Player Matchup

Izanami
Izanami
Senseeki
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,256 Elo+
Party 2
Set
Set
SnowyOriginal
Set
Level 27
God Stats
7W - 0L
1,935 SR
Queue Stats
11W - 3L
1,499 Elo+
Party 2
Thor
Thor
dirtydiaper3049
Thor
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,480 Elo+
Party 2
Team Averages
Level 24
1,645 SR
1,412 Elo+

VS

Team Averages
Level 35
1,466 SR
1,377 Elo+
Neith
Neith
Eternal Frog832
Neith
Level 44
God Stats
8W - 14L
1,353 SR
Queue Stats
72W - 93L
1,381 Elo+
Solo
Janus
Janus
LORD SNOW1384
Janus
Level 49
God Stats
76W - 90L
1,537 SR
Queue Stats
340W - 331L
1,393 Elo+
Party 1
Chaac
Chaac
YoungCourtny
Chaac
Level 11
God Stats
19W - 17L
1,509 SR
Queue Stats
88W - 95L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Senseeki
Izanami
12
2 / 2 / 7
8,989
817
3,667
7,047
2,448
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 0 / 2
9,358
851
11,560
8,803
4,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

10
0 / 4 / 7
7,630
694
3,693
7,225
2,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 5
7,564
688
5,784
8,316
2,409
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 2
7,877
716
4,503
6,031
1,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 1
7,825
711
6,179
7,166
7,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
4
6
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
1
4
2
0.5
W
Izanami
Senseeki
Izanami
2
2
7
2.75
W
7
0
2
8
L
3
2
1
1.75
W
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,920
Damage
16,466
23,075
Taken
21,513
9,985
Mitigated
11,670
2,235
Healing
350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,784
1,805
0
120
8,316
2,409
0
0
8,316
0
20,007
L
4,503
100
0
0
6,031
1,542
0
510
5,521
36,481
0
W
Izanami
Senseeki
Izanami
3,667
2,329
0
704
7,047
2,448
926
2,647
4,400
0
30,573
W
11,560
5,011
0
1,425
8,803
4,769
397
942
7,861
0
39,367
L
6,179
598
0
230
7,166
7,719
0
0
7,166
0
15,921
W
3,693
186
0
106
7,225
2,768
385
1,054
6,171
0
12,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,977
Gold Earned
23,266
118
Minions Killed
104
0
Camps Cleared
0
592,600
Distance Traveled
584,770
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,564
688
32
3
0
177,412
3
L
Janus
7,877
716
57
5
0
192,417
0
W
Izanami
8,989
817
60
5
0
186,982
0
W
Set
9,358
851
50
5
0
213,852
0
L
Chaac
7,825
711
15
1
0
214,941
1
W
Thor
7,630
694
8
1
0
191,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role