Player Matchup

Ix Chel
Ix Chel
Silver II
J_Phantomz
Ix Chel
Silver II
Level 68
God Stats
16W - 19L
1,492 SR
Queue Stats
132W - 167L
1,128 MMR
Solo
Medusa
Medusa
Silver II
M4NG0JUIC3
Medusa
Silver II
Level 88
God Stats
0W - 2L
1,278 SR
Queue Stats
164W - 222L
1,116 MMR
Solo
Sylvanus
Sylvanus
Silver III
TrojanMan1990
Sylvanus
Silver III
Level 168
God Stats
1W - 3L
1,502 SR
Queue Stats
191W - 221L
931 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,424 SR
1,058 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,511 SR
903 MMR
Ne Zha
Ne Zha
Silver II
Los_Terps
Ne Zha
Silver II
Level 129
God Stats
35W - 18L
1,576 SR
Queue Stats
78W - 76L
874 MMR
Party 1
Ares
Ares
Silver I
YoungSavageMar21
Ares
Silver I
Level 109
God Stats
38W - 26L
1,590 SR
Queue Stats
78W - 74L
1,001 MMR
Party 1
Thoth
Thoth
Silver II
nischalshah99
Thoth
Silver II
Level 148
God Stats
6W - 6L
1,367 SR
Queue Stats
78W - 77L
834 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
J_Phantomz
Ix Chel
11
2 / 6 / 1
9,323
717
6,068
11,830
2,685
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
M4NG0JUIC3
Medusa
12
0 / 8 / 3
8,681
668
9,317
14,829
3,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
TrojanMan1990
Sylvanus
10
1 / 6 / 1
8,441
649
6,508
15,489
12,811
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AgniAchillesKuzenboMartichorasJormungandr

VS

Bans
JanusRaijinBacchusAnubisCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Los_Terps
Ne Zha
14
10 / 0 / 9
11,438
880
14,364
10,117
7,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 3 / 15
10,394
800
4,899
12,082
13,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
7 / 0 / 13
11,811
909
17,251
8,144
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
3
Kills
20
20
Deaths
3
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
J_Phantomz
Ix Chel
2
6
1
0.42
W
Ne Zha
Los_Terps
Ne Zha
10
0
9
14.5
L
Medusa
M4NG0JUIC3
Medusa
0
8
3
0.19
L
Sylvanus
TrojanMan1990
Sylvanus
1
6
1
0.25
W
3
3
15
3.5
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,893
Damage
36,514
42,148
Taken
30,343
19,081
Mitigated
25,812
6,716
Healing
3,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
J_Phantomz
Ix Chel
6,068
972
341
2,566
11,830
2,685
0
5,197
6,258
35,802
0
W
Ne Zha
Los_Terps
Ne Zha
14,364
2,533
0
1,913
10,117
7,311
1,939
5,050
5,067
0
44,180
L
Medusa
M4NG0JUIC3
Medusa
9,317
3,223
0
588
14,829
3,585
0
9,034
5,545
0
33,504
L
Sylvanus
TrojanMan1990
Sylvanus
6,508
401
1,108
2,113
15,489
12,811
0
8,201
6,984
17,349
293
W
4,899
270
0
755
12,082
13,978
359
4,357
7,725
11,904
0
W
17,251
568
0
720
8,144
4,523
520
3,086
5,058
69,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,445
Gold Earned
33,643
106
Minions Killed
144
0
Camps Cleared
0
623,614
Distance Traveled
769,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,323
717
47
4
0
216,995
0
W
Ne Zha
11,438
880
41
3
0
261,698
0
L
Medusa
8,681
668
44
3
0
217,073
0
L
Sylvanus
8,441
649
15
1
0
189,546
0
W
Ares
10,394
800
9
1
0
257,158
0
W
Thoth
11,811
909
94
7
0
250,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role