Player Matchup

Charybdis
Charybdis
Ebanks77
Charybdis
Level 65
God Stats
1W - 3L
1,705 SR
Queue Stats
60W - 111L
1,358 Elo+
Party 1
Maui
Maui
GodShockFM
Maui
Level 57
God Stats
0W - 1L
1,503 SR
Queue Stats
42W - 63L
1,373 Elo+
Party 1
Ares
Ares
Leakyfuc
Ares
Level 21
God Stats
0W - 3L
1,099 SR
Queue Stats
14W - 23L
1,341 Elo+
Party 1
Bacchus
Bacchus
RIPHACHIKO
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,191 Elo+
Party 1
Bellona
Bellona
blackVince
Bellona
Level 68
God Stats
15W - 14L
1,534 SR
Queue Stats
57W - 86L
1,363 Elo+
Party 1
Team Averages
Level 43
1,468 SR
1,325 Elo+

VS

Team Averages
Level 108
1,539 SR
1,475 Elo+
Jormungandr
Jormungandr
GeeseGooser
Jormungandr
Level 109
God Stats
2W - 0L
1,606 SR
Queue Stats
66W - 70L
1,491 Elo+
Party 2
Pele
Pele
STUWOLFPACK0
Pele
Level 47
God Stats
10W - 11L
1,315 SR
Queue Stats
105W - 111L
1,437 Elo+
Solo
Ah Puch
Ah Puch
SharedChicken
Ah Puch
Level 133
God Stats
1W - 0L
1,688 SR
Queue Stats
16W - 17L
1,553 Elo+
Party 2
King Arthur
King Arthur
Snythy
King Arthur
Level 143
God Stats
6W - 4L
1,512 SR
Queue Stats
81W - 86L
1,490 Elo+
Solo
Cupid
Cupid
kaiden142
Cupid
Level 109
God Stats
1W - 1L
1,571 SR
Queue Stats
6W - 6L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ebanks77
Charybdis
14
1 / 7 / 1
9,242
924
10,969
15,528
6,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mace

Mace

+10
Physical Power

14
1 / 7 / 1
8,855
886
6,837
22,681
29,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ares
14
2 / 7 / 1
9,445
945
7,888
18,972
20,918
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
RIPHACHIKO
Bacchus
14
0 / 8 / 1
9,511
951
4,218
17,414
23,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
blackVince
Bellona
15
0 / 8 / 4
9,203
920
9,799
22,368
29,970
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

141

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GeeseGooser
Jormungandr
18
5 / 0 / 27
12,327
1,233
14,570
8,278
12,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
11 / 2 / 16
11,396
1,140
11,971
9,857
5,733
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
17
7 / 0 / 21
11,391
1,139
25,576
7,044
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Snythy
King Arthur
17
1 / 2 / 28
10,544
1,054
15,655
11,742
15,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
kaiden142
Cupid
17
12 / 0 / 17
11,396
1,140
21,019
8,209
4,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
145
4
Kills
36
37
Deaths
4
8
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Ebanks77
Charybdis
1
7
1
0.21
W
Jormungandr
GeeseGooser
Jormungandr
5
0
27
18.5
L
1
7
1
0.21
L
Ares
2
7
1
0.36
L
Bacchus
RIPHACHIKO
Bacchus
0
8
1
0.06
W
11
2
16
9.5
W
Ah Puch
7
0
21
17.5
W
King Arthur
Snythy
King Arthur
1
2
28
7.5
L
Bellona
blackVince
Bellona
0
8
4
0.25
W
Cupid
kaiden142
Cupid
12
0
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,711
Damage
88,791
96,963
Taken
45,130
110,721
Mitigated
43,340
1,871
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Ebanks77
Charybdis
10,969
4,203
0
428
15,528
6,784
0
6,317
9,061
0
31,316
W
Jormungandr
GeeseGooser
Jormungandr
14,570
2,858
423
2,477
8,278
12,867
0
3,878
4,242
28,614
764
L
6,837
680
0
0
22,681
29,233
0
10,106
12,425
8,078
683
L
Ares
7,888
645
0
0
18,972
20,918
0
7,817
10,555
16,274
0
L
Bacchus
RIPHACHIKO
Bacchus
4,218
537
0
1,125
17,414
23,816
0
5,542
11,459
19,678
0
W
11,971
5,042
0
602
9,857
5,733
0
4,658
5,199
0
22,543
W
Ah Puch
25,576
1,593
0
867
7,044
3,965
0
2,170
4,874
30,988
0
W
King Arthur
Snythy
King Arthur
15,655
462
0
0
11,742
15,889
0
4,538
7,065
550
25,373
L
Bellona
blackVince
Bellona
9,799
2,221
0
318
22,368
29,970
0
9,876
12,492
0
17,074
W
Cupid
kaiden142
Cupid
21,019
14,579
115
1,944
8,209
4,886
0
3,810
4,399
0
26,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,256
Gold Earned
57,054
112
Minions Killed
136
2
Camps Cleared
6
853,486
Distance Traveled
962,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,242
924
42
4
1
163,392
0
W
Jormungandr
12,327
1,233
49
5
0
189,814
0
L
Maui
8,855
886
1
0
0
171,764
0
L
Ares
9,445
945
19
2
1
159,792
0
L
Bacchus
9,511
951
36
4
0
179,552
0
W
Pele
11,396
1,140
27
3
2
191,037
0
W
Ah Puch
11,391
1,139
21
2
2
204,619
0
W
King Arthur
10,544
1,054
20
2
1
199,690
0
L
Bellona
9,203
920
14
1
0
178,986
0
W
Cupid
11,396
1,140
19
2
1
176,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role