Player Matchup

Xbalanque
Xbalanque
InfinitexRagez
Xbalanque
Level 75
God Stats
0W - 1L
1,103 SR
Queue Stats
4W - 13L
956 Elo+
Party 1
Mercury
Mercury
ShadowGear28
Mercury
Level 7
God Stats
1W - 6L
1,251 SR
Queue Stats
4W - 17L
1,179 Elo+
Party 1
Tyr
Tyr
Skunnie
Tyr
Level 8
God Stats
0W - 2L
1,029 SR
Queue Stats
0W - 4L
956 Elo+
Party 1
Team Averages
Level 30
1,128 SR
1,030 Elo+

VS

Team Averages
Level 57
1,516 SR
1,500 Elo+
Raijin
Raijin
CubicalBranch23
Raijin
Level 146
God Stats
7W - 9L
1,477 SR
Queue Stats
293W - 250L
1,582 Elo+
Party 2
Anhur
Anhur
JoeyWita3rdLeg
Anhur
Level 18
God Stats
14W - 8L
1,571 SR
Queue Stats
44W - 33L
1,495 Elo+
Party 2
Ganesha
Ganesha
friscofm
Ganesha
Level 7
God Stats
9W - 2L
1,500 SR
Queue Stats
106W - 50L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
InfinitexRagez
Xbalanque
9
0 / 4 / 1
6,107
679
4,470
10,967
3,408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
ShadowGear28
Mercury
9
1 / 5 / 0
6,414
713
2,192
10,888
3,333
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyr
8
0 / 9 / 1
5,995
666
3,102
13,967
10,527
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 8
9,259
1,029
12,401
4,539
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
9 / 0 / 9
9,038
1,004
14,265
7,111
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
friscofm
Ganesha
10
0 / 1 / 16
7,606
845
5,263
9,145
10,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
1
Kills
18
18
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
0
8
13
L
Xbalanque
InfinitexRagez
Xbalanque
0
4
1
0.13
W
9
0
9
13.5
L
Mercury
ShadowGear28
Mercury
1
5
0
0.2
L
Tyr
0
9
1
0.06
W
Ganesha
friscofm
Ganesha
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,764
Damage
31,929
35,822
Taken
20,795
17,268
Mitigated
16,265
2,456
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,401
1,424
0
685
4,539
2,961
806
133
4,406
49,920
0
L
Xbalanque
InfinitexRagez
Xbalanque
4,470
868
0
1,477
10,967
3,408
0
5,617
5,262
0
23,876
W
14,265
10,149
0
3,557
7,111
2,972
1,497
0
7,111
0
29,107
L
Mercury
ShadowGear28
Mercury
2,192
816
0
134
10,888
3,333
0
5,204
5,440
0
17,632
L
Tyr
3,102
617
0
845
13,967
10,527
0
6,553
7,216
0
6,664
W
Ganesha
friscofm
Ganesha
5,263
486
0
1,794
9,145
10,332
198
0
9,145
13,577
219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,516
Gold Earned
25,903
65
Minions Killed
106
0
Camps Cleared
0
448,884
Distance Traveled
495,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,259
1,029
79
9
0
163,839
0
L
Xbalanque
6,107
679
36
4
0
141,389
0
W
Anhur
9,038
1,004
27
3
0
158,345
0
L
Mercury
6,414
713
21
2
0
171,941
0
L
Tyr
5,995
666
8
1
0
135,554
0
W
Ganesha
7,606
845
0
0
0
173,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role