1,604 SR
Queue Stats
22W - 9L
1,598 Elo+
Party 1
Hercules
Hercules
Nomisde
Hercules
Level 88
God Stats
3W - 0L
1,716 SR
Queue Stats
24W - 8L
1,617 Elo+
Party 1
Atlas
Atlas
SucculentShaft
Atlas
Level 16
God Stats
2W - 1L
1,921 SR
Queue Stats
17W - 7L
1,577 Elo+
Party 1
Team Averages
Level 54
1,632 SR
1,591 Elo+

VS

Team Averages
Level 64
1,453 SR
1,434 Elo+
Ullr
Ullr
Notsrak
Ullr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,453 Elo+
Party 2
Bellona
Bellona
OhKudasai
Bellona
Level 139
God Stats
1W - 3L
1,446 SR
Queue Stats
18W - 27L
1,450 Elo+
Party 2
Ix Chel
Ix Chel
OniiChanDesuUMU
Ix Chel
Level 126
God Stats
0W - 2L
1,260 SR
Queue Stats
26W - 34L
1,442 Elo+
Party 2
Jormungandr
Jormungandr
assassinraptor9
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
crota1
Merlin
Level 23
God Stats
0W - 3L
1,561 SR
Queue Stats
9W - 25L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
8,434
1,054
8,043
7,795
3,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
5 / 1 / 2
7,846
981
6,344
4,009
1,460
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Loki
13
3 / 0 / 4
7,053
882
3,769
5,725
2,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Nomisde
Hercules
13
2 / 1 / 6
7,063
883
6,347
6,905
5,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 3
6,375
797
4,593
5,455
4,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Notsrak
Ullr
12
0 / 3 / 1
6,126
766
3,942
6,627
2,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
OhKudasai
Bellona
12
1 / 3 / 3
6,689
836
5,639
11,581
9,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
3 / 5 / 1
7,080
885
6,376
8,451
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
assassinraptor9
Jormungandr
9
0 / 2 / 0
5,540
693
682
4,323
3,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Merlin
crota1
Merlin
12
0 / 2 / 2
6,160
770
3,747
6,113
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
15
Kills
4
4
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
5
1
2
6
W
Loki
3
0
4
5
W
Hercules
Nomisde
Hercules
2
1
6
5
L
Ullr
Notsrak
Ullr
0
3
1
0.17
L
Bellona
OhKudasai
Bellona
1
3
3
0.83
L
3
5
1
0.7
W
1
0
3
2.5
L
Jormungandr
assassinraptor9
Jormungandr
0
2
0
0
L
Merlin
crota1
Merlin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,096
Damage
20,386
29,889
Taken
37,095
17,013
Mitigated
22,006
5,934
Healing
3,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,043
2,867
0
2,387
7,795
3,552
854
3,720
3,886
39,751
0
W
6,344
799
0
0
4,009
1,460
715
1,514
2,370
30,527
0
W
Loki
3,769
1,405
0
546
5,725
2,260
454
1,356
4,361
0
9,616
W
Hercules
Nomisde
Hercules
6,347
1,630
0
2,409
6,905
5,697
661
2,381
4,358
0
12,627
L
Ullr
Notsrak
Ullr
3,942
1,036
0
314
6,627
2,528
0
2,620
3,845
0
14,232
L
Bellona
OhKudasai
Bellona
5,639
2,312
0
1,223
11,581
9,656
0
6,100
5,105
0
11,090
L
6,376
679
584
1,242
8,451
3,828
0
4,143
3,978
14,482
0
W
4,593
1,409
0
592
5,455
4,044
382
1,220
4,109
10,700
0
L
Jormungandr
assassinraptor9
Jormungandr
682
146
0
51
4,323
3,458
0
1,197
3,001
2,296
0
L
Merlin
crota1
Merlin
3,747
292
0
0
6,113
2,536
0
4,306
1,550
11,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,771
Gold Earned
31,595
188
Minions Killed
83
0
Camps Cleared
0
868,233
Distance Traveled
712,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,434
1,054
84
11
0
147,019
0
W
Scylla
7,846
981
61
8
0
176,476
0
W
Loki
7,053
882
13
2
0
188,399
0
W
Hercules
7,063
883
23
3
0
169,440
0
L
Ullr
6,126
766
26
3
0
173,978
0
L
Bellona
6,689
836
9
1
0
175,393
0
L
Ix Chel
7,080
885
28
4
0
149,231
0
W
Atlas
6,375
797
7
1
0
186,899
0
L
Jormungandr
5,540
693
1
0
0
62,331
0
L
Merlin
6,160
770
19
2
0
151,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role