Player Matchup

Anubis
Anubis
Platinum V
 
Anubis
Platinum V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum V
BratwurstBill
Charon
Platinum V
Level 131
God Stats
31W - 20L
1,543 SR
Queue Stats
322W - 320L
1,619 MMR
Solo
Bellona
Bellona
Gold I
Chillside
Bellona
Gold I
Level 157
God Stats
3W - 5L
1,241 SR
Queue Stats
403W - 407L
1,531 MMR
Solo
Ratatoskr
Ratatoskr
Diamond V
DabbiTheWAWdude
Ratatoskr
Diamond V
Level 155
God Stats
88W - 74L
1,596 SR
Queue Stats
211W - 189L
1,938 MMR
Solo
Chang'e
Chang'e
Gold V
loaysy
Chang'e
Gold V
Level 98
God Stats
2W - 2L
1,503 SR
Queue Stats
542W - 550L
1,308 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,477 SR
1,579 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,519 SR
1,589 MMR
Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Platinum II
Frontage
Chernobog
Platinum II
Level 163
God Stats
14W - 8L
1,615 SR
Queue Stats
243W - 225L
1,851 MMR
Solo
Raijin
Raijin
Silver IV
GodJF
Raijin
Silver IV
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 29L
1,276 MMR
Solo
Ne Zha
Ne Zha
Platinum I
Vàruna
Ne Zha
Platinum I
Level 155
God Stats
4W - 4L
1,516 SR
Queue Stats
86W - 70L
1,790 MMR
Party 1
Ymir
Ymir
Gold III
djinndjinn
Ymir
Gold III
Level 102
God Stats
6W - 11L
1,466 SR
Queue Stats
475W - 484L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 2 / 0
9,169
705
8,590
9,165
3,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 9
8,226
633
5,988
6,954
4,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Chillside
Bellona
13
1 / 2 / 3
7,805
600
5,570
12,176
12,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
DabbiTheWAWdude
Ratatoskr
15
12 / 1 / 3
9,463
728
13,302
9,378
3,632
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
loaysy
Chang'e
13
1 / 1 / 6
8,259
635
5,289
11,118
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThorAnhurJanusPele

VS

Bans
AgniAo KuangSusanoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 3 / 0
7,828
602
7,346
14,488
8,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Frontage
Chernobog
10
0 / 4 / 3
6,508
501
5,274
10,694
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
GodJF
Raijin
10
2 / 5 / 0
6,350
488
4,440
10,020
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Vàruna
Ne Zha
12
2 / 6 / 2
6,753
519
6,587
13,826
5,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 3
6,332
487
3,032
9,608
7,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
20
Kills
6
6
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
0
2
L
Sun Wukong
 
Sun Wukong
2
3
0
0.67
W
2
0
9
6.5
W
Bellona
Chillside
Bellona
1
2
3
1.25
W
Ratatoskr
DabbiTheWAWdude
Ratatoskr
12
1
3
13.5
L
Chernobog
Frontage
Chernobog
0
4
3
0.38
L
Raijin
GodJF
Raijin
2
5
0
0.4
L
Ne Zha
Vàruna
Ne Zha
2
6
2
0.5
L
0
2
3
0.75
W
Chang'e
loaysy
Chang'e
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,739
Damage
26,679
48,791
Taken
58,636
28,195
Mitigated
28,417
20,355
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,590
531
0
3,444
9,165
3,629
0
0
9,165
72,469
0
L
Sun Wukong
 
Sun Wukong
7,346
926
0
5,672
14,488
8,493
0
8,003
6,485
0
68,874
W
5,988
839
1,860
1,490
6,954
4,654
883
1,700
5,254
19,893
0
W
Bellona
Chillside
Bellona
5,570
2,446
0
3,974
12,176
12,398
186
2,945
9,231
0
63,673
W
Ratatoskr
DabbiTheWAWdude
Ratatoskr
13,302
4,000
0
1,000
9,378
3,632
1,034
1,014
8,364
0
80,590
L
Chernobog
Frontage
Chernobog
5,274
3,605
0
1,856
10,694
3,538
0
1,853
8,841
0
43,460
L
Raijin
GodJF
Raijin
4,440
481
0
1,440
10,020
3,566
0
4,006
6,014
46,140
0
L
Ne Zha
Vàruna
Ne Zha
6,587
1,809
0
1,425
13,826
5,473
0
2,898
10,928
0
56,832
L
3,032
919
226
1,760
9,608
7,347
0
3,107
6,501
16,369
0
W
Chang'e
loaysy
Chang'e
5,289
511
1,467
7,120
11,118
3,882
1,708
2,754
8,364
56,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,922
Gold Earned
33,771
442
Minions Killed
379
0
Camps Cleared
0
1,380,640
Distance Traveled
1,315,186
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,169
705
118
9
0
248,450
0
L
Sun Wukong
7,828
602
106
8
0
265,898
0
W
Charon
8,226
633
18
1
0
276,104
3
W
Bellona
7,805
600
104
8
0
283,944
0
W
Ratatoskr
9,463
728
99
8
0
330,287
0
L
Chernobog
6,508
501
93
7
0
285,004
2
L
Raijin
6,350
488
85
7
0
253,855
2
L
Ne Zha
6,753
519
82
6
0
264,760
2
L
Ymir
6,332
487
13
1
0
245,669
2
W
Chang'e
8,259
635
103
8
0
241,855
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role